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1 // Copyright 2011 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // VP8Iterator: block iterator
11 //
12 // Author: Skal (pascal.massimino@gmail.com)
13 
14 #include <string.h>
15 
16 #include "./vp8enci.h"
17 
18 //------------------------------------------------------------------------------
19 // VP8Iterator
20 //------------------------------------------------------------------------------
21 
InitLeft(VP8EncIterator * const it)22 static void InitLeft(VP8EncIterator* const it) {
23   it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] =
24       (it->y_ > 0) ? 129 : 127;
25   memset(it->y_left_, 129, 16);
26   memset(it->u_left_, 129, 8);
27   memset(it->v_left_, 129, 8);
28   it->left_nz_[8] = 0;
29 }
30 
InitTop(VP8EncIterator * const it)31 static void InitTop(VP8EncIterator* const it) {
32   const VP8Encoder* const enc = it->enc_;
33   const size_t top_size = enc->mb_w_ * 16;
34   memset(enc->y_top_, 127, 2 * top_size);
35   memset(enc->nz_, 0, enc->mb_w_ * sizeof(*enc->nz_));
36 }
37 
VP8IteratorSetRow(VP8EncIterator * const it,int y)38 void VP8IteratorSetRow(VP8EncIterator* const it, int y) {
39   VP8Encoder* const enc = it->enc_;
40   it->x_ = 0;
41   it->y_ = y;
42   it->bw_ = &enc->parts_[y & (enc->num_parts_ - 1)];
43   it->preds_ = enc->preds_ + y * 4 * enc->preds_w_;
44   it->nz_ = enc->nz_;
45   it->mb_ = enc->mb_info_ + y * enc->mb_w_;
46   it->y_top_ = enc->y_top_;
47   it->uv_top_ = enc->uv_top_;
48   InitLeft(it);
49 }
50 
VP8IteratorReset(VP8EncIterator * const it)51 void VP8IteratorReset(VP8EncIterator* const it) {
52   VP8Encoder* const enc = it->enc_;
53   VP8IteratorSetRow(it, 0);
54   VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_);  // default
55   InitTop(it);
56   InitLeft(it);
57   memset(it->bit_count_, 0, sizeof(it->bit_count_));
58   it->do_trellis_ = 0;
59 }
60 
VP8IteratorSetCountDown(VP8EncIterator * const it,int count_down)61 void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down) {
62   it->count_down_ = it->count_down0_ = count_down;
63 }
64 
VP8IteratorIsDone(const VP8EncIterator * const it)65 int VP8IteratorIsDone(const VP8EncIterator* const it) {
66   return (it->count_down_ <= 0);
67 }
68 
VP8IteratorInit(VP8Encoder * const enc,VP8EncIterator * const it)69 void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) {
70   it->enc_ = enc;
71   it->y_stride_  = enc->pic_->y_stride;
72   it->uv_stride_ = enc->pic_->uv_stride;
73   it->yuv_in_   = (uint8_t*)WEBP_ALIGN(it->yuv_mem_);
74   it->yuv_out_  = it->yuv_in_ + YUV_SIZE_ENC;
75   it->yuv_out2_ = it->yuv_out_ + YUV_SIZE_ENC;
76   it->yuv_p_    = it->yuv_out2_ + YUV_SIZE_ENC;
77   it->lf_stats_ = enc->lf_stats_;
78   it->percent0_ = enc->percent_;
79   it->y_left_ = (uint8_t*)WEBP_ALIGN(it->yuv_left_mem_ + 1);
80   it->u_left_ = it->y_left_ + 16 + 16;
81   it->v_left_ = it->u_left_ + 16;
82   VP8IteratorReset(it);
83 }
84 
VP8IteratorProgress(const VP8EncIterator * const it,int delta)85 int VP8IteratorProgress(const VP8EncIterator* const it, int delta) {
86   VP8Encoder* const enc = it->enc_;
87   if (delta && enc->pic_->progress_hook != NULL) {
88     const int done = it->count_down0_ - it->count_down_;
89     const int percent = (it->count_down0_ <= 0)
90                       ? it->percent0_
91                       : it->percent0_ + delta * done / it->count_down0_;
92     return WebPReportProgress(enc->pic_, percent, &enc->percent_);
93   }
94   return 1;
95 }
96 
97 //------------------------------------------------------------------------------
98 // Import the source samples into the cache. Takes care of replicating
99 // boundary pixels if necessary.
100 
MinSize(int a,int b)101 static WEBP_INLINE int MinSize(int a, int b) { return (a < b) ? a : b; }
102 
ImportBlock(const uint8_t * src,int src_stride,uint8_t * dst,int w,int h,int size)103 static void ImportBlock(const uint8_t* src, int src_stride,
104                         uint8_t* dst, int w, int h, int size) {
105   int i;
106   for (i = 0; i < h; ++i) {
107     memcpy(dst, src, w);
108     if (w < size) {
109       memset(dst + w, dst[w - 1], size - w);
110     }
111     dst += BPS;
112     src += src_stride;
113   }
114   for (i = h; i < size; ++i) {
115     memcpy(dst, dst - BPS, size);
116     dst += BPS;
117   }
118 }
119 
ImportLine(const uint8_t * src,int src_stride,uint8_t * dst,int len,int total_len)120 static void ImportLine(const uint8_t* src, int src_stride,
121                        uint8_t* dst, int len, int total_len) {
122   int i;
123   for (i = 0; i < len; ++i, src += src_stride) dst[i] = *src;
124   for (; i < total_len; ++i) dst[i] = dst[len - 1];
125 }
126 
VP8IteratorImport(VP8EncIterator * const it,uint8_t * tmp_32)127 void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32) {
128   const VP8Encoder* const enc = it->enc_;
129   const int x = it->x_, y = it->y_;
130   const WebPPicture* const pic = enc->pic_;
131   const uint8_t* const ysrc = pic->y + (y * pic->y_stride  + x) * 16;
132   const uint8_t* const usrc = pic->u + (y * pic->uv_stride + x) * 8;
133   const uint8_t* const vsrc = pic->v + (y * pic->uv_stride + x) * 8;
134   const int w = MinSize(pic->width - x * 16, 16);
135   const int h = MinSize(pic->height - y * 16, 16);
136   const int uv_w = (w + 1) >> 1;
137   const int uv_h = (h + 1) >> 1;
138 
139   ImportBlock(ysrc, pic->y_stride,  it->yuv_in_ + Y_OFF_ENC, w, h, 16);
140   ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF_ENC, uv_w, uv_h, 8);
141   ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF_ENC, uv_w, uv_h, 8);
142 
143   if (tmp_32 == NULL) return;
144 
145   // Import source (uncompressed) samples into boundary.
146   if (x == 0) {
147     InitLeft(it);
148   } else {
149     if (y == 0) {
150       it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127;
151     } else {
152       it->y_left_[-1] = ysrc[- 1 - pic->y_stride];
153       it->u_left_[-1] = usrc[- 1 - pic->uv_stride];
154       it->v_left_[-1] = vsrc[- 1 - pic->uv_stride];
155     }
156     ImportLine(ysrc - 1, pic->y_stride,  it->y_left_, h,   16);
157     ImportLine(usrc - 1, pic->uv_stride, it->u_left_, uv_h, 8);
158     ImportLine(vsrc - 1, pic->uv_stride, it->v_left_, uv_h, 8);
159   }
160 
161   it->y_top_  = tmp_32 + 0;
162   it->uv_top_ = tmp_32 + 16;
163   if (y == 0) {
164     memset(tmp_32, 127, 32 * sizeof(*tmp_32));
165   } else {
166     ImportLine(ysrc - pic->y_stride,  1, tmp_32,          w,   16);
167     ImportLine(usrc - pic->uv_stride, 1, tmp_32 + 16,     uv_w, 8);
168     ImportLine(vsrc - pic->uv_stride, 1, tmp_32 + 16 + 8, uv_w, 8);
169   }
170 }
171 
172 //------------------------------------------------------------------------------
173 // Copy back the compressed samples into user space if requested.
174 
ExportBlock(const uint8_t * src,uint8_t * dst,int dst_stride,int w,int h)175 static void ExportBlock(const uint8_t* src, uint8_t* dst, int dst_stride,
176                         int w, int h) {
177   while (h-- > 0) {
178     memcpy(dst, src, w);
179     dst += dst_stride;
180     src += BPS;
181   }
182 }
183 
VP8IteratorExport(const VP8EncIterator * const it)184 void VP8IteratorExport(const VP8EncIterator* const it) {
185   const VP8Encoder* const enc = it->enc_;
186   if (enc->config_->show_compressed) {
187     const int x = it->x_, y = it->y_;
188     const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC;
189     const uint8_t* const usrc = it->yuv_out_ + U_OFF_ENC;
190     const uint8_t* const vsrc = it->yuv_out_ + V_OFF_ENC;
191     const WebPPicture* const pic = enc->pic_;
192     uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16;
193     uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8;
194     uint8_t* const vdst = pic->v + (y * pic->uv_stride + x) * 8;
195     int w = (pic->width - x * 16);
196     int h = (pic->height - y * 16);
197 
198     if (w > 16) w = 16;
199     if (h > 16) h = 16;
200 
201     // Luma plane
202     ExportBlock(ysrc, ydst, pic->y_stride, w, h);
203 
204     {   // U/V planes
205       const int uv_w = (w + 1) >> 1;
206       const int uv_h = (h + 1) >> 1;
207       ExportBlock(usrc, udst, pic->uv_stride, uv_w, uv_h);
208       ExportBlock(vsrc, vdst, pic->uv_stride, uv_w, uv_h);
209     }
210   }
211 }
212 
213 //------------------------------------------------------------------------------
214 // Non-zero contexts setup/teardown
215 
216 // Nz bits:
217 //  0  1  2  3  Y
218 //  4  5  6  7
219 //  8  9 10 11
220 // 12 13 14 15
221 // 16 17        U
222 // 18 19
223 // 20 21        V
224 // 22 23
225 // 24           DC-intra16
226 
227 // Convert packed context to byte array
228 #define BIT(nz, n) (!!((nz) & (1 << (n))))
229 
VP8IteratorNzToBytes(VP8EncIterator * const it)230 void VP8IteratorNzToBytes(VP8EncIterator* const it) {
231   const int tnz = it->nz_[0], lnz = it->nz_[-1];
232   int* const top_nz = it->top_nz_;
233   int* const left_nz = it->left_nz_;
234 
235   // Top-Y
236   top_nz[0] = BIT(tnz, 12);
237   top_nz[1] = BIT(tnz, 13);
238   top_nz[2] = BIT(tnz, 14);
239   top_nz[3] = BIT(tnz, 15);
240   // Top-U
241   top_nz[4] = BIT(tnz, 18);
242   top_nz[5] = BIT(tnz, 19);
243   // Top-V
244   top_nz[6] = BIT(tnz, 22);
245   top_nz[7] = BIT(tnz, 23);
246   // DC
247   top_nz[8] = BIT(tnz, 24);
248 
249   // left-Y
250   left_nz[0] = BIT(lnz,  3);
251   left_nz[1] = BIT(lnz,  7);
252   left_nz[2] = BIT(lnz, 11);
253   left_nz[3] = BIT(lnz, 15);
254   // left-U
255   left_nz[4] = BIT(lnz, 17);
256   left_nz[5] = BIT(lnz, 19);
257   // left-V
258   left_nz[6] = BIT(lnz, 21);
259   left_nz[7] = BIT(lnz, 23);
260   // left-DC is special, iterated separately
261 }
262 
VP8IteratorBytesToNz(VP8EncIterator * const it)263 void VP8IteratorBytesToNz(VP8EncIterator* const it) {
264   uint32_t nz = 0;
265   const int* const top_nz = it->top_nz_;
266   const int* const left_nz = it->left_nz_;
267   // top
268   nz |= (top_nz[0] << 12) | (top_nz[1] << 13);
269   nz |= (top_nz[2] << 14) | (top_nz[3] << 15);
270   nz |= (top_nz[4] << 18) | (top_nz[5] << 19);
271   nz |= (top_nz[6] << 22) | (top_nz[7] << 23);
272   nz |= (top_nz[8] << 24);  // we propagate the _top_ bit, esp. for intra4
273   // left
274   nz |= (left_nz[0] << 3) | (left_nz[1] << 7);
275   nz |= (left_nz[2] << 11);
276   nz |= (left_nz[4] << 17) | (left_nz[6] << 21);
277 
278   *it->nz_ = nz;
279 }
280 
281 #undef BIT
282 
283 //------------------------------------------------------------------------------
284 // Advance to the next position, doing the bookkeeping.
285 
VP8IteratorSaveBoundary(VP8EncIterator * const it)286 void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
287   VP8Encoder* const enc = it->enc_;
288   const int x = it->x_, y = it->y_;
289   const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC;
290   const uint8_t* const uvsrc = it->yuv_out_ + U_OFF_ENC;
291   if (x < enc->mb_w_ - 1) {   // left
292     int i;
293     for (i = 0; i < 16; ++i) {
294       it->y_left_[i] = ysrc[15 + i * BPS];
295     }
296     for (i = 0; i < 8; ++i) {
297       it->u_left_[i] = uvsrc[7 + i * BPS];
298       it->v_left_[i] = uvsrc[15 + i * BPS];
299     }
300     // top-left (before 'top'!)
301     it->y_left_[-1] = it->y_top_[15];
302     it->u_left_[-1] = it->uv_top_[0 + 7];
303     it->v_left_[-1] = it->uv_top_[8 + 7];
304   }
305   if (y < enc->mb_h_ - 1) {  // top
306     memcpy(it->y_top_, ysrc + 15 * BPS, 16);
307     memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8);
308   }
309 }
310 
VP8IteratorNext(VP8EncIterator * const it)311 int VP8IteratorNext(VP8EncIterator* const it) {
312   it->preds_ += 4;
313   it->mb_ += 1;
314   it->nz_ += 1;
315   it->y_top_ += 16;
316   it->uv_top_ += 16;
317   it->x_ += 1;
318   if (it->x_ == it->enc_->mb_w_) {
319     VP8IteratorSetRow(it, ++it->y_);
320   }
321   return (0 < --it->count_down_);
322 }
323 
324 //------------------------------------------------------------------------------
325 // Helper function to set mode properties
326 
VP8SetIntra16Mode(const VP8EncIterator * const it,int mode)327 void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode) {
328   uint8_t* preds = it->preds_;
329   int y;
330   for (y = 0; y < 4; ++y) {
331     memset(preds, mode, 4);
332     preds += it->enc_->preds_w_;
333   }
334   it->mb_->type_ = 1;
335 }
336 
VP8SetIntra4Mode(const VP8EncIterator * const it,const uint8_t * modes)337 void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes) {
338   uint8_t* preds = it->preds_;
339   int y;
340   for (y = 4; y > 0; --y) {
341     memcpy(preds, modes, 4 * sizeof(*modes));
342     preds += it->enc_->preds_w_;
343     modes += 4;
344   }
345   it->mb_->type_ = 0;
346 }
347 
VP8SetIntraUVMode(const VP8EncIterator * const it,int mode)348 void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode) {
349   it->mb_->uv_mode_ = mode;
350 }
351 
VP8SetSkip(const VP8EncIterator * const it,int skip)352 void VP8SetSkip(const VP8EncIterator* const it, int skip) {
353   it->mb_->skip_ = skip;
354 }
355 
VP8SetSegment(const VP8EncIterator * const it,int segment)356 void VP8SetSegment(const VP8EncIterator* const it, int segment) {
357   it->mb_->segment_ = segment;
358 }
359 
360 //------------------------------------------------------------------------------
361 // Intra4x4 sub-blocks iteration
362 //
363 //  We store and update the boundary samples into an array of 37 pixels. They
364 //  are updated as we iterate and reconstructs each intra4x4 blocks in turn.
365 //  The position of the samples has the following snake pattern:
366 //
367 // 16|17 18 19 20|21 22 23 24|25 26 27 28|29 30 31 32|33 34 35 36  <- Top-right
368 // --+-----------+-----------+-----------+-----------+
369 // 15|         19|         23|         27|         31|
370 // 14|         18|         22|         26|         30|
371 // 13|         17|         21|         25|         29|
372 // 12|13 14 15 16|17 18 19 20|21 22 23 24|25 26 27 28|
373 // --+-----------+-----------+-----------+-----------+
374 // 11|         15|         19|         23|         27|
375 // 10|         14|         18|         22|         26|
376 //  9|         13|         17|         21|         25|
377 //  8| 9 10 11 12|13 14 15 16|17 18 19 20|21 22 23 24|
378 // --+-----------+-----------+-----------+-----------+
379 //  7|         11|         15|         19|         23|
380 //  6|         10|         14|         18|         22|
381 //  5|          9|         13|         17|         21|
382 //  4| 5  6  7  8| 9 10 11 12|13 14 15 16|17 18 19 20|
383 // --+-----------+-----------+-----------+-----------+
384 //  3|          7|         11|         15|         19|
385 //  2|          6|         10|         14|         18|
386 //  1|          5|          9|         13|         17|
387 //  0| 1  2  3  4| 5  6  7  8| 9 10 11 12|13 14 15 16|
388 // --+-----------+-----------+-----------+-----------+
389 
390 // Array to record the position of the top sample to pass to the prediction
391 // functions in dsp.c.
392 static const uint8_t VP8TopLeftI4[16] = {
393   17, 21, 25, 29,
394   13, 17, 21, 25,
395   9,  13, 17, 21,
396   5,   9, 13, 17
397 };
398 
VP8IteratorStartI4(VP8EncIterator * const it)399 void VP8IteratorStartI4(VP8EncIterator* const it) {
400   const VP8Encoder* const enc = it->enc_;
401   int i;
402 
403   it->i4_ = 0;    // first 4x4 sub-block
404   it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[0];
405 
406   // Import the boundary samples
407   for (i = 0; i < 17; ++i) {    // left
408     it->i4_boundary_[i] = it->y_left_[15 - i];
409   }
410   for (i = 0; i < 16; ++i) {    // top
411     it->i4_boundary_[17 + i] = it->y_top_[i];
412   }
413   // top-right samples have a special case on the far right of the picture
414   if (it->x_ < enc->mb_w_ - 1) {
415     for (i = 16; i < 16 + 4; ++i) {
416       it->i4_boundary_[17 + i] = it->y_top_[i];
417     }
418   } else {    // else, replicate the last valid pixel four times
419     for (i = 16; i < 16 + 4; ++i) {
420       it->i4_boundary_[17 + i] = it->i4_boundary_[17 + 15];
421     }
422   }
423   VP8IteratorNzToBytes(it);  // import the non-zero context
424 }
425 
VP8IteratorRotateI4(VP8EncIterator * const it,const uint8_t * const yuv_out)426 int VP8IteratorRotateI4(VP8EncIterator* const it,
427                         const uint8_t* const yuv_out) {
428   const uint8_t* const blk = yuv_out + VP8Scan[it->i4_];
429   uint8_t* const top = it->i4_top_;
430   int i;
431 
432   // Update the cache with 7 fresh samples
433   for (i = 0; i <= 3; ++i) {
434     top[-4 + i] = blk[i + 3 * BPS];   // store future top samples
435   }
436   if ((it->i4_ & 3) != 3) {  // if not on the right sub-blocks #3, #7, #11, #15
437     for (i = 0; i <= 2; ++i) {        // store future left samples
438       top[i] = blk[3 + (2 - i) * BPS];
439     }
440   } else {  // else replicate top-right samples, as says the specs.
441     for (i = 0; i <= 3; ++i) {
442       top[i] = top[i + 4];
443     }
444   }
445   // move pointers to next sub-block
446   ++it->i4_;
447   if (it->i4_ == 16) {    // we're done
448     return 0;
449   }
450 
451   it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[it->i4_];
452   return 1;
453 }
454 
455 //------------------------------------------------------------------------------
456 
457