/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 153 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GwtGL20Debug
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D | GwtGL20.java | 304 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GwtGL20
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 255 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in Lwjgl3GL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 259 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in LwjglGL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 130 #define glDepthRangef glwDepthRangef macro
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 134 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 116 public native void glDepthRangef ( float zNear, float zFar ); in glDepthRangef() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 115 public native void glDepthRangef (float zNear, float zFar); in glDepthRangef() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 116 public native void glDepthRangef ( float zNear, float zFar ); in glDepthRangef() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 167 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GL20Profiler
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D | GL30Profiler.java | 168 public void glDepthRangef (float zNear, float zFar) { in glDepthRangef() method in GL30Profiler
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 195 public void glDepthRangef(float zNear, float zFar) { in glDepthRangef() method in GLErrorLogger.ErrorLoggingGL
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 374 public void glDepthRangef (float zNear, float zFar); in glDepthRangef() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 383 #define glDepthRangef MANGLE(DepthRangef) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 893 void CallLogWrapper::glDepthRangef (glw::GLfloat n, glw::GLfloat f) function in CallLogWrapper
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 1072 GLW_APICALL void GLW_APIENTRY glDepthRangef (GLfloat n, GLfloat f) function
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 3027 #define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) macro
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