Searched defs:factoryName (Results 1 – 2 of 2) sorted by relevance
89 void tryRegisterBinding(B binding, ClassName factoryName, boolean explicit) { in tryRegisterBinding()98 void tryToGenerateBinding(B binding, ClassName factoryName, boolean explicit) { in tryToGenerateBinding()111 private boolean shouldGenerateBinding(B binding, ClassName factoryName) { in shouldGenerateBinding()174 ClassName factoryName = generatedClassNameForBinding(binding); in registerBinding() local178 factoryName, explicit); in registerBinding() local
124 const char* factoryName = cmdLine.getGLContextType(); in createDefaultRenderContext() local