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Searched defs:glBindVertexArray (Results 1 – 12 of 12) sorted by relevance

/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL30.java257 public void glBindVertexArray (int array) { in glBindVertexArray() method in AndroidGL30
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES30.java94 public native void glBindVertexArray(int array); in glBindVertexArray() method in IOSGLES30
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES30.java78 public native void glBindVertexArray(int array); in glBindVertexArray() method in IOSGLES30
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL30.java328 public void glBindVertexArray (int array) { in glBindVertexArray() method in LwjglGL30
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL30.java330 public void glBindVertexArray (int array) { in glBindVertexArray() method in Lwjgl3GL30
/external/deqp/framework/opengl/wrapper/
DglwApi.inl32 #define glBindVertexArray glwBindVertexArray macro
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java629 public void glBindVertexArray (int array); in glBindVertexArray() method
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL30Profiler.java1439 public void glBindVertexArray (int array) { in glBindVertexArray() method in GL30Profiler
/external/mesa3d/include/GL/
Dgl_mangle.h103 #define glBindVertexArray MANGLE(BindVertexArray) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl189 void CallLogWrapper::glBindVertexArray (glw::GLuint array) function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl202 GLW_APICALL void GLW_APIENTRY glBindVertexArray (GLuint array) function
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h5361 #define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) macro