/frameworks/base/core/java/android/view/ |
D | ViewOverlay.java | 275 public void invalidate(Rect dirty) { in invalidate() 334 public void damageChild(View child, final Rect dirty) { in damageChild() 353 protected ViewParent damageChildInParent(int left, int top, Rect dirty) { in damageChildInParent() 361 public ViewParent invalidateChildInParent(int[] location, Rect dirty) { in invalidateChildInParent()
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D | GraphicBuffer.java | 162 public Canvas lockCanvas(Rect dirty) { in lockCanvas() 290 private static native boolean nLockCanvas(long nativeObject, Canvas canvas, Rect dirty); in nLockCanvas()
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D | SurfaceHolder.java | 238 public Canvas lockCanvas(Rect dirty); in lockCanvas()
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D | TextureView.java | 670 public Canvas lockCanvas(Rect dirty) { in lockCanvas() 845 private static native boolean nLockCanvas(long nativeWindow, Canvas canvas, Rect dirty); in nLockCanvas()
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/frameworks/base/libs/hwui/ |
D | DeferredDisplayList.cpp | 96 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) override { in replay() 255 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) override { in replay() 295 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) override { in replay() 316 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) override { in replay() 338 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 634 OpenGLRenderer& renderer, Rect& dirty) { in replayBatchList() 644 void DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) { in flush()
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D | DisplayListOp.h | 144 virtual void multiDraw(OpenGLRenderer& renderer, Rect& dirty, in multiDraw() 611 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() 632 virtual void multiDraw(OpenGLRenderer& renderer, Rect& dirty, in multiDraw() 718 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() 747 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() 803 virtual void multiDraw(OpenGLRenderer& renderer, Rect& dirty, in multiDraw() 877 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() 917 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() 964 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() 989 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override { in applyDraw() [all …]
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D | Layer.h | 243 inline void setDirty(bool dirty) { in setDirty() 387 bool dirty = false; variable
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D | AnimatorManager.cpp | 132 uint32_t dirty = animateCommon(info); in animate() local
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D | FrameInfoVisualizer.cpp | 85 void FrameInfoVisualizer::unionDirty(SkRect* dirty) { in unionDirty()
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D | DamageAccumulator.cpp | 227 void DamageAccumulator::dirty(float left, float top, float right, float bottom) { in dirty() function in android::uirenderer::DamageAccumulator
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D | OpenGLRenderer.cpp | 224 void OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) { in callDrawGLFunction() 1006 void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) { in drawRegionRects() 1043 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom); in dirtyLayerUnchecked() local
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D | LayerRenderer.cpp | 55 Rect dirty(left, top, right, bottom); in prepareDirty() local
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/frameworks/base/libs/hwui/tests/unit/ |
D | DamageAccumulatorTests.cpp | 99 SkRect dirty; in TEST() local 126 SkRect dirty; in TEST() local
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D | OffscreenBufferPoolTests.cpp | 54 RENDERTHREAD_TEST(OffscreenBuffer, dirty) { in RENDERTHREAD_TEST() argument
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/frameworks/support/transition/ics/android/support/transition/ |
D | ViewOverlay.java | 308 public void invalidateChildFast(View child, final Rect dirty) { in invalidateChildFast() 330 protected ViewParent invalidateChildInParentFast(int left, int top, Rect dirty) { in invalidateChildInParentFast() 346 public ViewParent invalidateChildInParent(int[] location, Rect dirty) { in invalidateChildInParent()
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/frameworks/base/core/java/com/android/internal/view/ |
D | BaseSurfaceHolder.java | 160 public Canvas lockCanvas(Rect dirty) { in lockCanvas() 164 private final Canvas internalLockCanvas(Rect dirty) { in internalLockCanvas()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | StrictModeFlash.java | 68 Rect dirty = new Rect(0, 0, dw, dh); in drawIfNeeded() local
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D | EmulatorDisplayOverlay.java | 87 Rect dirty = new Rect(0, 0, mScreenSize.x, mScreenSize.y); in drawIfNeeded() local
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D | Watermark.java | 144 Rect dirty = new Rect(0, 0, dw, dh); in drawIfNeeded() local
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D | CircularDisplayMask.java | 204 Rect dirty = new Rect(0, 0, mScreenSize.x, mScreenSize.y); in drawIfNeeded() local
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/frameworks/base/libs/input/ |
D | SpriteController.cpp | 407 uint32_t dirty; in setIcon() local 477 void SpriteController::SpriteImpl::invalidateLocked(uint32_t dirty) { in invalidateLocked()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.cpp | 208 void CacheTexture::setDirty(bool dirty) { in setDirty()
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/frameworks/base/libs/hwui/renderstate/ |
D | OffscreenBufferPool.cpp | 59 void OffscreenBuffer::dirty(Rect dirtyArea) { in dirty() function in android::uirenderer::OffscreenBuffer
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/frameworks/base/services/core/java/com/android/server/power/ |
D | PowerManagerService.java | 1483 private void updateIsPoweredLocked(int dirty) { in updateIsPoweredLocked() 1581 private void updateStayOnLocked(int dirty) { in updateStayOnLocked() 1604 private void updateWakeLockSummaryLocked(int dirty) { in updateWakeLockSummaryLocked() 1715 private void updateUserActivitySummaryLocked(long now, int dirty) { in updateUserActivitySummaryLocked() 1857 private boolean updateWakefulnessLocked(int dirty) { in updateWakefulnessLocked() 1917 private void updateDreamLocked(int dirty, boolean displayBecameReady) { in updateDreamLocked() 2093 private boolean updateDisplayPowerStateLocked(int dirty) { in updateDisplayPowerStateLocked() 2181 private void updateScreenBrightnessBoostLocked(int dirty) { in updateScreenBrightnessBoostLocked()
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/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 314 void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) { in damageFrame()
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