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1 /*
2  * Copyright (C) 2009 Francisco Jerez.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26 
27 #ifndef __NOUVEAU_UTIL_H__
28 #define __NOUVEAU_UTIL_H__
29 
30 #include "main/formats.h"
31 #include "main/colormac.h"
32 
33 static inline unsigned
pack_rgba_i(gl_format f,uint8_t c[])34 pack_rgba_i(gl_format f, uint8_t c[])
35 {
36 	switch (f) {
37 	case MESA_FORMAT_ARGB8888:
38 		return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]);
39 	case MESA_FORMAT_ARGB8888_REV:
40 		return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]);
41 	case MESA_FORMAT_XRGB8888:
42 		return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]);
43 	case MESA_FORMAT_XRGB8888_REV:
44 		return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0);
45 	case MESA_FORMAT_RGBA8888:
46 		return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]);
47 	case MESA_FORMAT_RGBA8888_REV:
48 		return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]);
49 	case MESA_FORMAT_RGB565:
50 		return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]);
51 	default:
52 		assert(0);
53 	}
54 }
55 
56 static inline unsigned
pack_zs_i(gl_format f,uint32_t z,uint8_t s)57 pack_zs_i(gl_format f, uint32_t z, uint8_t s)
58 {
59 	switch (f) {
60 	case MESA_FORMAT_Z24_S8:
61 		return (z & 0xffffff00) | (s & 0xff);
62 	case MESA_FORMAT_Z24_X8:
63 		return (z & 0xffffff00);
64 	case MESA_FORMAT_Z16:
65 		return (z & 0xffff0000) >> 16;
66 	default:
67 		assert(0);
68 	}
69 }
70 
71 static inline unsigned
pack_rgba_f(gl_format f,float c[])72 pack_rgba_f(gl_format f, float c[])
73 {
74 	return pack_rgba_i(f, (uint8_t []) {
75 			   FLOAT_TO_UBYTE(c[RCOMP]),
76 			   FLOAT_TO_UBYTE(c[GCOMP]),
77 			   FLOAT_TO_UBYTE(c[BCOMP]),
78 			   FLOAT_TO_UBYTE(c[ACOMP]) });
79 }
80 
81 static inline unsigned
pack_rgba_clamp_f(gl_format f,float c[])82 pack_rgba_clamp_f(gl_format f, float c[])
83 {
84 	GLubyte bytes[4];
85 	_mesa_unclamped_float_rgba_to_ubyte(bytes, c);
86 	return pack_rgba_i(f, bytes);
87 }
88 
89 static inline unsigned
pack_zs_f(gl_format f,float z,uint8_t s)90 pack_zs_f(gl_format f, float z, uint8_t s)
91 {
92 	return pack_zs_i(f, FLOAT_TO_UINT(z), s);
93 }
94 
95 /* Integer base-2 logarithm, rounded towards zero. */
96 static inline unsigned
log2i(unsigned i)97 log2i(unsigned i)
98 {
99 	unsigned r = 0;
100 
101 	if (i & 0xffff0000) {
102 		i >>= 16;
103 		r += 16;
104 	}
105 	if (i & 0x0000ff00) {
106 		i >>= 8;
107 		r += 8;
108 	}
109 	if (i & 0x000000f0) {
110 		i >>= 4;
111 		r += 4;
112 	}
113 	if (i & 0x0000000c) {
114 		i >>= 2;
115 		r += 2;
116 	}
117 	if (i & 0x00000002) {
118 		r += 1;
119 	}
120 	return r;
121 }
122 
123 static inline unsigned
align(unsigned x,unsigned m)124 align(unsigned x, unsigned m)
125 {
126 	return (x + m - 1) & ~(m - 1);
127 }
128 
129 static inline void
get_scissors(struct gl_framebuffer * fb,int * x,int * y,int * w,int * h)130 get_scissors(struct gl_framebuffer *fb, int *x, int *y, int *w, int *h)
131 {
132 	*w = fb->_Xmax - fb->_Xmin;
133 	*h = fb->_Ymax - fb->_Ymin;
134 	*x = fb->_Xmin;
135 	*y = (fb->Name ? fb->_Ymin :
136 	      /* Window system FBO: Flip the Y coordinate. */
137 	      fb->Height - fb->_Ymax);
138 }
139 
140 static inline void
get_viewport_scale(struct gl_context * ctx,float a[16])141 get_viewport_scale(struct gl_context *ctx, float a[16])
142 {
143 	struct gl_viewport_attrib *vp = &ctx->Viewport;
144 	struct gl_framebuffer *fb = ctx->DrawBuffer;
145 
146 	a[MAT_SX] = (float)vp->Width / 2;
147 
148 	if (fb->Name)
149 		a[MAT_SY] = (float)vp->Height / 2;
150 	else
151 		/* Window system FBO: Flip the Y coordinate. */
152 		a[MAT_SY] = - (float)vp->Height / 2;
153 
154 	a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2;
155 }
156 
157 static inline void
get_viewport_translate(struct gl_context * ctx,float a[4])158 get_viewport_translate(struct gl_context *ctx, float a[4])
159 {
160 	struct gl_viewport_attrib *vp = &ctx->Viewport;
161 	struct gl_framebuffer *fb = ctx->DrawBuffer;
162 
163 	a[0] = (float)vp->Width / 2 + vp->X;
164 
165 	if (fb->Name)
166 		a[1] = (float)vp->Height / 2 + vp->Y;
167 	else
168 		/* Window system FBO: Flip the Y coordinate. */
169 		a[1] = fb->Height - (float)vp->Height / 2 - vp->Y;
170 
171 	a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
172 }
173 
174 static inline GLboolean
is_color_operand(int op)175 is_color_operand(int op)
176 {
177 	return op == GL_SRC_COLOR || op == GL_ONE_MINUS_SRC_COLOR;
178 }
179 
180 static inline GLboolean
is_negative_operand(int op)181 is_negative_operand(int op)
182 {
183 	return op == GL_ONE_MINUS_SRC_COLOR || op == GL_ONE_MINUS_SRC_ALPHA;
184 }
185 
186 static inline GLboolean
is_texture_source(int s)187 is_texture_source(int s)
188 {
189 	return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
190 }
191 
192 static inline struct gl_texgen *
get_texgen_coord(struct gl_texture_unit * u,int i)193 get_texgen_coord(struct gl_texture_unit *u, int i)
194 {
195 	return ((struct gl_texgen *[])
196 		{ &u->GenS, &u->GenT, &u->GenR, &u->GenQ }) [i];
197 }
198 
199 static inline float *
get_texgen_coeff(struct gl_texgen * c)200 get_texgen_coeff(struct gl_texgen *c)
201 {
202 	if (c->Mode == GL_OBJECT_LINEAR)
203 		return c->ObjectPlane;
204 	else if (c->Mode == GL_EYE_LINEAR)
205 		return c->EyePlane;
206 	else
207 		return NULL;
208 }
209 
210 static inline unsigned
get_format_blocksx(gl_format format,unsigned x)211 get_format_blocksx(gl_format format,
212 		       unsigned x)
213 {
214 	GLuint blockwidth;
215 	GLuint blockheight;
216 	_mesa_get_format_block_size(format, &blockwidth, &blockheight);
217 	return (x + blockwidth - 1) / blockwidth;
218 }
219 
220 static inline unsigned
get_format_blocksy(gl_format format,unsigned y)221 get_format_blocksy(gl_format format,
222 		       unsigned y)
223 {
224 	GLuint blockwidth;
225 	GLuint blockheight;
226 	_mesa_get_format_block_size(format, &blockwidth, &blockheight);
227 	return (y + blockheight - 1) / blockheight;
228 }
229 
230 #endif
231