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Searched defs:i915 (Results 1 – 25 of 31) sorted by relevance

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/external/mesa3d/src/gallium/drivers/i915/
Di915_state_emit.c53 validate_flush(struct i915_context *i915, unsigned *batch_space) in validate_flush()
59 emit_flush(struct i915_context *i915) in emit_flush()
110 emit_invariant(struct i915_context *i915) in emit_invariant()
117 validate_immediate(struct i915_context *i915, unsigned *batch_space) in validate_immediate()
132 emit_immediate(struct i915_context *i915) in emit_immediate()
178 validate_dynamic(struct i915_context *i915, unsigned *batch_space) in validate_dynamic()
184 emit_dynamic(struct i915_context *i915) in emit_dynamic()
194 validate_static(struct i915_context *i915, unsigned *batch_space) in validate_static()
218 emit_static(struct i915_context *i915) in emit_static()
245 validate_map(struct i915_context *i915, unsigned *batch_space) in validate_map()
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Di915_state_dynamic.c49 static INLINE void set_dynamic(struct i915_context *i915, in set_dynamic()
63 static INLINE void set_dynamic_array(struct i915_context *i915, in set_dynamic_array()
86 static void upload_MODES4(struct i915_context *i915) in upload_MODES4()
111 static void upload_BFO(struct i915_context *i915) in upload_BFO()
134 static void upload_BLENDCOLOR(struct i915_context *i915) in upload_BLENDCOLOR()
165 static void upload_IAB(struct i915_context *i915) in upload_IAB()
182 static void upload_DEPTHSCALE(struct i915_context *i915) in upload_DEPTHSCALE()
207 static void upload_STIPPLE(struct i915_context *i915) in upload_STIPPLE()
251 static void upload_SCISSOR_ENABLE( struct i915_context *i915 ) in upload_SCISSOR_ENABLE()
267 static void upload_SCISSOR_RECT(struct i915_context *i915) in upload_SCISSOR_RECT()
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Di915_state_immediate.c42 static INLINE void set_immediate(struct i915_context *i915, in set_immediate()
59 static void upload_S0S1(struct i915_context *i915) in upload_S0S1()
97 static void upload_S2S4(struct i915_context *i915) in upload_S2S4()
125 static void upload_S5(struct i915_context *i915) in upload_S5()
160 static void upload_S6(struct i915_context *i915) in upload_S6()
190 static void upload_S7(struct i915_context *i915) in upload_S7()
221 static void update_immediate(struct i915_context *i915) in update_immediate()
Di915_state.c179 struct i915_context *i915 = i915_context(pipe); in i915_bind_blend_state() local
198 struct i915_context *i915 = i915_context(pipe); in i915_set_blend_color() local
211 struct i915_context *i915 = i915_context(pipe); in i915_set_stencil_ref() local
297 struct i915_context *i915 = i915_context(pipe); in i915_fixup_bind_sampler_states() local
310 struct i915_context *i915 = i915_context(pipe); in i915_bind_vertex_sampler_states() local
338 struct i915_context *i915 = i915_context(pipe); in i915_bind_fragment_sampler_states() local
367 i915_prepare_vertex_sampling(struct i915_context *i915) in i915_prepare_vertex_sampling()
420 i915_cleanup_vertex_sampling(struct i915_context *i915) in i915_cleanup_vertex_sampling()
530 struct i915_context *i915 = i915_context(pipe); in i915_bind_depth_stencil_state() local
550 struct i915_context *i915 = i915_context(pipe); in i915_set_scissor_state() local
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Di915_prim_vbuf.c63 struct i915_context *i915; member
118 struct i915_context *i915 = i915_render->i915; in i915_vbuf_update_vbo_state() local
139 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_get_vertex_info() local
158 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_reserve() local
180 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_new_buf() local
266 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_map_vertices() local
284 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_unmap_vertices() local
388 struct i915_context *i915 = i915_render->i915; in draw_arrays_generate_indices() local
453 struct i915_context *i915 = i915_render->i915; in draw_arrays_fallback() local
500 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_draw_arrays() local
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Di915_flush.c44 struct i915_context *i915 = i915_context(pipe); in i915_flush_pipe() local
60 void i915_init_flush_functions( struct i915_context *i915 ) in i915_init_flush_functions()
69 void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence) in i915_flush()
Di915_context.c54 struct i915_context *i915 = i915_context(pipe); in i915_draw_vbo() local
116 struct i915_context *i915 = i915_context(pipe); in i915_destroy() local
144 struct i915_context *i915; in i915_create_context() local
Di915_state_fpc.c35 static void update_hw_constants(struct i915_context *i915) in update_hw_constants()
50 static void update_fs(struct i915_context *i915) in update_fs()
Di915_state_sampler.c82 static void update_sampler(struct i915_context *i915, in update_sampler()
144 static void update_samplers(struct i915_context *i915) in update_samplers()
294 static void update_map(struct i915_context *i915, in update_map()
344 static void update_maps(struct i915_context *i915) in update_maps()
Di915_prim_emit.c48 struct i915_context *i915; member
69 emit_hw_vertex( struct i915_context *i915, in emit_hw_vertex()
133 struct i915_context *i915 = setup_stage(stage)->i915; in emit_prim() local
211 struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ) in i915_draw_render_stage()
Di915_state_derived.c57 static void calculate_vertex_layout(struct i915_context *i915) in calculate_vertex_layout()
208 void i915_update_derived(struct i915_context *i915) in i915_update_derived()
Di915_surface.c53 struct i915_context *i915 = i915_context(pipe); in i915_surface_copy_render() local
100 struct i915_context *i915 = i915_context(pipe); in i915_clear_render_target_render() local
132 struct i915_context *i915 = i915_context(pipe); in i915_clear_depth_stencil_render() local
317 i915_init_surface_functions(struct i915_context *i915) in i915_init_surface_functions()
Di915_blit.c36 i915_fill_blit(struct i915_context *i915, in i915_fill_blit()
89 i915_copy_blit(struct i915_context *i915, in i915_copy_blit()
Di915_clear.c49 struct i915_context *i915 = i915_context(pipe); in i915_clear_emit() local
233 struct i915_context *i915 = i915_context(pipe); in i915_clear_render() local
Di915_resource_buffer.c70 struct i915_context *i915 = i915_context(pipe); in i915_get_transfer() local
91 struct i915_context *i915 = i915_context(pipe); in i915_transfer_destroy() local
Di915_state_static.c95 static void update_framebuffer(struct i915_context *i915) in update_framebuffer()
198 static void update_dst_buf_vars(struct i915_context *i915) in update_dst_buf_vars()
Di915_resource.c32 i915_init_resource_functions(struct i915_context *i915 ) in i915_init_resource_functions()
Di915_fpc_translate.c1217 i915_init_compile(struct i915_context *i915, in i915_init_compile()
1264 i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p) in i915_fini_compile()
1360 i915_translate_fragment_program( struct i915_context *i915, in i915_translate_fragment_program()
Di915_query.c78 i915_init_query_functions(struct i915_context *i915) in i915_init_query_functions()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c54 struct i915_context *i915 = I915_CONTEXT(ctx); in i915_update_stencil() local
180 struct i915_context *i915 = I915_CONTEXT(ctx); in i915AlphaFunc() local
206 struct i915_context *i915 = I915_CONTEXT(ctx); in i915EvalLogicOpBlendState() local
238 struct i915_context *i915 = I915_CONTEXT(ctx); in i915BlendColor() local
286 struct i915_context *i915 = I915_CONTEXT(ctx); in i915UpdateBlendState() local
354 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DepthFunc() local
372 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DepthMask() local
452 struct i915_context *i915 = I915_CONTEXT(ctx); in i915PolygonStipple() local
514 struct i915_context *i915 = I915_CONTEXT(ctx); in i915Scissor() local
554 struct i915_context *i915 = I915_CONTEXT(ctx); in i915LogicOp() local
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Di915_vtbl.c56 struct i915_context *i915 = i915_context(&intel->ctx); in i915_render_prevalidate() local
71 struct i915_context *i915 = i915_context(&intel->ctx); in i915_reduced_primitive_state() local
105 struct i915_context *i915 = i915_context(&intel->ctx); in i915_check_vertex_size() local
292 struct i915_context *i915 = i915_context(&intel->ctx); in i915_emit_state() local
511 struct i915_context *i915 = i915_context(&intel->ctx); in i915_destroy_context() local
580 struct i915_context *i915 = i915_context(&intel->ctx); in i915_set_draw_region() local
690 i915_update_color_write_enable(struct i915_context *i915, bool enable) in i915_update_color_write_enable()
716 struct i915_context *i915 = (struct i915_context *)intel; in i915_update_draw_buffer() local
827 struct i915_context *i915 = i915_context(&intel->ctx); in i915_new_batch() local
844 struct i915_context *i915 = i915_context(&intel->ctx); in i915_assert_not_dirty() local
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Di915_fragprog.c1174 struct i915_context *i915 = I915_CONTEXT(p->ctx); in translate_program() local
1214 struct i915_context *i915 = I915_CONTEXT(ctx); in i915BindProgram() local
1265 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DeleteProgram() local
1317 struct i915_context *i915 = i915_context(&intel->ctx); in i915_update_program() local
1337 i915ValidateFragmentProgram(struct i915_context *i915) in i915ValidateFragmentProgram()
Di915_texstate.c138 struct i915_context *i915 = i915_context(ctx); in i915_update_tex_unit() local
421 struct i915_context *i915 = i915_context(&intel->ctx); in i915UpdateTextureState() local
Di915_context.c155 struct i915_context *i915 = rzalloc(NULL, struct i915_context); in i915CreateContext() local
/external/mesa3d/src/mesa/drivers/dri/
DMakefile.am8 SUBDIRS+=i915 subdir

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