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Searched defs:applyTransform (Results 1 – 10 of 10) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
DRigidBodyMotionState.java68 public synchronized boolean applyTransform(Spatial spatial) { in applyTransform() method in RigidBodyMotionState
97 …private synchronized native boolean applyTransform(long stateId, Vector3f location, Quaternion rot… in applyTransform() method in RigidBodyMotionState
/external/libgdx/extensions/gdx-bullet/src/com/badlogic/gdx/physics/bullet/
DBullet.java86 …public static void getShapeParts (final Node node, final boolean applyTransform, final Array<Shape… in getShapeParts()
127 …lic static btCollisionShape obtainStaticNodeShape (final Node node, final boolean applyTransform) { in obtainStaticNodeShape()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
DbtTriangleShapeEx.h108 void applyTransform(const btTransform& t) in applyTransform() function
162 void applyTransform(const btTransform& t) in applyTransform() function
/external/jmonkeyengine/engine/src/bullet-native/
DjmeMotionState.cpp75 bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation) { in applyTransform() function in jmeMotionState
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/infos/
DRigidBodyMotionState.java105 public synchronized boolean applyTransform(Spatial spatial) { in applyTransform() method in RigidBodyMotionState
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtTriangleShapeEx.java73 public void applyTransform(Matrix4 t) { in applyTransform() method in btTriangleShapeEx
DbtPrimitiveTriangle.java111 public void applyTransform(Matrix4 t) { in applyTransform() method in btPrimitiveTriangle
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
DGroup.java202 protected void applyTransform (Batch batch, Matrix4 transform) { in applyTransform() method in Group
216 protected void applyTransform (ShapeRenderer shapes, Matrix4 transform) { in applyTransform() method in Group
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
DFeature.java188 public void applyTransform(Transform transform) { in applyTransform() method in Feature
/external/clang/lib/ARCMigrate/
DARCMT.cpp522 bool MigrationProcess::applyTransform(TransformFn trans, in applyTransform() function in MigrationProcess