Searched defs:acceleration (Results 1 – 12 of 12) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | Interpolator.java | 52 public void set(float current, float target, float acceleration) { in set() 106 private float calculateAcceleration(float velocity, float acceleration, float target) { in calculateAcceleration() 119 private float scaleAcceleration(float acceleration, float secondsDelta) { in scaleAcceleration()
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D | PatrolComponent.java | 258 public void setMovementSpeed(float speed, float acceleration) { in setMovementSpeed()
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D | GameObject.java | 188 public final void setAcceleration(Vector2 acceleration) { in setAcceleration()
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D | NPCComponent.java | 482 …ntalImpulse, float slowHorizontalImpulse, float upImpulse, float downImpulse, float acceleration) { in setSpeeds()
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/custom/ |
D | UIAccelerometerDelegate.java | 60 void didAccelerate(UIAccelerometer accelerometer, UIAcceleration acceleration); in didAccelerate()
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D | UIAccelerometerDelegateAdapter.java | 62 …public void didAccelerate(UIAccelerometer accelerometer, UIAcceleration acceleration) { throw new … in didAccelerate()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | VehicleTest.java | 122 float acceleration = 50f; // force/second field in VehicleTest
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/external/deqp/framework/platform/win32/ |
D | tcuWGL.hpp | 83 Acceleration acceleration; member in tcu::wgl::PixelFormatInfo
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btRigidBody.cpp | 135 void btRigidBody::setGravity(const btVector3& acceleration) in setGravity()
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSInput.java | 103 float[] acceleration = new float[3]; field in IOSInput
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/ |
D | IOSInput.java | 74 float[] acceleration = new float[3]; field in IOSInput
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
D | btRigidBody.java | 398 public void setGravity(Vector3 acceleration) { in setGravity()
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