Home
last modified time | relevance | path

Searched defs:acceleration (Results 1 – 12 of 12) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DInterpolator.java52 public void set(float current, float target, float acceleration) { in set()
106 private float calculateAcceleration(float velocity, float acceleration, float target) { in calculateAcceleration()
119 private float scaleAcceleration(float acceleration, float secondsDelta) { in scaleAcceleration()
DPatrolComponent.java258 public void setMovementSpeed(float speed, float acceleration) { in setMovementSpeed()
DGameObject.java188 public final void setAcceleration(Vector2 acceleration) { in setAcceleration()
DNPCComponent.java482 …ntalImpulse, float slowHorizontalImpulse, float upImpulse, float downImpulse, float acceleration) { in setSpeeds()
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/custom/
DUIAccelerometerDelegate.java60 void didAccelerate(UIAccelerometer accelerometer, UIAcceleration acceleration); in didAccelerate()
DUIAccelerometerDelegateAdapter.java62 …public void didAccelerate(UIAccelerometer accelerometer, UIAcceleration acceleration) { throw new … in didAccelerate()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DVehicleTest.java122 float acceleration = 50f; // force/second field in VehicleTest
/external/deqp/framework/platform/win32/
DtcuWGL.hpp83 Acceleration acceleration; member in tcu::wgl::PixelFormatInfo
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtRigidBody.cpp135 void btRigidBody::setGravity(const btVector3& acceleration) in setGravity()
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSInput.java103 float[] acceleration = new float[3]; field in IOSInput
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/
DIOSInput.java74 float[] acceleration = new float[3]; field in IOSInput
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
DbtRigidBody.java398 public void setGravity(Vector3 acceleration) { in setGravity()