Lines Matching refs:c7
396 function NAMESwizzleJS(a, c0, c1, c2, c3, c4, c5, c6, c7) {
397 return %NAMESwizzle(a, c0, c1, c2, c3, c4, c5, c6, c7);
400 function NAMEShuffleJS(a, b, c0, c1, c2, c3, c4, c5, c6, c7) {
401 return %NAMEShuffle(a, b, c0, c1, c2, c3, c4, c5, c6, c7);
418 function NAMESwizzleJS(a, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11,
420 return %NAMESwizzle(a, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11,
424 function NAMEShuffleJS(a, b, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10,
426 return %NAMEShuffle(a, b, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10,
470 function Int16x8Constructor(c0, c1, c2, c3, c4, c5, c6, c7) { argument
477 TO_NUMBER(c6), TO_NUMBER(c7));
481 function Uint16x8Constructor(c0, c1, c2, c3, c4, c5, c6, c7) { argument
488 TO_NUMBER(c6), TO_NUMBER(c7));
492 function Bool16x8Constructor(c0, c1, c2, c3, c4, c5, c6, c7) { argument
496 return %CreateBool16x8(c0, c1, c2, c3, c4, c5, c6, c7);
500 function Int8x16Constructor(c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, argument
508 TO_NUMBER(c6), TO_NUMBER(c7),
516 function Uint8x16Constructor(c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, argument
524 TO_NUMBER(c6), TO_NUMBER(c7),
532 function Bool8x16Constructor(c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, argument
537 return %CreateBool8x16(c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12,