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Searched defs:light (Results 1 – 25 of 62) sorted by relevance

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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
DEnvironment.java49 public Environment add (BaseLight light) { in add()
61 public Environment add (DirectionalLight light) { in add()
68 public Environment add (PointLight light) { in add()
75 public Environment add (SpotLight light) { in add()
94 public Environment remove (BaseLight light) { in remove()
106 public Environment remove (DirectionalLight light) { in remove()
116 public Environment remove (PointLight light) { in remove()
126 public Environment remove (SpotLight light) { in remove()
/external/vulkan-validation-layers/libs/glm/detail/
Ddummy.cpp46 struct light
48 glm::vec4 ambient; // Acli
49 glm::vec4 diffuse; // Dcli
50 glm::vec4 specular; // Scli
52 glm::vec4 halfVector; // Derived: Hi
53 glm::vec3 spotDirection; // Sdli
54 float spotExponent; // Srli
57 float spotCosCutoff; // Derived: cos(Crli)
59 float constantAttenuation; // K0
60 float linearAttenuation; // K1
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
DLightControl.java67 private Light light; field in LightControl
79 public LightControl(Light light) { in LightControl()
86 public LightControl(Light light, ControlDirection controlDir) { in LightControl()
95 public void setLight(Light light) { in setLight()
122 private void spatialTolight(Light light) { in spatialTolight()
140 private void lightToSpatial(Light light) { in lightToSpatial()
/external/skia/src/effects/
DSkEmbossMaskFilter.cpp16 SkMaskFilter* SkEmbossMaskFilter::Create(SkScalar blurSigma, const Light& light) { in Create()
48 SkEmbossMaskFilter::Light light; in CreateEmboss() local
68 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) in SkEmbossMaskFilter()
108 Light light = fLight; in filterMask() local
128 Light light; in CreateProc() local
DSkLightingImageFilter.cpp81 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in __anon612fee5d0111::DiffuseLightingType
103 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in __anon612fee5d0111::SpecularLightingType
211 const SkImageFilterLight* light, in lightBitmap()
303 const SkImageFilterLight* light, in lightBitmap()
350 SkLightingImageFilterInternal(SkImageFilterLight* light, in SkLightingImageFilterInternal()
540 const SkImageFilterLight* light() const { return fLight; } in light() function in __anon612fee5d0111::GrLightingEffect
567 const SkImageFilterLight* light, in Create()
604 const SkImageFilterLight* light, in Create()
1096 SkLightingImageFilter::SkLightingImageFilter(SkImageFilterLight* light, SkScalar surfaceScale, in SkLightingImageFilter()
1109 SkAutoTUnref<SkImageFilterLight> light(new SkDistantLight(direction, lightColor)); in CreateDistantLitDiffuse() local
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/external/mesa3d/src/mesa/main/
Dlight.c104 struct gl_light *light; in _mesa_light() local
200 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) in _mesa_Lightf()
210 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) in _mesa_Lightfv()
282 _mesa_Lighti( GLenum light, GLenum pname, GLint param ) in _mesa_Lighti()
292 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) in _mesa_Lightiv()
334 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) in _mesa_GetLightfv()
384 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) in _mesa_GetLightiv()
634 struct gl_light *light, *list = &ctx->Light.EnabledList; in _mesa_update_material() local
887 struct gl_light *light; in _mesa_update_lighting() local
949 struct gl_light *light; in compute_light_positions() local
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DLightNode.java54 public LightNode(String name, Light light) { in LightNode()
82 public void setLight(Light light) { in setLight()
/external/skia/src/core/
DSkLightingShader.h34 void add(const SkLight& light) { in add()
52 const SkLight& light(int index) const { in light() function
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h91 struct gl_light *light; in TAG() local
269 struct gl_light *light; in TAG() local
423 const struct gl_light *light = ctx->Light.EnabledList.next; in TAG() local
534 const struct gl_light *light; in TAG() local
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/utils/
DLightFilter.java30 public boolean filter (BaseLight light, Camera camera, Camera mainCamera); in filter()
DNearFarAnalyzer.java31 …public <T extends RenderableProvider> void analyze (BaseLight light, Camera camera, Iterable<T> re… in analyze()
DDirectionalAnalyzer.java31 public Camera analyze (DirectionalLight light, Camera out, Camera mainCamera); in analyze()
DAllLightFilter.java27 public boolean filter (BaseLight light, Camera camera, Camera mainCamera) { in filter()
DFrustumLightFilter.java31 public boolean filter (BaseLight light, Camera camera, Camera mainCamera) { in filter()
DBoundingSphereDirectionalAnalyzer.java33 public Camera analyze (DirectionalLight light, Camera out, Camera mainCamera) { in analyze()
DShadowMapAllocator.java39 public ShadowMapRegion nextResult (BaseLight light); in nextResult()
/external/skia/include/effects/
DSkLightingImageFilter.h50 const SkImageFilterLight* light() const { return fLight.get(); } in light() function
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DPhysicsTestHelper.java41 AmbientLight light = new AmbientLight(); in createPhysicsTestWorld() local
83 AmbientLight light = new AmbientLight(); in createPhysicsTestWorldSoccer() local
/external/clang/test/Index/
Dprint-bitwidth.c10 unsigned light : 1; member
/external/jmonkeyengine/engine/src/test/jme3test/animation/
DTestMotionPath.java138 DirectionalLight light = new DirectionalLight(); in createScene() local
DTestCameraMotionPath.java144 DirectionalLight light = new DirectionalLight(); in createScene() local
/external/jmonkeyengine/engine/src/test/jme3test/post/
DTestPosterization.java110 DirectionalLight light=new DirectionalLight(); in simpleInitApp() local
DTestCrossHatch.java110 DirectionalLight light=new DirectionalLight(); in simpleInitApp() local
DTestBloom.java110 DirectionalLight light=new DirectionalLight(); in simpleInitApp() local
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DTestTexture3D.java74 PointLight light = new PointLight(); in simpleInitApp() local

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