Lines Matching refs:GLfloat
53 GLfloat (*base)[3] = ctx->Light._BaseColor; in TAG()
54 GLfloat sumA[2]; in TAG()
58 const GLfloat *vertex = (GLfloat *)input->data; in TAG()
60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
62 GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data; in TAG()
63 GLfloat (*Fspec)[4] = (GLfloat (*)[4]) store->LitSecondary[0].data; in TAG()
65 GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data; in TAG()
66 GLfloat (*Bspec)[4] = (GLfloat (*)[4]) store->LitSecondary[1].data; in TAG()
90 GLfloat sum[2][3], spec[2][3]; in TAG()
111 GLfloat n_dot_h; in TAG()
112 GLfloat correction; in TAG()
114 GLfloat contrib[3]; in TAG()
115 GLfloat attenuation; in TAG()
116 GLfloat VP[3]; /* unit vector from vertex to light */ in TAG()
117 GLfloat n_dot_VP; /* n dot VP */ in TAG()
118 GLfloat *h; in TAG()
127 GLfloat d; /* distance from vertex to light */ in TAG()
131 d = (GLfloat) LEN_3FV( VP ); in TAG()
134 GLfloat invd = 1.0F / d; in TAG()
144 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in TAG()
150 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); in TAG()
188 GLfloat v[3]; in TAG()
207 GLfloat spec_coef = lookup_shininess(ctx, side, n_dot_h); in TAG()
237 GLfloat (*base)[3] = ctx->Light._BaseColor; in TAG()
238 GLfloat sumA[2]; in TAG()
241 const GLfloat *vertex = (GLfloat *) input->data; in TAG()
243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
245 GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data; in TAG()
247 GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data; in TAG()
268 GLfloat sum[2][3]; in TAG()
288 GLfloat n_dot_h; in TAG()
289 GLfloat correction; in TAG()
291 GLfloat contrib[3]; in TAG()
292 GLfloat attenuation = 1.0; in TAG()
293 GLfloat VP[3]; /* unit vector from vertex to light */ in TAG()
294 GLfloat n_dot_VP; /* n dot VP */ in TAG()
295 GLfloat *h; in TAG()
304 GLfloat d; /* distance from vertex to light */ in TAG()
309 d = (GLfloat) LEN_3FV( VP ); in TAG()
312 GLfloat invd = 1.0F / d; in TAG()
322 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in TAG()
328 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); in TAG()
367 GLfloat v[3]; in TAG()
386 GLfloat spec_coef = lookup_shininess(ctx, side, n_dot_h); in TAG()
418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
419 GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data; in TAG()
421 GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data; in TAG()
425 GLfloat base[2][4]; in TAG()
454 GLfloat n_dot_VP; in TAG()
481 GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm); in TAG()
482 GLfloat sum[3]; in TAG()
486 GLfloat spec = lookup_shininess(ctx, 1, n_dot_h); in TAG()
495 GLfloat n_dot_h = DOT3(normal, light->_h_inf_norm); in TAG()
496 GLfloat sum[3]; in TAG()
500 GLfloat spec = lookup_shininess(ctx, 0, n_dot_h); in TAG()
521 GLfloat sumA[2]; in TAG()
523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
524 GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data; in TAG()
526 GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data; in TAG()
561 GLfloat sum[2][3]; in TAG()
579 GLfloat n_dot_h, n_dot_VP, spec; in TAG()