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Searched defs:glGetShaderInfoLog (Results 1 – 17 of 17) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h133 #define glGetShaderInfoLog FNPTR(glGetShaderInfoLog) macro
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20Debug.java627 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in GwtGL20Debug
DGwtGL20.java832 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in GwtGL20
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java421 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in Lwjgl3GL20
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java427 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in LwjglGL20
/external/deqp/framework/opengl/wrapper/
DglwApi.inl267 #define glGetShaderInfoLog glwGetShaderInfoLog macro
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java480 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java190 public native String glGetShaderInfoLog ( int shader ); in glGetShaderInfoLog() method in IOSGLES20
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java189 public native String glGetShaderInfoLog (int shader); in glGetShaderInfoLog() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java190 public native String glGetShaderInfoLog ( int shader ); in glGetShaderInfoLog() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java705 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in GL20Profiler
DGL30Profiler.java706 public String glGetShaderInfoLog (int shader) { in glGetShaderInfoLog() method in GL30Profiler
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java528 public String glGetShaderInfoLog (int shader); in glGetShaderInfoLog() method
/external/mesa3d/include/GL/
Dgl_mangle.h817 #define glGetShaderInfoLog MANGLE(GetShaderInfoLog) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1962 void CallLogWrapper::glGetShaderInfoLog (glw::GLuint shader, glw::GLsizei bufSize, glw::GLsizei *le… function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl2098 GLW_APICALL void GLW_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, … function
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1890 #define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) macro