1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACE_H 18 #define ANDROID_GUI_SURFACE_H 19 20 #include <gui/IGraphicBufferProducer.h> 21 #include <gui/BufferQueue.h> 22 23 #include <ui/ANativeObjectBase.h> 24 #include <ui/Region.h> 25 26 #include <binder/Parcelable.h> 27 28 #include <utils/RefBase.h> 29 #include <utils/threads.h> 30 #include <utils/KeyedVector.h> 31 32 struct ANativeWindow_Buffer; 33 34 namespace android { 35 36 /* 37 * An implementation of ANativeWindow that feeds graphics buffers into a 38 * BufferQueue. 39 * 40 * This is typically used by programs that want to render frames through 41 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 42 * and have the frames they create forwarded to SurfaceFlinger for 43 * compositing. For example, a video decoder could render a frame and call 44 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 45 * Surface. Surface then forwards the buffers through Binder IPC 46 * to the BufferQueue's producer interface, providing the new frame to a 47 * consumer such as GLConsumer. 48 */ 49 class Surface 50 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 51 { 52 public: 53 54 /* 55 * creates a Surface from the given IGraphicBufferProducer (which concrete 56 * implementation is a BufferQueue). 57 * 58 * Surface is mainly state-less while it's disconnected, it can be 59 * viewed as a glorified IGraphicBufferProducer holder. It's therefore 60 * safe to create other Surfaces from the same IGraphicBufferProducer. 61 * 62 * However, once a Surface is connected, it'll prevent other Surfaces 63 * referring to the same IGraphicBufferProducer to become connected and 64 * therefore prevent them to be used as actual producers of buffers. 65 * 66 * the controlledByApp flag indicates that this Surface (producer) is 67 * controlled by the application. This flag is used at connect time. 68 */ 69 Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false); 70 71 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this 72 * Surface was created with. Usually it's an error to use the 73 * IGraphicBufferProducer while the Surface is connected. 74 */ 75 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 76 77 /* convenience function to check that the given surface is non NULL as 78 * well as its IGraphicBufferProducer */ isValid(const sp<Surface> & surface)79 static bool isValid(const sp<Surface>& surface) { 80 return surface != NULL && surface->getIGraphicBufferProducer() != NULL; 81 } 82 83 /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. 84 * 85 * A sideband stream is a device-specific mechanism for passing buffers 86 * from the producer to the consumer without using dequeueBuffer/ 87 * queueBuffer. If a sideband stream is present, the consumer can choose 88 * whether to acquire buffers from the sideband stream or from the queued 89 * buffers. 90 * 91 * Passing NULL or a different stream handle will detach the previous 92 * handle if any. 93 */ 94 void setSidebandStream(const sp<NativeHandle>& stream); 95 96 /* Allocates buffers based on the current dimensions/format. 97 * 98 * This function will allocate up to the maximum number of buffers 99 * permitted by the current BufferQueue configuration. It will use the 100 * default format and dimensions. This is most useful to avoid an allocation 101 * delay during dequeueBuffer. If there are already the maximum number of 102 * buffers allocated, this function has no effect. 103 */ 104 void allocateBuffers(); 105 106 /* Sets the generation number on the IGraphicBufferProducer and updates the 107 * generation number on any buffers attached to the Surface after this call. 108 * See IGBP::setGenerationNumber for more information. */ 109 status_t setGenerationNumber(uint32_t generationNumber); 110 111 // See IGraphicBufferProducer::getConsumerName 112 String8 getConsumerName() const; 113 114 // See IGraphicBufferProducer::getNextFrameNumber 115 uint64_t getNextFrameNumber() const; 116 117 /* Set the scaling mode to be used with a Surface. 118 * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters 119 * in <system/window.h>. */ 120 int setScalingMode(int mode); 121 122 // See IGraphicBufferProducer::setDequeueTimeout 123 status_t setDequeueTimeout(nsecs_t timeout); 124 125 /* 126 * Wait for frame number to increase past lastFrame for at most 127 * timeoutNs. Useful for one thread to wait for another unknown 128 * thread to queue a buffer. 129 */ 130 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout); 131 132 // See IGraphicBufferProducer::getLastQueuedBuffer 133 // See GLConsumer::getTransformMatrix for outTransformMatrix format 134 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 135 sp<Fence>* outFence, float outTransformMatrix[16]); 136 137 // See IGraphicBufferProducer::getFrameTimestamps 138 bool getFrameTimestamps(uint64_t frameNumber, nsecs_t* outPostedTime, 139 nsecs_t* outAcquireTime, nsecs_t* outRefreshStartTime, 140 nsecs_t* outGlCompositionDoneTime, nsecs_t* outDisplayRetireTime, 141 nsecs_t* outReleaseTime); 142 143 status_t getUniqueId(uint64_t* outId) const; 144 145 protected: 146 virtual ~Surface(); 147 148 private: 149 // can't be copied 150 Surface& operator = (const Surface& rhs); 151 Surface(const Surface& rhs); 152 153 // ANativeWindow hooks 154 static int hook_cancelBuffer(ANativeWindow* window, 155 ANativeWindowBuffer* buffer, int fenceFd); 156 static int hook_dequeueBuffer(ANativeWindow* window, 157 ANativeWindowBuffer** buffer, int* fenceFd); 158 static int hook_perform(ANativeWindow* window, int operation, ...); 159 static int hook_query(const ANativeWindow* window, int what, int* value); 160 static int hook_queueBuffer(ANativeWindow* window, 161 ANativeWindowBuffer* buffer, int fenceFd); 162 static int hook_setSwapInterval(ANativeWindow* window, int interval); 163 164 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 165 ANativeWindowBuffer* buffer); 166 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 167 ANativeWindowBuffer** buffer); 168 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 169 ANativeWindowBuffer* buffer); 170 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 171 ANativeWindowBuffer* buffer); 172 173 int dispatchConnect(va_list args); 174 int dispatchDisconnect(va_list args); 175 int dispatchSetBufferCount(va_list args); 176 int dispatchSetBuffersGeometry(va_list args); 177 int dispatchSetBuffersDimensions(va_list args); 178 int dispatchSetBuffersUserDimensions(va_list args); 179 int dispatchSetBuffersFormat(va_list args); 180 int dispatchSetScalingMode(va_list args); 181 int dispatchSetBuffersTransform(va_list args); 182 int dispatchSetBuffersStickyTransform(va_list args); 183 int dispatchSetBuffersTimestamp(va_list args); 184 int dispatchSetCrop(va_list args); 185 int dispatchSetPostTransformCrop(va_list args); 186 int dispatchSetUsage(va_list args); 187 int dispatchLock(va_list args); 188 int dispatchUnlockAndPost(va_list args); 189 int dispatchSetSidebandStream(va_list args); 190 int dispatchSetBuffersDataSpace(va_list args); 191 int dispatchSetSurfaceDamage(va_list args); 192 int dispatchSetSharedBufferMode(va_list args); 193 int dispatchSetAutoRefresh(va_list args); 194 int dispatchGetFrameTimestamps(va_list args); 195 196 protected: 197 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 198 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 199 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 200 virtual int perform(int operation, va_list args); 201 virtual int setSwapInterval(int interval); 202 203 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 204 205 virtual int connect(int api); 206 virtual int setBufferCount(int bufferCount); 207 virtual int setBuffersDimensions(uint32_t width, uint32_t height); 208 virtual int setBuffersUserDimensions(uint32_t width, uint32_t height); 209 virtual int setBuffersFormat(PixelFormat format); 210 virtual int setBuffersTransform(uint32_t transform); 211 virtual int setBuffersStickyTransform(uint32_t transform); 212 virtual int setBuffersTimestamp(int64_t timestamp); 213 virtual int setBuffersDataSpace(android_dataspace dataSpace); 214 virtual int setCrop(Rect const* rect); 215 virtual int setUsage(uint32_t reqUsage); 216 virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects); 217 218 public: 219 virtual int disconnect(int api, 220 IGraphicBufferProducer::DisconnectMode mode = 221 IGraphicBufferProducer::DisconnectMode::Api); 222 223 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers); 224 virtual int setAsyncMode(bool async); 225 virtual int setSharedBufferMode(bool sharedBufferMode); 226 virtual int setAutoRefresh(bool autoRefresh); 227 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 228 virtual int unlockAndPost(); 229 virtual int query(int what, int* value) const; 230 231 virtual int connect(int api, const sp<IProducerListener>& listener); 232 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, 233 sp<Fence>* outFence); 234 virtual int attachBuffer(ANativeWindowBuffer*); 235 236 protected: 237 enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS }; 238 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 239 240 private: 241 void freeAllBuffers(); 242 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 243 244 struct BufferSlot { 245 sp<GraphicBuffer> buffer; 246 Region dirtyRegion; 247 }; 248 249 // mSurfaceTexture is the interface to the surface texture server. All 250 // operations on the surface texture client ultimately translate into 251 // interactions with the server using this interface. 252 // TODO: rename to mBufferProducer 253 sp<IGraphicBufferProducer> mGraphicBufferProducer; 254 255 // mSlots stores the buffers that have been allocated for each buffer slot. 256 // It is initialized to null pointers, and gets filled in with the result of 257 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 258 // slot that has not yet been used. The buffer allocated to a slot will also 259 // be replaced if the requested buffer usage or geometry differs from that 260 // of the buffer allocated to a slot. 261 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 262 263 // mReqWidth is the buffer width that will be requested at the next dequeue 264 // operation. It is initialized to 1. 265 uint32_t mReqWidth; 266 267 // mReqHeight is the buffer height that will be requested at the next 268 // dequeue operation. It is initialized to 1. 269 uint32_t mReqHeight; 270 271 // mReqFormat is the buffer pixel format that will be requested at the next 272 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 273 PixelFormat mReqFormat; 274 275 // mReqUsage is the set of buffer usage flags that will be requested 276 // at the next deuque operation. It is initialized to 0. 277 uint32_t mReqUsage; 278 279 // mTimestamp is the timestamp that will be used for the next buffer queue 280 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 281 // a timestamp is auto-generated when queueBuffer is called. 282 int64_t mTimestamp; 283 284 // mDataSpace is the buffer dataSpace that will be used for the next buffer 285 // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which 286 // means that the buffer contains some type of color data. 287 android_dataspace mDataSpace; 288 289 // mCrop is the crop rectangle that will be used for the next buffer 290 // that gets queued. It is set by calling setCrop. 291 Rect mCrop; 292 293 // mScalingMode is the scaling mode that will be used for the next 294 // buffers that get queued. It is set by calling setScalingMode. 295 int mScalingMode; 296 297 // mTransform is the transform identifier that will be used for the next 298 // buffer that gets queued. It is set by calling setTransform. 299 uint32_t mTransform; 300 301 // mStickyTransform is a transform that is applied on top of mTransform 302 // in each buffer that is queued. This is typically used to force the 303 // compositor to apply a transform, and will prevent the transform hint 304 // from being set by the compositor. 305 uint32_t mStickyTransform; 306 307 // mDefaultWidth is default width of the buffers, regardless of the 308 // native_window_set_buffers_dimensions call. 309 uint32_t mDefaultWidth; 310 311 // mDefaultHeight is default height of the buffers, regardless of the 312 // native_window_set_buffers_dimensions call. 313 uint32_t mDefaultHeight; 314 315 // mUserWidth, if non-zero, is an application-specified override 316 // of mDefaultWidth. This is lower priority than the width set by 317 // native_window_set_buffers_dimensions. 318 uint32_t mUserWidth; 319 320 // mUserHeight, if non-zero, is an application-specified override 321 // of mDefaultHeight. This is lower priority than the height set 322 // by native_window_set_buffers_dimensions. 323 uint32_t mUserHeight; 324 325 // mTransformHint is the transform probably applied to buffers of this 326 // window. this is only a hint, actual transform may differ. 327 uint32_t mTransformHint; 328 329 // mProducerControlledByApp whether this buffer producer is controlled 330 // by the application 331 bool mProducerControlledByApp; 332 333 // mSwapIntervalZero set if we should drop buffers at queue() time to 334 // achieve an asynchronous swap interval 335 bool mSwapIntervalZero; 336 337 // mConsumerRunningBehind whether the consumer is running more than 338 // one buffer behind the producer. 339 mutable bool mConsumerRunningBehind; 340 341 // mMutex is the mutex used to prevent concurrent access to the member 342 // variables of Surface objects. It must be locked whenever the 343 // member variables are accessed. 344 mutable Mutex mMutex; 345 346 // must be used from the lock/unlock thread 347 sp<GraphicBuffer> mLockedBuffer; 348 sp<GraphicBuffer> mPostedBuffer; 349 bool mConnectedToCpu; 350 351 // When a CPU producer is attached, this reflects the region that the 352 // producer wished to update as well as whether the Surface was able to copy 353 // the previous buffer back to allow a partial update. 354 // 355 // When a non-CPU producer is attached, this reflects the surface damage 356 // (the change since the previous frame) passed in by the producer. 357 Region mDirtyRegion; 358 359 // Stores the current generation number. See setGenerationNumber and 360 // IGraphicBufferProducer::setGenerationNumber for more information. 361 uint32_t mGenerationNumber; 362 363 // Caches the values that have been passed to the producer. 364 bool mSharedBufferMode; 365 bool mAutoRefresh; 366 367 // If in shared buffer mode and auto refresh is enabled, store the shared 368 // buffer slot and return it for all calls to queue/dequeue without going 369 // over Binder. 370 int mSharedBufferSlot; 371 372 // This is true if the shared buffer has already been queued/canceled. It's 373 // used to prevent a mismatch between the number of queue/dequeue calls. 374 bool mSharedBufferHasBeenQueued; 375 376 // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries 377 nsecs_t mLastDequeueDuration = 0; 378 nsecs_t mLastQueueDuration = 0; 379 380 Condition mQueueBufferCondition; 381 382 uint64_t mNextFrameNumber; 383 }; 384 385 namespace view { 386 387 /** 388 * A simple holder for an IGraphicBufferProducer, to match the managed-side 389 * android.view.Surface parcelable behavior. 390 * 391 * This implements android/view/Surface.aidl 392 * 393 * TODO: Convert IGraphicBufferProducer into AIDL so that it can be directly 394 * used in managed Binder calls. 395 */ 396 class Surface : public Parcelable { 397 public: 398 399 String16 name; 400 sp<IGraphicBufferProducer> graphicBufferProducer; 401 402 virtual status_t writeToParcel(Parcel* parcel) const override; 403 virtual status_t readFromParcel(const Parcel* parcel) override; 404 405 // nameAlreadyWritten set to true by Surface.java, because it splits 406 // Parceling itself between managed and native code, so it only wants a part 407 // of the full parceling to happen on its native side. 408 status_t writeToParcel(Parcel* parcel, bool nameAlreadyWritten) const; 409 410 // nameAlreadyRead set to true by Surface.java, because it splits 411 // Parceling itself between managed and native code, so it only wants a part 412 // of the full parceling to happen on its native side. 413 status_t readFromParcel(const Parcel* parcel, bool nameAlreadyRead); 414 415 private: 416 417 static String16 readMaybeEmptyString16(const Parcel* parcel); 418 }; 419 420 } // namespace view 421 422 }; // namespace android 423 424 #endif // ANDROID_GUI_SURFACE_H 425