Home
last modified time | relevance | path

Searched defs:islandId (Results 1 – 4 of 4) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtSimulationIslandManager.cpp181 int islandId; in getIslandId() local
225 int islandId = getUnionFind().getElement(startIslandIndex).m_id; in buildIslands() local
399 int islandId = getUnionFind().getElement(startIslandIndex).m_id; in buildAndProcessIslands() local
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtSimulationIslandManager.java128 …dies, int numBodies, SWIGTYPE_p_p_btPersistentManifold manifolds, int numManifolds, int islandId) { in processIsland()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBodyDynamicsWorld.cpp176 int islandId; in btGetConstraintIslandId2() local
203 int islandId; in btGetMultiBodyConstraintIslandId() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtDiscreteDynamicsWorld.cpp61 int islandId; in btGetConstraintIslandId() local