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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkScalerContext_DEFINED
9 #define SkScalerContext_DEFINED
10 
11 #include "SkMask.h"
12 #include "SkMaskGamma.h"
13 #include "SkMatrix.h"
14 #include "SkPaint.h"
15 #include "SkTypeface.h"
16 
17 class SkGlyph;
18 class SkDescriptor;
19 class SkMaskFilter;
20 class SkPathEffect;
21 class SkRasterizer;
22 
23 /*
24  *  To allow this to be forward-declared, it must be its own typename, rather
25  *  than a nested struct inside SkScalerContext (where it started).
26  */
27 struct SkScalerContextRec {
28     uint32_t    fFontID;
29     SkScalar    fTextSize, fPreScaleX, fPreSkewX;
30     SkScalar    fPost2x2[2][2];
31     SkScalar    fFrameWidth, fMiterLimit;
32 
33     //These describe the parameters to create (uniquely identify) the pre-blend.
34     uint32_t    fLumBits;
35     uint8_t     fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
36     uint8_t     fPaintGamma;  //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
37     uint8_t     fContrast;    //0.8+1, [0.0, 1.0] artificial contrast
38     uint8_t     fReservedAlign;
39 
getDeviceGammaSkScalerContextRec40     SkScalar getDeviceGamma() const {
41         return SkIntToScalar(fDeviceGamma) / (1 << 6);
42     }
setDeviceGammaSkScalerContextRec43     void setDeviceGamma(SkScalar dg) {
44         SkASSERT(0 <= dg && dg < SkIntToScalar(4));
45         fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
46     }
47 
getPaintGammaSkScalerContextRec48     SkScalar getPaintGamma() const {
49         return SkIntToScalar(fPaintGamma) / (1 << 6);
50     }
setPaintGammaSkScalerContextRec51     void setPaintGamma(SkScalar pg) {
52         SkASSERT(0 <= pg && pg < SkIntToScalar(4));
53         fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
54     }
55 
getContrastSkScalerContextRec56     SkScalar getContrast() const {
57         return SkIntToScalar(fContrast) / ((1 << 8) - 1);
58     }
setContrastSkScalerContextRec59     void setContrast(SkScalar c) {
60         SkASSERT(0 <= c && c <= SK_Scalar1);
61         fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
62     }
63 
64     /**
65      *  Causes the luminance color and contrast to be ignored, and the
66      *  paint and device gamma to be effectively 1.0.
67      */
ignorePreBlendSkScalerContextRec68     void ignorePreBlend() {
69         setLuminanceColor(SK_ColorTRANSPARENT);
70         setPaintGamma(SK_Scalar1);
71         setDeviceGamma(SK_Scalar1);
72         setContrast(0);
73     }
74 
75     uint8_t     fMaskFormat;
76     uint8_t     fStrokeJoin;
77     uint16_t    fFlags;
78     // Warning: when adding members note that the size of this structure
79     // must be a multiple of 4. SkDescriptor requires that its arguments be
80     // multiples of four and this structure is put in an SkDescriptor in
81     // SkPaint::MakeRec.
82 
83     void    getMatrixFrom2x2(SkMatrix*) const;
84     void    getLocalMatrix(SkMatrix*) const;
85     void    getSingleMatrix(SkMatrix*) const;
86 
87     /** The kind of scale which will be applied by the underlying port (pre-matrix). */
88     enum PreMatrixScale {
89         kFull_PreMatrixScale,  // The underlying port can apply both x and y scale.
90         kVertical_PreMatrixScale,  // The underlying port can only apply a y scale.
91         kVerticalInteger_PreMatrixScale  // The underlying port can only apply an integer y scale.
92     };
93     /**
94      *  Compute useful matrices for use with sizing in underlying libraries.
95      *
96      *  There are two kinds of text size, a 'requested/logical size' which is like asking for size
97      *  '12' and a 'real' size which is the size after the matrix is applied. The matrices produced
98      *  by this method are based on the 'real' size. This method effectively finds the total device
99      *  matrix and decomposes it in various ways.
100      *
101      *  The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first
102      *  and then the 'remaining' to fully apply the total matrix. This decomposition is useful when
103      *  the text size ('scale') may have meaning apart from the total matrix. This is true when
104      *  hinting, and sometimes true for other properties as well.
105      *
106      *  The second (optional) decomposition is of 'remaining' into a non-rotational part
107      *  'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied
108      *  first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total
109      *  matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the
110      *  'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but
111      *  the final rotation 'remainingRotation' will be handled manually.
112      *
113      *  The 'total' matrix is also (optionally) available. This is useful in cases where the
114      *  underlying library will not be used, often when working directly with font data.
115      *
116      *  The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr.
117      *
118      *  @param preMatrixScale the kind of scale to extract from the total matrix.
119      *  @param scale the scale extracted from the total matrix (both values positive).
120      *  @param remaining apply after scale to apply the total matrix.
121      *  @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation.
122      *  @param remainingRotation apply after remainingWithoutRotation to apply the total matrix.
123      *  @param total the total matrix.
124      */
125     void computeMatrices(PreMatrixScale preMatrixScale,
126                          SkVector* scale, SkMatrix* remaining,
127                          SkMatrix* remainingWithoutRotation = nullptr,
128                          SkMatrix* remainingRotation = nullptr,
129                          SkMatrix* total = nullptr);
130 
131     inline SkPaint::Hinting getHinting() const;
132     inline void setHinting(SkPaint::Hinting);
133 
getFormatSkScalerContextRec134     SkMask::Format getFormat() const {
135         return static_cast<SkMask::Format>(fMaskFormat);
136     }
137 
getLuminanceColorSkScalerContextRec138     SkColor getLuminanceColor() const {
139         return fLumBits;
140     }
141 
setLuminanceColorSkScalerContextRec142     void setLuminanceColor(SkColor c) {
143         fLumBits = c;
144     }
145 };
146 
147 //The following typedef hides from the rest of the implementation the number of
148 //most significant bits to consider when creating mask gamma tables. Two bits
149 //per channel was chosen as a balance between fidelity (more bits) and cache
150 //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
151 //the Chrome UI) turned out too green.
152 typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
153 
154 class SkScalerContext {
155 public:
156     typedef SkScalerContextRec Rec;
157 
158     enum Flags {
159         kFrameAndFill_Flag        = 0x0001,
160         kDevKernText_Flag         = 0x0002,
161         kEmbeddedBitmapText_Flag  = 0x0004,
162         kEmbolden_Flag            = 0x0008,
163         kSubpixelPositioning_Flag = 0x0010,
164         kForceAutohinting_Flag    = 0x0020,  // Use auto instead of bytcode hinting if hinting.
165         kVertical_Flag            = 0x0040,
166 
167         // together, these two flags resulting in a two bit value which matches
168         // up with the SkPaint::Hinting enum.
169         kHinting_Shift            = 7, // to shift into the other flags above
170         kHintingBit1_Flag         = 0x0080,
171         kHintingBit2_Flag         = 0x0100,
172 
173         // Pixel geometry information.
174         // only meaningful if fMaskFormat is kLCD16
175         kLCD_Vertical_Flag        = 0x0200,    // else Horizontal
176         kLCD_BGROrder_Flag        = 0x0400,    // else RGB order
177 
178         // Generate A8 from LCD source (for GDI and CoreGraphics).
179         // only meaningful if fMaskFormat is kA8
180         kGenA8FromLCD_Flag        = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
181     };
182 
183     // computed values
184     enum {
185         kHinting_Mask   = kHintingBit1_Flag | kHintingBit2_Flag,
186     };
187 
188 
189     SkScalerContext(SkTypeface*, const SkDescriptor*);
190     virtual ~SkScalerContext();
191 
getTypeface()192     SkTypeface* getTypeface() const { return fTypeface.get(); }
193 
getMaskFormat()194     SkMask::Format getMaskFormat() const {
195         return (SkMask::Format)fRec.fMaskFormat;
196     }
197 
isSubpixel()198     bool isSubpixel() const {
199         return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
200     }
201 
isVertical()202     bool isVertical() const {
203         return SkToBool(fRec.fFlags & kVertical_Flag);
204     }
205 
206     /** Return the corresponding glyph for the specified unichar. Since contexts
207         may be chained (under the hood), the glyphID that is returned may in
208         fact correspond to a different font/context. In that case, we use the
209         base-glyph-count to know how to translate back into local glyph space.
210      */
charToGlyphID(SkUnichar uni)211     uint16_t charToGlyphID(SkUnichar uni) {
212         return generateCharToGlyph(uni);
213     }
214 
215     /** Map the glyphID to its glyph index, and then to its char code. Unmapped
216         glyphs return zero.
217     */
glyphIDToChar(uint16_t glyphID)218     SkUnichar glyphIDToChar(uint16_t glyphID) {
219         return (glyphID < getGlyphCount()) ? generateGlyphToChar(glyphID) : 0;
220     }
221 
getGlyphCount()222     unsigned    getGlyphCount() { return this->generateGlyphCount(); }
223     void        getAdvance(SkGlyph*);
224     void        getMetrics(SkGlyph*);
225     void        getImage(const SkGlyph&);
226     void        getPath(const SkGlyph&, SkPath*);
227     void        getFontMetrics(SkPaint::FontMetrics*);
228 
229     /** Return the size in bytes of the associated gamma lookup table
230      */
231     static size_t GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
232                                   int* width, int* height);
233 
234     /** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated
235         memory, with size in bytes greater than or equal to the return value of getGammaLUTSize().
236      */
237     static void   GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
238                                   void* data);
239 
240     static void MakeRec(const SkPaint&, const SkSurfaceProps* surfaceProps,
241                         const SkMatrix*, Rec* rec);
242     static inline void PostMakeRec(const SkPaint&, Rec*);
243 
244     static SkMaskGamma::PreBlend GetMaskPreBlend(const Rec& rec);
245 
getRec()246     const Rec& getRec() const { return fRec; }
247 
248 protected:
249     Rec         fRec;
250 
251     /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY.
252      *  May call getMetrics if that would be just as fast.
253      */
254     virtual void generateAdvance(SkGlyph* glyph) = 0;
255 
256     /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
257      *  as well as fAdvanceX and fAdvanceY if not already set.
258      *
259      *  TODO: fMaskFormat is set by getMetrics later; cannot be set here.
260      */
261     virtual void generateMetrics(SkGlyph* glyph) = 0;
262 
263     /** Generates the contents of glyph.fImage.
264      *  When called, glyph.fImage will be pointing to a pre-allocated,
265      *  uninitialized region of memory of size glyph.computeImageSize().
266      *  This method may change glyph.fMaskFormat if the new image size is
267      *  less than or equal to the old image size.
268      *
269      *  Because glyph.computeImageSize() will determine the size of fImage,
270      *  generateMetrics will be called before generateImage.
271      */
272     virtual void generateImage(const SkGlyph& glyph) = 0;
273 
274     /** Sets the passed path to the glyph outline.
275      *  If this cannot be done the path is set to empty;
276      *  this is indistinguishable from a glyph with an empty path.
277      *  This does not set glyph.fPath.
278      *
279      *  TODO: path is always glyph.fPath, no reason to pass separately.
280      */
281     virtual void generatePath(const SkGlyph& glyph, SkPath* path) = 0;
282 
283     /** Retrieves font metrics. */
284     virtual void generateFontMetrics(SkPaint::FontMetrics*) = 0;
285 
286     /** Returns the number of glyphs in the font. */
287     virtual unsigned generateGlyphCount() = 0;
288 
289     /** Returns the glyph id for the given unichar.
290      *  If there is no 1:1 mapping from the unichar to a glyph id, returns 0.
291      */
292     virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0;
293 
294     /** Returns the unichar for the given glyph id.
295      *  If there is no 1:1 mapping from the glyph id to a unichar, returns 0.
296      *  The default implementation always returns 0, indicating failure.
297      */
298     virtual SkUnichar generateGlyphToChar(uint16_t glyphId);
299 
forceGenerateImageFromPath()300     void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
forceOffGenerateImageFromPath()301     void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; }
302 
303 private:
304     friend class SkRandomScalerContext; // For debug purposes
305 
306     // never null
307     SkAutoTUnref<SkTypeface> fTypeface;
308 
309     // optional object, which may be null
310     SkPathEffect*   fPathEffect;
311     SkMaskFilter*   fMaskFilter;
312     SkRasterizer*   fRasterizer;
313 
314     // if this is set, we draw the image from a path, rather than
315     // calling generateImage.
316     bool fGenerateImageFromPath;
317 
318     void internalGetPath(const SkGlyph& glyph, SkPath* fillPath,
319                          SkPath* devPath, SkMatrix* fillToDevMatrix);
320 
321     // returns the right context from our link-list for this char. If no match
322     // is found it returns nullptr. If a match is found then the glyphID param is
323     // set to the glyphID that maps to the provided char.
324     SkScalerContext* getContextFromChar(SkUnichar uni, uint16_t* glyphID);
325 
326     // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
327 protected:
328     // Visible to subclasses so that generateImage can apply the pre-blend directly.
329     const SkMaskGamma::PreBlend fPreBlend;
330 private:
331     // When there is a filter, previous steps must create a linear mask
332     // and the pre-blend applied as a final step.
333     const SkMaskGamma::PreBlend fPreBlendForFilter;
334 };
335 
336 #define kRec_SkDescriptorTag            SkSetFourByteTag('s', 'r', 'e', 'c')
337 #define kPathEffect_SkDescriptorTag     SkSetFourByteTag('p', 't', 'h', 'e')
338 #define kMaskFilter_SkDescriptorTag     SkSetFourByteTag('m', 's', 'k', 'f')
339 #define kRasterizer_SkDescriptorTag     SkSetFourByteTag('r', 'a', 's', 't')
340 
341 ///////////////////////////////////////////////////////////////////////////////
342 
343 enum SkAxisAlignment {
344     kNone_SkAxisAlignment,
345     kX_SkAxisAlignment,
346     kY_SkAxisAlignment
347 };
348 
349 /**
350  *  Return the axis (if any) that the baseline for horizontal text will land on
351  *  after running through the specified matrix.
352  *
353  *  As an example, the identity matrix will return kX_SkAxisAlignment
354  */
355 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix);
356 
357 ///////////////////////////////////////////////////////////////////////////////
358 
getHinting()359 SkPaint::Hinting SkScalerContextRec::getHinting() const {
360     unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
361                                             SkScalerContext::kHinting_Shift;
362     return static_cast<SkPaint::Hinting>(hint);
363 }
364 
setHinting(SkPaint::Hinting hinting)365 void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) {
366     fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
367                                 (hinting << SkScalerContext::kHinting_Shift);
368 }
369 
370 
371 #endif
372