1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.view; 18 19 import android.annotation.NonNull; 20 import android.annotation.Nullable; 21 import android.graphics.Bitmap; 22 import android.graphics.Canvas; 23 import android.graphics.CanvasProperty; 24 import android.graphics.Paint; 25 import android.util.Pools.SynchronizedPool; 26 27 /** 28 * An implementation of a GL canvas that records drawing operations. 29 * This is intended for use with a DisplayList. This class keeps a list of all the Paint and 30 * Bitmap objects that it draws, preventing the backing memory of Bitmaps from being freed while 31 * the DisplayList is still holding a native reference to the memory. 32 * 33 * @hide 34 */ 35 public class DisplayListCanvas extends Canvas { 36 // The recording canvas pool should be large enough to handle a deeply nested 37 // view hierarchy because display lists are generated recursively. 38 private static final int POOL_LIMIT = 25; 39 40 private static final int MAX_BITMAP_SIZE = 100 * 1024 * 1024; // 100 MB 41 42 private static final SynchronizedPool<DisplayListCanvas> sPool = 43 new SynchronizedPool<DisplayListCanvas>(POOL_LIMIT); 44 45 RenderNode mNode; 46 private int mWidth; 47 private int mHeight; 48 obtain(@onNull RenderNode node, int width, int height)49 static DisplayListCanvas obtain(@NonNull RenderNode node, int width, int height) { 50 if (node == null) throw new IllegalArgumentException("node cannot be null"); 51 DisplayListCanvas canvas = sPool.acquire(); 52 if (canvas == null) { 53 canvas = new DisplayListCanvas(width, height); 54 } else { 55 nResetDisplayListCanvas(canvas.mNativeCanvasWrapper, width, height); 56 } 57 canvas.mNode = node; 58 canvas.mWidth = width; 59 canvas.mHeight = height; 60 return canvas; 61 } 62 recycle()63 void recycle() { 64 mNode = null; 65 sPool.release(this); 66 } 67 finishRecording()68 long finishRecording() { 69 return nFinishRecording(mNativeCanvasWrapper); 70 } 71 72 @Override isRecordingFor(Object o)73 public boolean isRecordingFor(Object o) { 74 return o == mNode; 75 } 76 77 /////////////////////////////////////////////////////////////////////////// 78 // JNI 79 /////////////////////////////////////////////////////////////////////////// 80 nIsAvailable()81 private static native boolean nIsAvailable(); 82 private static boolean sIsAvailable = nIsAvailable(); 83 isAvailable()84 static boolean isAvailable() { 85 return sIsAvailable; 86 } 87 88 /////////////////////////////////////////////////////////////////////////// 89 // Constructors 90 /////////////////////////////////////////////////////////////////////////// 91 DisplayListCanvas(int width, int height)92 private DisplayListCanvas(int width, int height) { 93 super(nCreateDisplayListCanvas(width, height)); 94 mDensity = 0; // disable bitmap density scaling 95 } 96 nCreateDisplayListCanvas(int width, int height)97 private static native long nCreateDisplayListCanvas(int width, int height); nResetDisplayListCanvas(long canvas, int width, int height)98 private static native void nResetDisplayListCanvas(long canvas, int width, int height); 99 100 /////////////////////////////////////////////////////////////////////////// 101 // Canvas management 102 /////////////////////////////////////////////////////////////////////////// 103 104 105 @Override setDensity(int density)106 public void setDensity(int density) { 107 // drop silently, since DisplayListCanvas doesn't perform density scaling 108 } 109 110 @Override isHardwareAccelerated()111 public boolean isHardwareAccelerated() { 112 return true; 113 } 114 115 @Override setBitmap(Bitmap bitmap)116 public void setBitmap(Bitmap bitmap) { 117 throw new UnsupportedOperationException(); 118 } 119 120 @Override isOpaque()121 public boolean isOpaque() { 122 return false; 123 } 124 125 @Override getWidth()126 public int getWidth() { 127 return mWidth; 128 } 129 130 @Override getHeight()131 public int getHeight() { 132 return mHeight; 133 } 134 135 @Override getMaximumBitmapWidth()136 public int getMaximumBitmapWidth() { 137 return nGetMaximumTextureWidth(); 138 } 139 140 @Override getMaximumBitmapHeight()141 public int getMaximumBitmapHeight() { 142 return nGetMaximumTextureHeight(); 143 } 144 nGetMaximumTextureWidth()145 private static native int nGetMaximumTextureWidth(); nGetMaximumTextureHeight()146 private static native int nGetMaximumTextureHeight(); 147 148 /////////////////////////////////////////////////////////////////////////// 149 // Setup 150 /////////////////////////////////////////////////////////////////////////// 151 152 @Override insertReorderBarrier()153 public void insertReorderBarrier() { 154 nInsertReorderBarrier(mNativeCanvasWrapper, true); 155 } 156 157 @Override insertInorderBarrier()158 public void insertInorderBarrier() { 159 nInsertReorderBarrier(mNativeCanvasWrapper, false); 160 } 161 nInsertReorderBarrier(long renderer, boolean enableReorder)162 private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); 163 164 /////////////////////////////////////////////////////////////////////////// 165 // Functor 166 /////////////////////////////////////////////////////////////////////////// 167 168 /** 169 * Records the functor specified with the drawGLFunction function pointer. This is 170 * functionality used by webview for calling into their renderer from our display lists. 171 * 172 * @param drawGLFunction A native function pointer 173 */ callDrawGLFunction2(long drawGLFunction)174 public void callDrawGLFunction2(long drawGLFunction) { 175 nCallDrawGLFunction(mNativeCanvasWrapper, drawGLFunction, null); 176 } 177 178 /** 179 * Records the functor specified with the drawGLFunction function pointer. This is 180 * functionality used by webview for calling into their renderer from our display lists. 181 * 182 * @param drawGLFunction A native function pointer 183 * @param releasedCallback Called when the display list is destroyed, and thus 184 * the functor is no longer referenced by this canvas's display list. 185 * 186 * NOTE: The callback does *not* necessarily mean that there are no longer 187 * any references to the functor, just that the reference from this specific 188 * canvas's display list has been released. 189 */ drawGLFunctor2(long drawGLFunctor, @Nullable Runnable releasedCallback)190 public void drawGLFunctor2(long drawGLFunctor, @Nullable Runnable releasedCallback) { 191 nCallDrawGLFunction(mNativeCanvasWrapper, drawGLFunctor, releasedCallback); 192 } 193 nCallDrawGLFunction(long renderer, long drawGLFunction, Runnable releasedCallback)194 private static native void nCallDrawGLFunction(long renderer, 195 long drawGLFunction, Runnable releasedCallback); 196 197 /////////////////////////////////////////////////////////////////////////// 198 // Display list 199 /////////////////////////////////////////////////////////////////////////// 200 nFinishRecording(long renderer)201 protected static native long nFinishRecording(long renderer); 202 203 /** 204 * Draws the specified display list onto this canvas. The display list can only 205 * be drawn if {@link android.view.RenderNode#isValid()} returns true. 206 * 207 * @param renderNode The RenderNode to draw. 208 */ drawRenderNode(RenderNode renderNode)209 public void drawRenderNode(RenderNode renderNode) { 210 nDrawRenderNode(mNativeCanvasWrapper, renderNode.getNativeDisplayList()); 211 } 212 nDrawRenderNode(long renderer, long renderNode)213 private static native void nDrawRenderNode(long renderer, long renderNode); 214 215 /////////////////////////////////////////////////////////////////////////// 216 // Hardware layer 217 /////////////////////////////////////////////////////////////////////////// 218 219 /** 220 * Draws the specified layer onto this canvas. 221 * 222 * @param layer The layer to composite on this canvas 223 */ drawHardwareLayer(HardwareLayer layer)224 void drawHardwareLayer(HardwareLayer layer) { 225 nDrawLayer(mNativeCanvasWrapper, layer.getLayerHandle()); 226 } 227 nDrawLayer(long renderer, long layer)228 private static native void nDrawLayer(long renderer, long layer); 229 230 /////////////////////////////////////////////////////////////////////////// 231 // Drawing 232 /////////////////////////////////////////////////////////////////////////// 233 drawCircle(CanvasProperty<Float> cx, CanvasProperty<Float> cy, CanvasProperty<Float> radius, CanvasProperty<Paint> paint)234 public void drawCircle(CanvasProperty<Float> cx, CanvasProperty<Float> cy, 235 CanvasProperty<Float> radius, CanvasProperty<Paint> paint) { 236 nDrawCircle(mNativeCanvasWrapper, cx.getNativeContainer(), cy.getNativeContainer(), 237 radius.getNativeContainer(), paint.getNativeContainer()); 238 } 239 nDrawCircle(long renderer, long propCx, long propCy, long propRadius, long propPaint)240 private static native void nDrawCircle(long renderer, long propCx, 241 long propCy, long propRadius, long propPaint); 242 drawRoundRect(CanvasProperty<Float> left, CanvasProperty<Float> top, CanvasProperty<Float> right, CanvasProperty<Float> bottom, CanvasProperty<Float> rx, CanvasProperty<Float> ry, CanvasProperty<Paint> paint)243 public void drawRoundRect(CanvasProperty<Float> left, CanvasProperty<Float> top, 244 CanvasProperty<Float> right, CanvasProperty<Float> bottom, CanvasProperty<Float> rx, 245 CanvasProperty<Float> ry, CanvasProperty<Paint> paint) { 246 nDrawRoundRect(mNativeCanvasWrapper, left.getNativeContainer(), top.getNativeContainer(), 247 right.getNativeContainer(), bottom.getNativeContainer(), 248 rx.getNativeContainer(), ry.getNativeContainer(), 249 paint.getNativeContainer()); 250 } 251 nDrawRoundRect(long renderer, long propLeft, long propTop, long propRight, long propBottom, long propRx, long propRy, long propPaint)252 private static native void nDrawRoundRect(long renderer, long propLeft, long propTop, 253 long propRight, long propBottom, long propRx, long propRy, long propPaint); 254 255 @Override throwIfCannotDraw(Bitmap bitmap)256 protected void throwIfCannotDraw(Bitmap bitmap) { 257 super.throwIfCannotDraw(bitmap); 258 int bitmapSize = bitmap.getByteCount(); 259 if (bitmapSize > MAX_BITMAP_SIZE) { 260 throw new RuntimeException( 261 "Canvas: trying to draw too large(" + bitmapSize + "bytes) bitmap."); 262 } 263 } 264 } 265