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Searched defs:glStencilMaskSeparate (Results 1 – 16 of 16) sorted by relevance

/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20Debug.java804 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in GwtGL20Debug
DGwtGL20.java957 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in GwtGL20
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java577 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in Lwjgl3GL20
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java583 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in LwjglGL20
/external/deqp/framework/opengl/wrapper/
DglwApi.inl469 #define glStencilMaskSeparate glwStencilMaskSeparate macro
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java560 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java258 public native void glStencilMaskSeparate ( int face, int mask ); in glStencilMaskSeparate() method in IOSGLES20
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java257 public native void glStencilMaskSeparate (int face, int mask); in glStencilMaskSeparate() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java258 public native void glStencilMaskSeparate ( int face, int mask ); in glStencilMaskSeparate() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java882 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in GL20Profiler
DGL30Profiler.java883 public void glStencilMaskSeparate (int face, int mask) { in glStencilMaskSeparate() method in GL30Profiler
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java577 public void glStencilMaskSeparate (int face, int mask); in glStencilMaskSeparate() method
/external/mesa3d/include/GL/
Dgl_mangle.h1644 #define glStencilMaskSeparate MANGLE(StencilMaskSeparate) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl3474 void CallLogWrapper::glStencilMaskSeparate (glw::GLenum face, glw::GLuint mask) function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl3777 GLW_APICALL void GLW_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask) function
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1905 #define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) macro