Lines Matching refs:fX
49 double denom = bLen.fY * aLen.fX - aLen.fY * bLen.fX; in intersectRay()
51 double numerA = ab0.fY * bLen.fX - bLen.fY * ab0.fX; in intersectRay()
52 double numerB = ab0.fY * aLen.fX - aLen.fY * ab0.fX; in intersectRay()
66 if (!AlmostEqualUlps(aLen.fX * a[0].fY - aLen.fY * a[0].fX, in intersectRay()
67 aLen.fX * b[0].fY - aLen.fY * b[0].fX)) { in intersectRay()
97 double axLen = a[1].fX - a[0].fX; in intersect()
99 double bxLen = b[1].fX - b[0].fX; in intersect()
115 double ab0x = a[0].fX - b[0].fX; in intersect()
190 if (AlmostEqualUlps(min, max) && max - min < fabs(line[0].fX - line[1].fX)) { in horizontal_coincident()
223 double xIntercept = line[0].fX + fT[0][0] * (line[1].fX - line[0].fX); in horizontal()
232 fPt[0].fX = xIntercept; in horizontal()
258 double min = line[0].fX; in vertical_coincident()
259 double max = line[1].fX; in vertical_coincident()
273 return SkPinT((x - line[0].fX) / (line[1].fX - line[0].fX)); in VerticalIntercept()
308 fPt[0].fX = x; in vertical()