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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_SURFACE_H
18 #define ANDROID_GUI_SURFACE_H
19 
20 #include <gui/IGraphicBufferProducer.h>
21 #include <gui/BufferQueue.h>
22 
23 #include <ui/ANativeObjectBase.h>
24 #include <ui/Region.h>
25 
26 #include <binder/Parcelable.h>
27 
28 #include <utils/RefBase.h>
29 #include <utils/threads.h>
30 #include <utils/KeyedVector.h>
31 
32 struct ANativeWindow_Buffer;
33 
34 namespace android {
35 
36 /*
37  * An implementation of ANativeWindow that feeds graphics buffers into a
38  * BufferQueue.
39  *
40  * This is typically used by programs that want to render frames through
41  * some means (maybe OpenGL, a software renderer, or a hardware decoder)
42  * and have the frames they create forwarded to SurfaceFlinger for
43  * compositing.  For example, a video decoder could render a frame and call
44  * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
45  * Surface.  Surface then forwards the buffers through Binder IPC
46  * to the BufferQueue's producer interface, providing the new frame to a
47  * consumer such as GLConsumer.
48  */
49 class Surface
50     : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
51 {
52 public:
53 
54     /*
55      * creates a Surface from the given IGraphicBufferProducer (which concrete
56      * implementation is a BufferQueue).
57      *
58      * Surface is mainly state-less while it's disconnected, it can be
59      * viewed as a glorified IGraphicBufferProducer holder. It's therefore
60      * safe to create other Surfaces from the same IGraphicBufferProducer.
61      *
62      * However, once a Surface is connected, it'll prevent other Surfaces
63      * referring to the same IGraphicBufferProducer to become connected and
64      * therefore prevent them to be used as actual producers of buffers.
65      *
66      * the controlledByApp flag indicates that this Surface (producer) is
67      * controlled by the application. This flag is used at connect time.
68      */
69     Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
70 
71     /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
72      * Surface was created with. Usually it's an error to use the
73      * IGraphicBufferProducer while the Surface is connected.
74      */
75     sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
76 
77     /* convenience function to check that the given surface is non NULL as
78      * well as its IGraphicBufferProducer */
isValid(const sp<Surface> & surface)79     static bool isValid(const sp<Surface>& surface) {
80         return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
81     }
82 
83     /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer.
84      *
85      * A sideband stream is a device-specific mechanism for passing buffers
86      * from the producer to the consumer without using dequeueBuffer/
87      * queueBuffer. If a sideband stream is present, the consumer can choose
88      * whether to acquire buffers from the sideband stream or from the queued
89      * buffers.
90      *
91      * Passing NULL or a different stream handle will detach the previous
92      * handle if any.
93      */
94     void setSidebandStream(const sp<NativeHandle>& stream);
95 
96     /* Allocates buffers based on the current dimensions/format.
97      *
98      * This function will allocate up to the maximum number of buffers
99      * permitted by the current BufferQueue configuration. It will use the
100      * default format and dimensions. This is most useful to avoid an allocation
101      * delay during dequeueBuffer. If there are already the maximum number of
102      * buffers allocated, this function has no effect.
103      */
104     void allocateBuffers();
105 
106     /* Sets the generation number on the IGraphicBufferProducer and updates the
107      * generation number on any buffers attached to the Surface after this call.
108      * See IGBP::setGenerationNumber for more information. */
109     status_t setGenerationNumber(uint32_t generationNumber);
110 
111     // See IGraphicBufferProducer::getConsumerName
112     String8 getConsumerName() const;
113 
114     // See IGraphicBufferProducer::getNextFrameNumber
115     uint64_t getNextFrameNumber() const;
116 
117     /* Set the scaling mode to be used with a Surface.
118      * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters
119      * in <system/window.h>. */
120     int setScalingMode(int mode);
121 
122     // See IGraphicBufferProducer::setDequeueTimeout
123     status_t setDequeueTimeout(nsecs_t timeout);
124 
125     /*
126      * Wait for frame number to increase past lastFrame for at most
127      * timeoutNs. Useful for one thread to wait for another unknown
128      * thread to queue a buffer.
129      */
130     bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
131 
132     // See IGraphicBufferProducer::getLastQueuedBuffer
133     // See GLConsumer::getTransformMatrix for outTransformMatrix format
134     status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
135             sp<Fence>* outFence, float outTransformMatrix[16]);
136 
137     // See IGraphicBufferProducer::getFrameTimestamps
138     bool getFrameTimestamps(uint64_t frameNumber, nsecs_t* outPostedTime,
139             nsecs_t* outAcquireTime, nsecs_t* outRefreshStartTime,
140             nsecs_t* outGlCompositionDoneTime, nsecs_t* outDisplayRetireTime,
141             nsecs_t* outReleaseTime);
142 
143     status_t getUniqueId(uint64_t* outId) const;
144 
145 protected:
146     virtual ~Surface();
147 
148 private:
149     // can't be copied
150     Surface& operator = (const Surface& rhs);
151     Surface(const Surface& rhs);
152 
153     // ANativeWindow hooks
154     static int hook_cancelBuffer(ANativeWindow* window,
155             ANativeWindowBuffer* buffer, int fenceFd);
156     static int hook_dequeueBuffer(ANativeWindow* window,
157             ANativeWindowBuffer** buffer, int* fenceFd);
158     static int hook_perform(ANativeWindow* window, int operation, ...);
159     static int hook_query(const ANativeWindow* window, int what, int* value);
160     static int hook_queueBuffer(ANativeWindow* window,
161             ANativeWindowBuffer* buffer, int fenceFd);
162     static int hook_setSwapInterval(ANativeWindow* window, int interval);
163 
164     static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
165             ANativeWindowBuffer* buffer);
166     static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
167             ANativeWindowBuffer** buffer);
168     static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
169             ANativeWindowBuffer* buffer);
170     static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
171             ANativeWindowBuffer* buffer);
172 
173     int dispatchConnect(va_list args);
174     int dispatchDisconnect(va_list args);
175     int dispatchSetBufferCount(va_list args);
176     int dispatchSetBuffersGeometry(va_list args);
177     int dispatchSetBuffersDimensions(va_list args);
178     int dispatchSetBuffersUserDimensions(va_list args);
179     int dispatchSetBuffersFormat(va_list args);
180     int dispatchSetScalingMode(va_list args);
181     int dispatchSetBuffersTransform(va_list args);
182     int dispatchSetBuffersStickyTransform(va_list args);
183     int dispatchSetBuffersTimestamp(va_list args);
184     int dispatchSetCrop(va_list args);
185     int dispatchSetPostTransformCrop(va_list args);
186     int dispatchSetUsage(va_list args);
187     int dispatchLock(va_list args);
188     int dispatchUnlockAndPost(va_list args);
189     int dispatchSetSidebandStream(va_list args);
190     int dispatchSetBuffersDataSpace(va_list args);
191     int dispatchSetSurfaceDamage(va_list args);
192     int dispatchSetSharedBufferMode(va_list args);
193     int dispatchSetAutoRefresh(va_list args);
194     int dispatchGetFrameTimestamps(va_list args);
195 
196 protected:
197     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
198     virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
199     virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
200     virtual int perform(int operation, va_list args);
201     virtual int setSwapInterval(int interval);
202 
203     virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
204 
205     virtual int connect(int api);
206     virtual int setBufferCount(int bufferCount);
207     virtual int setBuffersDimensions(uint32_t width, uint32_t height);
208     virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
209     virtual int setBuffersFormat(PixelFormat format);
210     virtual int setBuffersTransform(uint32_t transform);
211     virtual int setBuffersStickyTransform(uint32_t transform);
212     virtual int setBuffersTimestamp(int64_t timestamp);
213     virtual int setBuffersDataSpace(android_dataspace dataSpace);
214     virtual int setCrop(Rect const* rect);
215     virtual int setUsage(uint32_t reqUsage);
216     virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
217 
218 public:
219     virtual int disconnect(int api,
220             IGraphicBufferProducer::DisconnectMode mode =
221                     IGraphicBufferProducer::DisconnectMode::Api);
222 
223     virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
224     virtual int setAsyncMode(bool async);
225     virtual int setSharedBufferMode(bool sharedBufferMode);
226     virtual int setAutoRefresh(bool autoRefresh);
227     virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
228     virtual int unlockAndPost();
229     virtual int query(int what, int* value) const;
230 
231     virtual int connect(int api, const sp<IProducerListener>& listener);
232     virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
233             sp<Fence>* outFence);
234     virtual int attachBuffer(ANativeWindowBuffer*);
235 
236 protected:
237     enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
238     enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
239 
240 private:
241     void freeAllBuffers();
242     int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
243 
244     struct BufferSlot {
245         sp<GraphicBuffer> buffer;
246         Region dirtyRegion;
247     };
248 
249     // mSurfaceTexture is the interface to the surface texture server. All
250     // operations on the surface texture client ultimately translate into
251     // interactions with the server using this interface.
252     // TODO: rename to mBufferProducer
253     sp<IGraphicBufferProducer> mGraphicBufferProducer;
254 
255     // mSlots stores the buffers that have been allocated for each buffer slot.
256     // It is initialized to null pointers, and gets filled in with the result of
257     // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
258     // slot that has not yet been used. The buffer allocated to a slot will also
259     // be replaced if the requested buffer usage or geometry differs from that
260     // of the buffer allocated to a slot.
261     BufferSlot mSlots[NUM_BUFFER_SLOTS];
262 
263     // mReqWidth is the buffer width that will be requested at the next dequeue
264     // operation. It is initialized to 1.
265     uint32_t mReqWidth;
266 
267     // mReqHeight is the buffer height that will be requested at the next
268     // dequeue operation. It is initialized to 1.
269     uint32_t mReqHeight;
270 
271     // mReqFormat is the buffer pixel format that will be requested at the next
272     // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
273     PixelFormat mReqFormat;
274 
275     // mReqUsage is the set of buffer usage flags that will be requested
276     // at the next deuque operation. It is initialized to 0.
277     uint32_t mReqUsage;
278 
279     // mTimestamp is the timestamp that will be used for the next buffer queue
280     // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
281     // a timestamp is auto-generated when queueBuffer is called.
282     int64_t mTimestamp;
283 
284     // mDataSpace is the buffer dataSpace that will be used for the next buffer
285     // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which
286     // means that the buffer contains some type of color data.
287     android_dataspace mDataSpace;
288 
289     // mCrop is the crop rectangle that will be used for the next buffer
290     // that gets queued. It is set by calling setCrop.
291     Rect mCrop;
292 
293     // mScalingMode is the scaling mode that will be used for the next
294     // buffers that get queued. It is set by calling setScalingMode.
295     int mScalingMode;
296 
297     // mTransform is the transform identifier that will be used for the next
298     // buffer that gets queued. It is set by calling setTransform.
299     uint32_t mTransform;
300 
301     // mStickyTransform is a transform that is applied on top of mTransform
302     // in each buffer that is queued.  This is typically used to force the
303     // compositor to apply a transform, and will prevent the transform hint
304     // from being set by the compositor.
305     uint32_t mStickyTransform;
306 
307     // mDefaultWidth is default width of the buffers, regardless of the
308     // native_window_set_buffers_dimensions call.
309     uint32_t mDefaultWidth;
310 
311     // mDefaultHeight is default height of the buffers, regardless of the
312     // native_window_set_buffers_dimensions call.
313     uint32_t mDefaultHeight;
314 
315     // mUserWidth, if non-zero, is an application-specified override
316     // of mDefaultWidth.  This is lower priority than the width set by
317     // native_window_set_buffers_dimensions.
318     uint32_t mUserWidth;
319 
320     // mUserHeight, if non-zero, is an application-specified override
321     // of mDefaultHeight.  This is lower priority than the height set
322     // by native_window_set_buffers_dimensions.
323     uint32_t mUserHeight;
324 
325     // mTransformHint is the transform probably applied to buffers of this
326     // window. this is only a hint, actual transform may differ.
327     uint32_t mTransformHint;
328 
329     // mProducerControlledByApp whether this buffer producer is controlled
330     // by the application
331     bool mProducerControlledByApp;
332 
333     // mSwapIntervalZero set if we should drop buffers at queue() time to
334     // achieve an asynchronous swap interval
335     bool mSwapIntervalZero;
336 
337     // mConsumerRunningBehind whether the consumer is running more than
338     // one buffer behind the producer.
339     mutable bool mConsumerRunningBehind;
340 
341     // mMutex is the mutex used to prevent concurrent access to the member
342     // variables of Surface objects. It must be locked whenever the
343     // member variables are accessed.
344     mutable Mutex mMutex;
345 
346     // must be used from the lock/unlock thread
347     sp<GraphicBuffer>           mLockedBuffer;
348     sp<GraphicBuffer>           mPostedBuffer;
349     bool                        mConnectedToCpu;
350 
351     // When a CPU producer is attached, this reflects the region that the
352     // producer wished to update as well as whether the Surface was able to copy
353     // the previous buffer back to allow a partial update.
354     //
355     // When a non-CPU producer is attached, this reflects the surface damage
356     // (the change since the previous frame) passed in by the producer.
357     Region mDirtyRegion;
358 
359     // Stores the current generation number. See setGenerationNumber and
360     // IGraphicBufferProducer::setGenerationNumber for more information.
361     uint32_t mGenerationNumber;
362 
363     // Caches the values that have been passed to the producer.
364     bool mSharedBufferMode;
365     bool mAutoRefresh;
366 
367     // If in shared buffer mode and auto refresh is enabled, store the shared
368     // buffer slot and return it for all calls to queue/dequeue without going
369     // over Binder.
370     int mSharedBufferSlot;
371 
372     // This is true if the shared buffer has already been queued/canceled. It's
373     // used to prevent a mismatch between the number of queue/dequeue calls.
374     bool mSharedBufferHasBeenQueued;
375 
376     // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries
377     nsecs_t mLastDequeueDuration = 0;
378     nsecs_t mLastQueueDuration = 0;
379 
380     Condition mQueueBufferCondition;
381 
382     uint64_t mNextFrameNumber;
383 };
384 
385 namespace view {
386 
387 /**
388  * A simple holder for an IGraphicBufferProducer, to match the managed-side
389  * android.view.Surface parcelable behavior.
390  *
391  * This implements android/view/Surface.aidl
392  *
393  * TODO: Convert IGraphicBufferProducer into AIDL so that it can be directly
394  * used in managed Binder calls.
395  */
396 class Surface : public Parcelable {
397   public:
398 
399     String16 name;
400     sp<IGraphicBufferProducer> graphicBufferProducer;
401 
402     virtual status_t writeToParcel(Parcel* parcel) const override;
403     virtual status_t readFromParcel(const Parcel* parcel) override;
404 
405     // nameAlreadyWritten set to true by Surface.java, because it splits
406     // Parceling itself between managed and native code, so it only wants a part
407     // of the full parceling to happen on its native side.
408     status_t writeToParcel(Parcel* parcel, bool nameAlreadyWritten) const;
409 
410     // nameAlreadyRead set to true by Surface.java, because it splits
411     // Parceling itself between managed and native code, so it only wants a part
412     // of the full parceling to happen on its native side.
413     status_t readFromParcel(const Parcel* parcel, bool nameAlreadyRead);
414 
415   private:
416 
417     static String16 readMaybeEmptyString16(const Parcel* parcel);
418 };
419 
420 } // namespace view
421 
422 }; // namespace android
423 
424 #endif  // ANDROID_GUI_SURFACE_H
425