Searched defs:SYSTEM (Results 1 – 5 of 5) sorted by relevance
88 private static final Filter SYSTEM = new Filter() { field in SenderFilter
59 private static final boolean SYSTEM = true; field in PermissionMonitor
81 public static final UserHandle SYSTEM = new UserHandle(USER_SYSTEM); field in UserHandle
2177 static final int SYSTEM = 1; field in Toolbar.LayoutParams
2202 static final int SYSTEM = 1; field in Toolbar.LayoutParams