/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 867 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in GwtGL20Debug
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D | GwtGL20.java | 1018 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in GwtGL20
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 666 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in Lwjgl3GL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 672 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in LwjglGL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 524 #define glUniform2f glwUniform2f macro
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 592 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 288 public native void glUniform2f ( int location, float x, float y ); in glUniform2f() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 289 public native void glUniform2f (int location, float x, float y); in glUniform2f() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 288 public native void glUniform2f ( int location, float x, float y ); in glUniform2f() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 959 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in GL20Profiler
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D | GL30Profiler.java | 960 public void glUniform2f (int location, float x, float y) { in glUniform2f() method in GL30Profiler
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 599 public void glUniform2f (int location, float x, float y); in glUniform2f() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1824 #define glUniform2f MANGLE(Uniform2f) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 3859 void CallLogWrapper::glUniform2f (glw::GLint location, glw::GLfloat v0, glw::GLfloat v1) function in CallLogWrapper
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 4309 GLW_APICALL void GLW_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1) function
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1911 #define glUniform2f GLEW_GET_FUN(__glewUniform2f) macro
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