Searched defs:is_opaque (Results 1 – 3 of 3) sorted by relevance
48 unsigned char* output, bool* is_opaque) { in ConvertBetweenBGRAandRGBA()60 unsigned char* rgb, bool* is_opaque) { in ConvertRGBAtoRGB()103 bool is_opaque; member in image_diff_png::__anonbe6eb0fd0211::PngDecoderState122 unsigned char* rgba, bool* is_opaque) { in ConvertRGBtoRGBA()134 unsigned char* bgra, bool* is_opaque) { in ConvertRGBtoBGRA()386 unsigned char* rgb, bool* is_opaque) { in ConvertBGRAtoRGB()
285 static bool is_opaque(const SkPaint& paint, const SkShader::Context* shaderContext) { in is_opaque() function
611 val is_opaque : lltype -> bool val