Lines Matching refs:memory
44 and avoids exceeding your application memory limit. If you're not careful, bitmaps can quickly
45 consume your available memory budget leading to an application crash due to the dreaded
52 as 16MB of memory available to a single application. The <a
55 application memory for various screen sizes and densities. Applications should be optimized to
56 perform under this minimum memory limit. However, keep in mind many devices are configured with
58 <li>Bitmaps take up a lot of memory, especially for rich images like photographs. For example, the
62 this image into memory takes about 19MB of memory (2592*1936*4 bytes), immediately exhausting the
75 memory limit.</dd>
83 <dd>This lesson walks you through using a memory and disk bitmap cache to improve the
86 <dt><b><a href="manage-memory.html">Managing Bitmap Memory</a></b></dt>
87 <dd>This lesson explains how to manage bitmap memory to maximize your app's performance.</dd>