Searched defs:Layer (Results 1 – 2 of 2) sorted by relevance
236 struct Layer { struct237 LayerBuffer *input_buffer = NULL; //!< Pointer to the buffer to be composed. argument245 LayerComposition composition = kCompositionGPU; //!< Composition type which can be set by either argument250 LayerRect src_rect = {}; //!< Rectangular area of the layer buffer to argument253 LayerRect dst_rect = {}; //!< The target position where the frame will be argument258 std::vector<LayerRect> visible_regions = {}; //!< Visible rectangular areas in screen space. argument262 std::vector<LayerRect> dirty_regions = {}; //!< Rectangular areas in the current frames argument266 std::vector<LayerRect> blit_regions = {}; //!< Rectangular areas of this layer which need argument273 LayerBlending blending = kBlendingPremultiplied; //!< Blending operation which need to be argument277 LayerTransform transform = {}; //!< Rotation/Flip operations which need to be argument[all …]
266 struct Layer { struct267 LayerBuffer *input_buffer = NULL; //!< Pointer to the buffer to be composed. argument275 LayerComposition composition = kCompositionGPU; //!< Composition type which can be set by either argument280 LayerRect src_rect = {}; //!< Rectangular area of the layer buffer to argument283 LayerRect dst_rect = {}; //!< The target position where the frame will be argument288 std::vector<LayerRect> visible_regions = {}; //!< Visible rectangular areas in screen space. argument292 std::vector<LayerRect> dirty_regions = {}; //!< Rectangular areas in the current frames argument296 std::vector<LayerRect> blit_regions = {}; //!< Rectangular areas of this layer which need argument303 LayerBlending blending = kBlendingPremultiplied; //!< Blending operation which need to be argument307 LayerTransform transform = {}; //!< Rotation/Flip operations which need to be argument[all …]