Lines Matching refs:U
471 int U = 0; in build_textures() local
512 U = scratches.obtain(); in build_textures()
523 AND(AL, 0, U, u, imm((1<<FRAC_BITS)-1)); in build_textures()
644 case 1: filter8(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break; in build_textures()
645 case 2: filter16(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break; in build_textures()
646 case 3: filter24(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break; in build_textures()
647 case 4: filter32(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break; in build_textures()
695 int U, int V, pointer_t& txPtr, in filter8() argument
727 SMULBB(AL, u, U, V); in filter8()
732 RSB(AL, 0, U, U, imm(1<<FRAC_BITS)); in filter8()
734 SMULBB(AL, u, U, V); in filter8()
741 SMULBB(AL, u, U, V); in filter8()
762 int U, int V, pointer_t& txPtr, in filter16() argument
829 SMULBB(AL, u, U, V); in filter16()
842 RSB(AL, 0, U, U, imm(1<<FRAC_BITS)); in filter16()
844 SMULBB(AL, u, U, V); in filter16()
858 SMULBB(AL, u, U, V); in filter16()
890 int U, int V, pointer_t& txPtr, in filter32() argument
919 SMULBB(AL, u, U, V); in filter32()
933 RSB(AL, 0, U, U, imm(1<<FRAC_BITS)); in filter32()
935 SMULBB(AL, u, U, V); in filter32()
950 SMULBB(AL, u, U, V); in filter32()