Searched defs:isAttached (Results 1 – 8 of 8) sorted by relevance
43 bool isAttached = false; in UseOpenGL2() local100 bool isAttached = false; in ~AndroidNativeOpenGl2Renderer() local146 bool isAttached = false; in Init() local250 bool isAttached = false; in ~AndroidNativeOpenGl2Channel() local298 bool isAttached = false; in Init() local
43 bool isAttached = false; in ~AndroidSurfaceViewRenderer() local100 bool isAttached = false; in Init() local251 bool isAttached = false; in ~AndroidSurfaceViewChannel() local318 bool isAttached = false; in Init() local
29 boolean isAttached (); in isAttached() method
137 public void setAttached(boolean isAttached) { in setAttached()141 public boolean isAttached() { in isAttached() method in ShadowFragment
63 public boolean isAttached () { in isAttached() method in AndroidController
59 bool isAttached() const LLVM_READONLY { in isAttached() function
172 @Override public boolean isAttached() { return false; } in isAttached() method
706 public boolean isAttached () { in isAttached() method in ParticleEmitter