Lines Matching refs:next_pos
2455 LifetimePosition next_pos = start; in SplitAndSpillRangesDefinedByMemoryOperand() local
2456 if (next_pos.IsGapPosition()) { in SplitAndSpillRangesDefinedByMemoryOperand()
2457 next_pos = next_pos.NextStart(); in SplitAndSpillRangesDefinedByMemoryOperand()
2459 UsePosition* pos = range->NextUsePositionRegisterIsBeneficial(next_pos); in SplitAndSpillRangesDefinedByMemoryOperand()
3084 UsePosition* next_pos = range->NextRegisterPosition(current->Start()); in SplitAndSpillIntersecting() local
3086 if (next_pos == nullptr) { in SplitAndSpillIntersecting()
3098 next_pos->pos())); in SplitAndSpillIntersecting()
3099 SpillBetweenUntil(range, spill_pos, current->Start(), next_pos->pos()); in SplitAndSpillIntersecting()
3120 UsePosition* next_pos = range->NextRegisterPosition(current->Start()); in SplitAndSpillIntersecting() local
3121 if (next_pos == nullptr) { in SplitAndSpillIntersecting()
3124 next_intersection = Min(next_intersection, next_pos->pos()); in SplitAndSpillIntersecting()
3195 LifetimePosition next_pos = range->Start(); in TryReuseSpillForPhi() local
3196 if (next_pos.IsGapPosition()) next_pos = next_pos.NextStart(); in TryReuseSpillForPhi()
3197 UsePosition* pos = range->NextUsePositionRegisterIsBeneficial(next_pos); in TryReuseSpillForPhi()