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Searched defs:glUniform4iv (Results 1 – 16 of 16) sorted by relevance

/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java730 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in Lwjgl3GL20
734 public void glUniform4iv (int location, int count, int[] v, int offset) { in glUniform4iv() method in Lwjgl3GL20
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java736 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in LwjglGL20
740 public void glUniform4iv (int location, int count, int[] v, int offset) { in glUniform4iv() method in LwjglGL20
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java656 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in JglfwGL20
660 public void glUniform4iv (int location, int count, int[] v, int offset) { in glUniform4iv() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java320 public native void glUniform4iv ( int location, int count, IntBuffer v ); in glUniform4iv() method in IOSGLES20
322 public native void glUniform4iv(int location, int count, int[] v, int offset); in glUniform4iv() method in IOSGLES20
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java321 public native void glUniform4iv (int location, int count, IntBuffer v); in glUniform4iv() method in AndroidGL20
323 public native void glUniform4iv (int location, int count, int[] v, int offset); in glUniform4iv() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java320 public native void glUniform4iv ( int location, int count, IntBuffer v ); in glUniform4iv() method in IOSGLES20
322 public native void glUniform4iv(int location, int count, int[] v, int offset); in glUniform4iv() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java1071 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in GL20Profiler
1078 public void glUniform4iv (int location, int count, int[] v, int offset) { in glUniform4iv() method in GL20Profiler
DGL30Profiler.java1072 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in GL30Profiler
1079 public void glUniform4iv (int location, int count, int[] v, int offset) { in glUniform4iv() method in GL30Profiler
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20.java1114 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in GwtGL20
1120 public void glUniform4iv (int location, int count, int[] v, int offset) { in glUniform4iv() method in GwtGL20
DGwtGL20Debug.java944 public void glUniform4iv (int location, int count, IntBuffer v) { in glUniform4iv() method in GwtGL20Debug
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java631 public void glUniform4iv (int location, int count, IntBuffer v); in glUniform4iv() method
633 public void glUniform4iv (int location, int count, int v[], int offset); in glUniform4iv() method
/external/deqp/framework/opengl/wrapper/
DglwApi.inl543 #define glUniform4iv glwUniform4iv macro
/external/mesa3d/include/GL/
Dgl_mangle.h1868 #define glUniform4iv MANGLE(Uniform4iv) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl3992 void CallLogWrapper::glUniform4iv (glw::GLint location, glw::GLsizei count, const glw::GLint *value) function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl4471 GLW_APICALL void GLW_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value) function
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1922 #define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) macro