• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/ast/scopes.h"
6 #include "src/code-stubs.h"
7 #include "src/compiler.h"
8 #include "src/compiler/common-operator.h"
9 #include "src/compiler/frame.h"
10 #include "src/compiler/linkage.h"
11 #include "src/compiler/node.h"
12 #include "src/compiler/osr.h"
13 #include "src/compiler/pipeline.h"
14 
15 namespace v8 {
16 namespace internal {
17 namespace compiler {
18 
19 namespace {
regloc(Register reg)20 LinkageLocation regloc(Register reg) {
21   return LinkageLocation::ForRegister(reg.code());
22 }
23 
24 
reptyp(Representation representation)25 MachineType reptyp(Representation representation) {
26   switch (representation.kind()) {
27     case Representation::kInteger8:
28       return MachineType::Int8();
29     case Representation::kUInteger8:
30       return MachineType::Uint8();
31     case Representation::kInteger16:
32       return MachineType::Int16();
33     case Representation::kUInteger16:
34       return MachineType::Uint16();
35     case Representation::kInteger32:
36       return MachineType::Int32();
37     case Representation::kSmi:
38     case Representation::kTagged:
39     case Representation::kHeapObject:
40       return MachineType::AnyTagged();
41     case Representation::kDouble:
42       return MachineType::Float64();
43     case Representation::kExternal:
44       return MachineType::Pointer();
45     case Representation::kNone:
46     case Representation::kNumRepresentations:
47       break;
48   }
49   UNREACHABLE();
50   return MachineType::None();
51 }
52 }  // namespace
53 
54 
operator <<(std::ostream & os,const CallDescriptor::Kind & k)55 std::ostream& operator<<(std::ostream& os, const CallDescriptor::Kind& k) {
56   switch (k) {
57     case CallDescriptor::kCallCodeObject:
58       os << "Code";
59       break;
60     case CallDescriptor::kCallJSFunction:
61       os << "JS";
62       break;
63     case CallDescriptor::kCallAddress:
64       os << "Addr";
65       break;
66   }
67   return os;
68 }
69 
70 
operator <<(std::ostream & os,const CallDescriptor & d)71 std::ostream& operator<<(std::ostream& os, const CallDescriptor& d) {
72   // TODO(svenpanne) Output properties etc. and be less cryptic.
73   return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount()
74             << "s" << d.StackParameterCount() << "i" << d.InputCount() << "f"
75             << d.FrameStateCount() << "t" << d.SupportsTailCalls();
76 }
77 
78 
HasSameReturnLocationsAs(const CallDescriptor * other) const79 bool CallDescriptor::HasSameReturnLocationsAs(
80     const CallDescriptor* other) const {
81   if (ReturnCount() != other->ReturnCount()) return false;
82   for (size_t i = 0; i < ReturnCount(); ++i) {
83     if (GetReturnLocation(i) != other->GetReturnLocation(i)) return false;
84   }
85   return true;
86 }
87 
88 
CanTailCall(const Node * node,int * stack_param_delta) const89 bool CallDescriptor::CanTailCall(const Node* node,
90                                  int* stack_param_delta) const {
91   CallDescriptor const* other = CallDescriptorOf(node->op());
92   size_t current_input = 0;
93   size_t other_input = 0;
94   *stack_param_delta = 0;
95   bool more_other = true;
96   bool more_this = true;
97   while (more_other || more_this) {
98     if (other_input < other->InputCount()) {
99       if (!other->GetInputLocation(other_input).IsRegister()) {
100         (*stack_param_delta)--;
101       }
102     } else {
103       more_other = false;
104     }
105     if (current_input < InputCount()) {
106       if (!GetInputLocation(current_input).IsRegister()) {
107         (*stack_param_delta)++;
108       }
109     } else {
110       more_this = false;
111     }
112     ++current_input;
113     ++other_input;
114   }
115   return HasSameReturnLocationsAs(CallDescriptorOf(node->op()));
116 }
117 
118 
ComputeIncoming(Zone * zone,CompilationInfo * info)119 CallDescriptor* Linkage::ComputeIncoming(Zone* zone, CompilationInfo* info) {
120   DCHECK(!info->IsStub());
121   if (!info->closure().is_null()) {
122     // If we are compiling a JS function, use a JS call descriptor,
123     // plus the receiver.
124     SharedFunctionInfo* shared = info->closure()->shared();
125     return GetJSCallDescriptor(zone, info->is_osr(),
126                                1 + shared->internal_formal_parameter_count(),
127                                CallDescriptor::kNoFlags);
128   }
129   return nullptr;  // TODO(titzer): ?
130 }
131 
132 
133 // static
NeedsFrameStateInput(Runtime::FunctionId function)134 bool Linkage::NeedsFrameStateInput(Runtime::FunctionId function) {
135   // Most runtime functions need a FrameState. A few chosen ones that we know
136   // not to call into arbitrary JavaScript, not to throw, and not to deoptimize
137   // are blacklisted here and can be called without a FrameState.
138   switch (function) {
139     case Runtime::kAbort:
140     case Runtime::kAllocateInTargetSpace:
141     case Runtime::kCreateIterResultObject:
142     case Runtime::kDefineGetterPropertyUnchecked:  // TODO(jarin): Is it safe?
143     case Runtime::kDefineSetterPropertyUnchecked:  // TODO(jarin): Is it safe?
144     case Runtime::kForInDone:
145     case Runtime::kForInStep:
146     case Runtime::kGeneratorGetContinuation:
147     case Runtime::kGetSuperConstructor:
148     case Runtime::kIsFunction:
149     case Runtime::kNewClosure:
150     case Runtime::kNewClosure_Tenured:
151     case Runtime::kNewFunctionContext:
152     case Runtime::kPushBlockContext:
153     case Runtime::kPushCatchContext:
154     case Runtime::kReThrow:
155     case Runtime::kStringCompare:
156     case Runtime::kStringEqual:
157     case Runtime::kStringNotEqual:
158     case Runtime::kStringLessThan:
159     case Runtime::kStringLessThanOrEqual:
160     case Runtime::kStringGreaterThan:
161     case Runtime::kStringGreaterThanOrEqual:
162     case Runtime::kToFastProperties:  // TODO(conradw): Is it safe?
163     case Runtime::kTraceEnter:
164     case Runtime::kTraceExit:
165       return false;
166     case Runtime::kInlineCall:
167     case Runtime::kInlineDeoptimizeNow:
168     case Runtime::kInlineGetPrototype:
169     case Runtime::kInlineNewObject:
170     case Runtime::kInlineRegExpConstructResult:
171     case Runtime::kInlineRegExpExec:
172     case Runtime::kInlineSubString:
173     case Runtime::kInlineThrowNotDateError:
174     case Runtime::kInlineToInteger:
175     case Runtime::kInlineToLength:
176     case Runtime::kInlineToName:
177     case Runtime::kInlineToNumber:
178     case Runtime::kInlineToObject:
179     case Runtime::kInlineToPrimitive:
180     case Runtime::kInlineToPrimitive_Number:
181     case Runtime::kInlineToPrimitive_String:
182     case Runtime::kInlineToString:
183       return true;
184     default:
185       break;
186   }
187 
188   // Most inlined runtime functions (except the ones listed above) can be called
189   // without a FrameState or will be lowered by JSIntrinsicLowering internally.
190   const Runtime::Function* const f = Runtime::FunctionForId(function);
191   if (f->intrinsic_type == Runtime::IntrinsicType::INLINE) return false;
192 
193   return true;
194 }
195 
196 
UsesOnlyRegisters() const197 bool CallDescriptor::UsesOnlyRegisters() const {
198   for (size_t i = 0; i < InputCount(); ++i) {
199     if (!GetInputLocation(i).IsRegister()) return false;
200   }
201   for (size_t i = 0; i < ReturnCount(); ++i) {
202     if (!GetReturnLocation(i).IsRegister()) return false;
203   }
204   return true;
205 }
206 
207 
GetRuntimeCallDescriptor(Zone * zone,Runtime::FunctionId function_id,int js_parameter_count,Operator::Properties properties,CallDescriptor::Flags flags)208 CallDescriptor* Linkage::GetRuntimeCallDescriptor(
209     Zone* zone, Runtime::FunctionId function_id, int js_parameter_count,
210     Operator::Properties properties, CallDescriptor::Flags flags) {
211   const size_t function_count = 1;
212   const size_t num_args_count = 1;
213   const size_t context_count = 1;
214   const size_t parameter_count = function_count +
215                                  static_cast<size_t>(js_parameter_count) +
216                                  num_args_count + context_count;
217 
218   const Runtime::Function* function = Runtime::FunctionForId(function_id);
219   const size_t return_count = static_cast<size_t>(function->result_size);
220 
221   LocationSignature::Builder locations(zone, return_count, parameter_count);
222   MachineSignature::Builder types(zone, return_count, parameter_count);
223 
224   // Add returns.
225   if (locations.return_count_ > 0) {
226     locations.AddReturn(regloc(kReturnRegister0));
227   }
228   if (locations.return_count_ > 1) {
229     locations.AddReturn(regloc(kReturnRegister1));
230   }
231   if (locations.return_count_ > 2) {
232     locations.AddReturn(regloc(kReturnRegister2));
233   }
234   for (size_t i = 0; i < return_count; i++) {
235     types.AddReturn(MachineType::AnyTagged());
236   }
237 
238   // All parameters to the runtime call go on the stack.
239   for (int i = 0; i < js_parameter_count; i++) {
240     locations.AddParam(
241         LinkageLocation::ForCallerFrameSlot(i - js_parameter_count));
242     types.AddParam(MachineType::AnyTagged());
243   }
244   // Add runtime function itself.
245   locations.AddParam(regloc(kRuntimeCallFunctionRegister));
246   types.AddParam(MachineType::AnyTagged());
247 
248   // Add runtime call argument count.
249   locations.AddParam(regloc(kRuntimeCallArgCountRegister));
250   types.AddParam(MachineType::Pointer());
251 
252   // Add context.
253   locations.AddParam(regloc(kContextRegister));
254   types.AddParam(MachineType::AnyTagged());
255 
256   if (!Linkage::NeedsFrameStateInput(function_id)) {
257     flags = static_cast<CallDescriptor::Flags>(
258         flags & ~CallDescriptor::kNeedsFrameState);
259   }
260 
261   // The target for runtime calls is a code object.
262   MachineType target_type = MachineType::AnyTagged();
263   LinkageLocation target_loc = LinkageLocation::ForAnyRegister();
264   return new (zone) CallDescriptor(     // --
265       CallDescriptor::kCallCodeObject,  // kind
266       target_type,                      // target MachineType
267       target_loc,                       // target location
268       types.Build(),                    // machine_sig
269       locations.Build(),                // location_sig
270       js_parameter_count,               // stack_parameter_count
271       properties,                       // properties
272       kNoCalleeSaved,                   // callee-saved
273       kNoCalleeSaved,                   // callee-saved fp
274       flags,                            // flags
275       function->name);                  // debug name
276 }
277 
278 
GetJSCallDescriptor(Zone * zone,bool is_osr,int js_parameter_count,CallDescriptor::Flags flags)279 CallDescriptor* Linkage::GetJSCallDescriptor(Zone* zone, bool is_osr,
280                                              int js_parameter_count,
281                                              CallDescriptor::Flags flags) {
282   const size_t return_count = 1;
283   const size_t context_count = 1;
284   const size_t new_target_count = 1;
285   const size_t num_args_count = 1;
286   const size_t parameter_count =
287       js_parameter_count + new_target_count + num_args_count + context_count;
288 
289   LocationSignature::Builder locations(zone, return_count, parameter_count);
290   MachineSignature::Builder types(zone, return_count, parameter_count);
291 
292   // All JS calls have exactly one return value.
293   locations.AddReturn(regloc(kReturnRegister0));
294   types.AddReturn(MachineType::AnyTagged());
295 
296   // All parameters to JS calls go on the stack.
297   for (int i = 0; i < js_parameter_count; i++) {
298     int spill_slot_index = i - js_parameter_count;
299     locations.AddParam(LinkageLocation::ForCallerFrameSlot(spill_slot_index));
300     types.AddParam(MachineType::AnyTagged());
301   }
302 
303   // Add JavaScript call new target value.
304   locations.AddParam(regloc(kJavaScriptCallNewTargetRegister));
305   types.AddParam(MachineType::AnyTagged());
306 
307   // Add JavaScript call argument count.
308   locations.AddParam(regloc(kJavaScriptCallArgCountRegister));
309   types.AddParam(MachineType::Int32());
310 
311   // Add context.
312   locations.AddParam(regloc(kContextRegister));
313   types.AddParam(MachineType::AnyTagged());
314 
315   // The target for JS function calls is the JSFunction object.
316   MachineType target_type = MachineType::AnyTagged();
317   // When entering into an OSR function from unoptimized code the JSFunction
318   // is not in a register, but it is on the stack in the marker spill slot.
319   LinkageLocation target_loc = is_osr
320                                    ? LinkageLocation::ForSavedCallerFunction()
321                                    : regloc(kJSFunctionRegister);
322   return new (zone) CallDescriptor(     // --
323       CallDescriptor::kCallJSFunction,  // kind
324       target_type,                      // target MachineType
325       target_loc,                       // target location
326       types.Build(),                    // machine_sig
327       locations.Build(),                // location_sig
328       js_parameter_count,               // stack_parameter_count
329       Operator::kNoProperties,          // properties
330       kNoCalleeSaved,                   // callee-saved
331       kNoCalleeSaved,                   // callee-saved fp
332       CallDescriptor::kCanUseRoots |    // flags
333           flags,                        // flags
334       "js-call");
335 }
336 
337 // TODO(all): Add support for return representations/locations to
338 // CallInterfaceDescriptor.
339 // TODO(turbofan): cache call descriptors for code stub calls.
GetStubCallDescriptor(Isolate * isolate,Zone * zone,const CallInterfaceDescriptor & descriptor,int stack_parameter_count,CallDescriptor::Flags flags,Operator::Properties properties,MachineType return_type,size_t return_count)340 CallDescriptor* Linkage::GetStubCallDescriptor(
341     Isolate* isolate, Zone* zone, const CallInterfaceDescriptor& descriptor,
342     int stack_parameter_count, CallDescriptor::Flags flags,
343     Operator::Properties properties, MachineType return_type,
344     size_t return_count) {
345   const int register_parameter_count = descriptor.GetRegisterParameterCount();
346   const int js_parameter_count =
347       register_parameter_count + stack_parameter_count;
348   const int context_count = 1;
349   const size_t parameter_count =
350       static_cast<size_t>(js_parameter_count + context_count);
351 
352   LocationSignature::Builder locations(zone, return_count, parameter_count);
353   MachineSignature::Builder types(zone, return_count, parameter_count);
354 
355   // Add returns.
356   if (locations.return_count_ > 0) {
357     locations.AddReturn(regloc(kReturnRegister0));
358   }
359   if (locations.return_count_ > 1) {
360     locations.AddReturn(regloc(kReturnRegister1));
361   }
362   if (locations.return_count_ > 2) {
363     locations.AddReturn(regloc(kReturnRegister2));
364   }
365   for (size_t i = 0; i < return_count; i++) {
366     types.AddReturn(return_type);
367   }
368 
369   // Add parameters in registers and on the stack.
370   for (int i = 0; i < js_parameter_count; i++) {
371     if (i < register_parameter_count) {
372       // The first parameters go in registers.
373       Register reg = descriptor.GetRegisterParameter(i);
374       Representation rep =
375           RepresentationFromType(descriptor.GetParameterType(i));
376       locations.AddParam(regloc(reg));
377       types.AddParam(reptyp(rep));
378     } else {
379       // The rest of the parameters go on the stack.
380       int stack_slot = i - register_parameter_count - stack_parameter_count;
381       locations.AddParam(LinkageLocation::ForCallerFrameSlot(stack_slot));
382       types.AddParam(MachineType::AnyTagged());
383     }
384   }
385   // Add context.
386   locations.AddParam(regloc(kContextRegister));
387   types.AddParam(MachineType::AnyTagged());
388 
389   // The target for stub calls is a code object.
390   MachineType target_type = MachineType::AnyTagged();
391   LinkageLocation target_loc = LinkageLocation::ForAnyRegister();
392   return new (zone) CallDescriptor(     // --
393       CallDescriptor::kCallCodeObject,  // kind
394       target_type,                      // target MachineType
395       target_loc,                       // target location
396       types.Build(),                    // machine_sig
397       locations.Build(),                // location_sig
398       stack_parameter_count,            // stack_parameter_count
399       properties,                       // properties
400       kNoCalleeSaved,                   // callee-saved registers
401       kNoCalleeSaved,                   // callee-saved fp
402       CallDescriptor::kCanUseRoots |    // flags
403           flags,                        // flags
404       descriptor.DebugName(isolate));
405 }
406 
407 // static
GetAllocateCallDescriptor(Zone * zone)408 CallDescriptor* Linkage::GetAllocateCallDescriptor(Zone* zone) {
409   LocationSignature::Builder locations(zone, 1, 1);
410   MachineSignature::Builder types(zone, 1, 1);
411 
412   locations.AddParam(regloc(kAllocateSizeRegister));
413   types.AddParam(MachineType::Int32());
414 
415   locations.AddReturn(regloc(kReturnRegister0));
416   types.AddReturn(MachineType::AnyTagged());
417 
418   // The target for allocate calls is a code object.
419   MachineType target_type = MachineType::AnyTagged();
420   LinkageLocation target_loc = LinkageLocation::ForAnyRegister();
421   return new (zone) CallDescriptor(     // --
422       CallDescriptor::kCallCodeObject,  // kind
423       target_type,                      // target MachineType
424       target_loc,                       // target location
425       types.Build(),                    // machine_sig
426       locations.Build(),                // location_sig
427       0,                                // stack_parameter_count
428       Operator::kNoThrow,               // properties
429       kNoCalleeSaved,                   // callee-saved registers
430       kNoCalleeSaved,                   // callee-saved fp
431       CallDescriptor::kCanUseRoots,     // flags
432       "Allocate");
433 }
434 
435 // static
GetBytecodeDispatchCallDescriptor(Isolate * isolate,Zone * zone,const CallInterfaceDescriptor & descriptor,int stack_parameter_count)436 CallDescriptor* Linkage::GetBytecodeDispatchCallDescriptor(
437     Isolate* isolate, Zone* zone, const CallInterfaceDescriptor& descriptor,
438     int stack_parameter_count) {
439   const int register_parameter_count = descriptor.GetRegisterParameterCount();
440   const int parameter_count = register_parameter_count + stack_parameter_count;
441 
442   LocationSignature::Builder locations(zone, 0, parameter_count);
443   MachineSignature::Builder types(zone, 0, parameter_count);
444 
445   // Add parameters in registers and on the stack.
446   for (int i = 0; i < parameter_count; i++) {
447     if (i < register_parameter_count) {
448       // The first parameters go in registers.
449       Register reg = descriptor.GetRegisterParameter(i);
450       Representation rep =
451           RepresentationFromType(descriptor.GetParameterType(i));
452       locations.AddParam(regloc(reg));
453       types.AddParam(reptyp(rep));
454     } else {
455       // The rest of the parameters go on the stack.
456       int stack_slot = i - register_parameter_count - stack_parameter_count;
457       locations.AddParam(LinkageLocation::ForCallerFrameSlot(stack_slot));
458       types.AddParam(MachineType::AnyTagged());
459     }
460   }
461 
462   // The target for interpreter dispatches is a code entry address.
463   MachineType target_type = MachineType::Pointer();
464   LinkageLocation target_loc = LinkageLocation::ForAnyRegister();
465   return new (zone) CallDescriptor(            // --
466       CallDescriptor::kCallAddress,            // kind
467       target_type,                             // target MachineType
468       target_loc,                              // target location
469       types.Build(),                           // machine_sig
470       locations.Build(),                       // location_sig
471       stack_parameter_count,                   // stack_parameter_count
472       Operator::kNoProperties,                 // properties
473       kNoCalleeSaved,                          // callee-saved registers
474       kNoCalleeSaved,                          // callee-saved fp
475       CallDescriptor::kCanUseRoots |           // flags
476           CallDescriptor::kSupportsTailCalls,  // flags
477       descriptor.DebugName(isolate));
478 }
479 
GetOsrValueLocation(int index) const480 LinkageLocation Linkage::GetOsrValueLocation(int index) const {
481   CHECK(incoming_->IsJSFunctionCall());
482   int parameter_count = static_cast<int>(incoming_->JSParameterCount() - 1);
483   int first_stack_slot = OsrHelper::FirstStackSlotIndex(parameter_count);
484 
485   if (index == kOsrContextSpillSlotIndex) {
486     // Context. Use the parameter location of the context spill slot.
487     // Parameter (arity + 2) is special for the context of the function frame.
488     // >> context_index = target + receiver + params + new_target + #args
489     int context_index = 1 + 1 + parameter_count + 1 + 1;
490     return incoming_->GetInputLocation(context_index);
491   } else if (index >= first_stack_slot) {
492     // Local variable stored in this (callee) stack.
493     int spill_index =
494         index - first_stack_slot + StandardFrameConstants::kFixedSlotCount;
495     return LinkageLocation::ForCalleeFrameSlot(spill_index);
496   } else {
497     // Parameter. Use the assigned location from the incoming call descriptor.
498     int parameter_index = 1 + index;  // skip index 0, which is the target.
499     return incoming_->GetInputLocation(parameter_index);
500   }
501 }
502 
503 
ParameterHasSecondaryLocation(int index) const504 bool Linkage::ParameterHasSecondaryLocation(int index) const {
505   if (!incoming_->IsJSFunctionCall()) return false;
506   LinkageLocation loc = GetParameterLocation(index);
507   return (loc == regloc(kJSFunctionRegister) ||
508           loc == regloc(kContextRegister));
509 }
510 
GetParameterSecondaryLocation(int index) const511 LinkageLocation Linkage::GetParameterSecondaryLocation(int index) const {
512   DCHECK(ParameterHasSecondaryLocation(index));
513   LinkageLocation loc = GetParameterLocation(index);
514 
515   if (loc == regloc(kJSFunctionRegister)) {
516     return LinkageLocation::ForCalleeFrameSlot(Frame::kJSFunctionSlot);
517   } else {
518     DCHECK(loc == regloc(kContextRegister));
519     return LinkageLocation::ForCalleeFrameSlot(Frame::kContextSlot);
520   }
521 }
522 
523 
524 }  // namespace compiler
525 }  // namespace internal
526 }  // namespace v8
527