Lines Matching refs:textureID
109 rsAssert(drv->textureID); in Update2DTexture()
110 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); in Update2DTexture()
125 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); in Upload2DTexture()
169 if (!drv->textureID) { in UploadToTexture()
170 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); in UploadToTexture()
185 if (!drv->textureID) { in UploadToTexture()
186 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); in UploadToTexture()
553 if (drv->textureID) { in rsdAllocationDestroy()
554 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); in rsdAllocationDestroy()
555 drv->textureID = 0; in rsdAllocationDestroy()
639 if (!drv->textureID && !drv->renderTargetID) { in rsdAllocationSyncFromFBO()