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Lines Matching refs:mallocPtr

94     uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;  in GetOffsetPtr()
179 if (!alloc->mHal.drvState.lod[0].mallocPtr) { in UploadToTexture()
193 if (alloc->mHal.drvState.lod[0].mallocPtr) { in UploadToTexture()
194 free(alloc->mHal.drvState.lod[0].mallocPtr); in UploadToTexture()
195 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; in UploadToTexture()
247 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); in UploadToBufferObject()
279 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + in DeriveYUVLayout()
284 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + in DeriveYUVLayout()
292 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + in DeriveYUVLayout()
294 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; in DeriveYUVLayout()
310 alloc->mHal.drvState.lod[0].mallocPtr = 0; in AllocationBuildPointerTable()
326 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; in AllocationBuildPointerTable()
348 alloc->mHal.drvState.lod[0].mallocPtr = ptr; in AllocationBuildPointerTable()
350 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; in AllocationBuildPointerTable()
523 alloc->mHal.drvState.lod[lod].mallocPtr = GetOffsetPtr(alloc, in rsdAllocationAdapterOffset()
563 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationDestroy()
568 free(alloc->mHal.drvState.lod[0].mallocPtr); in rsdAllocationDestroy()
570 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; in rsdAllocationDestroy()
611 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; in rsdAllocationResize()
624 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, in rsdAllocationResize()
655 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); in rsdAllocationSyncFromFBO()
731 alloc->mHal.drvState.lod[0].mallocPtr = dst; in IoGetBuffer()
901 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationData2D()
965 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationData3D()
1012 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationRead2D()
1042 if (alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationRead3D()
1064 return alloc->mHal.drvState.lod[0].mallocPtr; in rsdAllocationLock1D()
1241 if(!alloc->mHal.drvState.lod[0].mallocPtr) { in rsdAllocationGenerateMipmaps()
1275 obj->r = alloc->mHal.drvState.lod[0].mallocPtr; in rsdAllocationUpdateCachedObject()