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1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.3
4  *
5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file colormac.h
28  * Color-related macros
29  */
30 
31 
32 #ifndef COLORMAC_H
33 #define COLORMAC_H
34 
35 
36 #include "config.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 
40 
41 /**
42  * Convert four float values in [0,1] to ubytes in [0,255] with clamping.
43  */
44 static inline void
_mesa_unclamped_float_rgba_to_ubyte(GLubyte dst[4],const GLfloat src[4])45 _mesa_unclamped_float_rgba_to_ubyte(GLubyte dst[4], const GLfloat src[4])
46 {
47    int i;
48    for (i = 0; i < 4; i++)
49       UNCLAMPED_FLOAT_TO_UBYTE(dst[i], src[i]);
50 }
51 
52 
53 /**
54  * \name Generic color packing macros.  All inputs should be GLubytes.
55  *
56  * \todo We may move these into texstore.h at some point.
57  */
58 /*@{*/
59 
60 #define PACK_COLOR_8888( X, Y, Z, W ) \
61    (((X) << 24) | ((Y) << 16) | ((Z) << 8) | (W))
62 
63 #define PACK_COLOR_8888_REV( X, Y, Z, W ) \
64    (((W) << 24) | ((Z) << 16) | ((Y) << 8) | (X))
65 
66 #define PACK_COLOR_888( X, Y, Z ) \
67    (((X) << 16) | ((Y) << 8) | (Z))
68 
69 #define PACK_COLOR_565( X, Y, Z )                                  \
70    ((((X) & 0xf8) << 8) | (((Y) & 0xfc) << 3) | (((Z) & 0xf8) >> 3))
71 
72 #define PACK_COLOR_565_REV( X, Y, Z ) \
73    (((X) & 0xf8) | ((Y) & 0xe0) >> 5 | (((Y) & 0x1c) << 11) | (((Z) & 0xf8) << 5))
74 
75 #define PACK_COLOR_5551( R, G, B, A )					\
76    ((((R) & 0xf8) << 8) | (((G) & 0xf8) << 3) | (((B) & 0xf8) >> 2) |	\
77     ((A) >> 7))
78 
79 #define PACK_COLOR_1555( A, B, G, R )					\
80    ((((B) & 0xf8) << 7) | (((G) & 0xf8) << 2) | (((R) & 0xf8) >> 3) |	\
81     (((A) & 0x80) << 8))
82 
83 #define PACK_COLOR_1555_REV( A, B, G, R )					\
84    ((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) |	\
85     ((A) ? 0x80 : 0))
86 
87 #define PACK_COLOR_2101010_UB( A, B, G, R )					\
88    (((B) << 22) | ((G) << 12) | ((R) << 2) |	\
89     (((A) & 0xc0) << 24))
90 
91 #define PACK_COLOR_2101010_US( A, B, G, R )					\
92    ((((B) >> 6) << 20) | (((G) >> 6) << 10) | ((R) >> 6) |	\
93     (((A) >> 14) << 30))
94 
95 #define PACK_COLOR_4444( R, G, B, A )					\
96    ((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4))
97 
98 #define PACK_COLOR_4444_REV( R, G, B, A )				\
99    ((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4))
100 
101 #define PACK_COLOR_44( L, A )						\
102    (((L) & 0xf0) | (((A) & 0xf0) >> 4))
103 
104 #define PACK_COLOR_88( L, A )						\
105    (((L) << 8) | (A))
106 
107 #define PACK_COLOR_88_REV( L, A )					\
108    (((A) << 8) | (L))
109 
110 #define PACK_COLOR_1616( L, A )						\
111    (((L) << 16) | (A))
112 
113 #define PACK_COLOR_1616_REV( L, A )					\
114    (((A) << 16) | (L))
115 
116 #define PACK_COLOR_332( R, G, B )					\
117    (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6))
118 
119 #define PACK_COLOR_233( B, G, R )					\
120    (((B) & 0xc0) | (((G) & 0xe0) >> 2) | (((R) & 0xe0) >> 5))
121 
122 /*@}*/
123 
124 
125 #endif /* COLORMAC_H */
126