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Lines Matching refs:ast_id

136   void SetJoinId(BailoutId ast_id);
140 HSimulate* AddNewSimulate(BailoutId ast_id, SourcePosition position,
142 HSimulate* instr = CreateSimulate(ast_id, removable);
191 HSimulate* CreateSimulate(BailoutId ast_id, RemovableSimulate removable);
569 BailoutId ast_id() const { return ast_id_; } in ast_id() function
781 virtual void ReturnInstruction(HInstruction* instr, BailoutId ast_id) = 0;
787 virtual void ReturnControl(HControlInstruction* instr, BailoutId ast_id) = 0;
794 BailoutId ast_id) = 0;
829 void ReturnInstruction(HInstruction* instr, BailoutId ast_id) override;
830 void ReturnControl(HControlInstruction* instr, BailoutId ast_id) override;
832 BailoutId ast_id) override;
844 void ReturnInstruction(HInstruction* instr, BailoutId ast_id) override;
845 void ReturnControl(HControlInstruction* instr, BailoutId ast_id) override;
847 BailoutId ast_id) override;
869 void ReturnInstruction(HInstruction* instr, BailoutId ast_id) override;
870 void ReturnControl(HControlInstruction* instr, BailoutId ast_id) override;
872 BailoutId ast_id) override;
2462 HValue* implicit_return_value, BailoutId ast_id,
2469 BailoutId ast_id, BailoutId return_id);
2476 Handle<Map> receiver_map, BailoutId ast_id);
2478 Handle<Map> receiver_map, BailoutId ast_id,
2492 BailoutId ast_id);
2494 BailoutId ast_id);
2496 SmallMapList* receiver_maps, int argc, BailoutId ast_id,
2511 BailoutId ast_id);
2517 BailoutId ast_id, BailoutId return_id, HValue* object, HValue* value,
2743 BailoutId ast_id, BailoutId return_id,
2746 HValue* BuildNamedAccess(PropertyAccessType access, BailoutId ast_id,
2810 BailoutId ast_id, BailoutId return_id,
2822 BailoutId ast_id);
2828 FeedbackVectorSlot slot, BailoutId ast_id,
2833 FeedbackVectorSlot slot, BailoutId ast_id,