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Searched defs:cy (Results 1 – 25 of 102) sorted by relevance

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/external/eigen/blas/f2c/
Dcomplexdots.c22 *incx, complex *cy, integer *incy) in cdotc_()
38 *incx, complex *cy, integer *incy) in cdotu_()
54 doublecomplex *cy, integer *incy) in zdotc_()
70 doublecomplex *cy, integer *incy) in zdotu_()
/external/skia/gm/
Dinversepaths.cpp12 static SkPath generate_square(SkScalar cx, SkScalar cy, SkScalar w) { in generate_square()
19 static SkPath generate_rect_line(SkScalar cx, SkScalar cy, SkScalar l) { in generate_rect_line()
26 static SkPath generate_circle(SkScalar cx, SkScalar cy, SkScalar d) { in generate_circle()
32 static SkPath generate_line(SkScalar cx, SkScalar cy, SkScalar l) { in generate_line()
68 SkScalar cy = slideHeight / 2 + slideBoundary; variable
Dfilterbitmap.cpp51 SkScalar cy = SkScalarHalf(fBM.height()); in onOnceBeforeDraw() local
163 int cy = (y * fNumChecks) / fSize; in makeBitmap() local
Dtablecolorfilter.cpp36 SkScalar cy = SkIntToScalar(h)/2; in make_shader1() local
47 SkScalar cy = SkIntToScalar(H)/2; in make_bm1() local
/external/mesa3d/src/mesa/math/
Dm_clip_tmp.h60 const GLfloat cy = from[1]; in TAG() local
140 const GLfloat cy = from[1]; in TAG() local
195 const GLfloat cx = from[0], cy = from[1], cz = from[2]; in TAG() local
231 const GLfloat cx = from[0], cy = from[1]; in TAG() local
Dm_debug_clip.c83 const GLfloat cy = from[1]; in ref_cliptest_points4() local
139 const GLfloat cx = from[0], cy = from[1], cz = from[2]; in ref_cliptest_points3() local
177 const GLfloat cx = from[0], cy = from[1]; in ref_cliptest_points2() local
/external/skia/tests/
DPathOpsSimplifyTrianglesThreadedTest.cpp24 int cy = state.fC >> 2; in testSimplifyTrianglesMain() local
89 int cy = c >> 2; in DEF_TEST() local
DPathOpsSimplifyDegenerateThreadedTest.cpp23 int cy = state.fC >> 2; in testSimplifyDegeneratesMain() local
81 int cy = c >> 2; in DEF_TEST() local
DInfRectTest.cpp43 int cy = r.centerY(); in test_center() local
DPathOpsSimplifyQuadralateralsThreadedTest.cpp24 int cy = state.fC >> 2; in testSimplifyQuadralateralsMain() local
DPathOpsSimplifyQuadThreadedTest.cpp24 int cy = state.fC >> 2; in testSimplifyQuadsMain() local
/external/v8/test/webkit/
Dgmail-re-re.js36 function cy(a) { function
/external/skia/src/svg/parser/
DSkSVGCircle.cpp26 SkScalar cx, cy, r; in DEFINE_SVG_INFO() local
DSkSVGEllipse.cpp27 SkScalar cx, cy, rx, ry; in DEFINE_SVG_INFO() local
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
DGroup.java80 float cx = child.x, cy = child.y; in drawChildren() local
92 float cx = child.x, cy = child.y; in drawChildren() local
120 float cx = child.x, cy = child.y; in drawChildren() local
168 float cx = child.x, cy = child.y; in drawDebugChildren() local
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVProjectionGenerator.java120 float cx = bt.getCenter().x, cy = bt.getCenter().y; in tubeProjection() local
179 float cx = bs.getCenter().x, cy = bs.getCenter().y, cz = bs.getCenter().z; in sphereProjection() local
/external/pdfium/third_party/agg23/
Dagg_rasterizer_scanline_aa.cpp63 AGG_INLINE void cell_aa::set_coord(int cx, int cy) in set_coord()
68 AGG_INLINE void cell_aa::set(int cx, int cy, int c, int a) in set()
230 int cy = (y1 + y2) >> 1; in render_line() local
Dagg_math.h50 FX_FLOAT cx, FX_FLOAT cy, FX_FLOAT dx, FX_FLOAT dy, in calc_intersection()
/external/mesa3d/src/mesa/swrast/
Ds_aatritemp.h223 const GLfloat cx = ix + 0.5F, cy = iy + 0.5F; variable
285 const GLfloat cx = ix + 0.5F, cy = iy + 0.5F; variable
/external/v8/test/webkit/fast/js/
Dregexp-unicode-handling.js39 function cy(a) { function
/external/skia/src/core/
DSkBlitBWMaskTemplate.h31 int cy = clip.fTop; in SK_BLITBWMASK_NAME() local
/external/skia/include/effects/
DSkGradientShader.h122 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, in CreateSweep()
/external/mesa3d/src/gallium/state_trackers/vega/
Darc.h40 VGfloat cx, cy; member
/external/webrtc/webrtc/base/
Dwin32window.cc33 DWORD exstyle, int x, int y, int cx, int cy) { in Create()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
DParticleSorter.java54 float cx = val[Matrix4.M20], cy = val[Matrix4.M21], cz = val[Matrix4.M22]; in sort() local

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