Lines Matching refs:sB
494 GLfloat sR, sG, sB, sA; /* Source factor */ in blend_general_float() local
505 sR = sG = sB = 0.0F; in blend_general_float()
508 sR = sG = sB = 1.0F; in blend_general_float()
513 sB = Bd; in blend_general_float()
518 sB = 1.0F - Bd; in blend_general_float()
521 sR = sG = sB = As; in blend_general_float()
524 sR = sG = sB = 1.0F - As; in blend_general_float()
527 sR = sG = sB = Ad; in blend_general_float()
530 sR = sG = sB = 1.0F - Ad; in blend_general_float()
534 sR = sG = sB = As; in blend_general_float()
537 sR = sG = sB = 1.0F - Ad; in blend_general_float()
543 sB = ctx->Color.BlendColor[2]; in blend_general_float()
548 sB = 1.0F - ctx->Color.BlendColor[2]; in blend_general_float()
551 sR = sG = sB = ctx->Color.BlendColor[3]; in blend_general_float()
554 sR = sG = sB = 1.0F - ctx->Color.BlendColor[3]; in blend_general_float()
559 sB = Bs; in blend_general_float()
564 sB = 1.0F - Bs; in blend_general_float()
745 b = Bs * sB + Bd * dB; in blend_general_float()
751 b = Bs * sB - Bd * dB; in blend_general_float()
757 b = Bd * dB - Bs * sB; in blend_general_float()