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Lines Matching refs:animate

456     SkAnimateBase* animate = fActive->fAnimators[index];  in endSave()  local
457 const SkMemberInfo* info = animate->fFieldInfo; in endSave()
461 SkDisplayable* target = getTarget(animate); in endSave()
510 SkADrawable* SkApply::getTarget(SkAnimateBase* animate) { in getTarget() argument
511 if (animate->fTargetIsScope == false || mode != kMode_create) in getTarget()
512 return animate->fTarget; in getTarget()
571 SkAnimateBase* animate = fActive->fAnimators[inner]; in interpolate() local
572 if (animate->fChanged) { in interpolate()
573 animate->fChanged = false; in interpolate()
574 animate->fStart = rawTime; in interpolate()
579 animate->onEndElement(maker); in interpolate()
589 animate->fDelayed = true; in interpolate()
594 animate->fDelayed = false; in interpolate()
598 if (animate->fReset) { in interpolate()
601 if (animate->fResetPending) { in interpolate()
603 animate->fResetPending = false; in interpolate()
608 if (animate->fResetPending) { in interpolate()
610 animate->fResetPending = false; in interpolate()
615 int count = animate->components(); in interpolate()
624 maker.postOnEnd(animate, state.fBegin + state.fDuration); in interpolate()
627 if (animate->formula.size() > 0) { in interpolate()
628 if (fLastTime > animate->dur) in interpolate()
629 fLastTime = animate->dur; in interpolate()
632 … SkDEBUGCODE(bool success = ) animate->fFieldInfo->setValue(maker, &formulaValues, 0, 0, nullptr, in interpolate()
633 animate->getValuesType(), animate->formula); in interpolate()
637 applyValues(inner, formulaValues.begin(), count, animate->getValuesType(), innerTime); in interpolate()
641 applyValues(inner, values.get(), count, animate->getValuesType(), innerTime); in interpolate()
694 SkAnimateBase* animate = *animPtr; in refresh() local
695 animate->onEndElement(maker); in refresh()
737 SkAnimateBase* animate = fActive->fAnimators[index]; in save() local
738 const SkMemberInfo * info = animate->fFieldInfo; in save()
739 SkDisplayable* target = getTarget(animate); in save()
781 SkAnimateBase* animate = (SkAnimateBase*) scriptValue.fOperand.fDisplayable; in setProperty() local
782 SkASSERT(animate->isAnimate()); in setProperty()
783 *fAnimators.append() = animate; in setProperty()