/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 93 uint32_t lod, RsAllocationCubemapFace face) { in GetOffsetPtr() 104 uint32_t xoff, uint32_t yoff, uint32_t lod, in Update2DTexture() 135 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { in Upload2DTexture() local 332 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { in AllocationBuildPointerTable() local 349 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { in AllocationBuildPointerTable() local 521 for (uint32_t lod=0; lod < lodCount; lod++) { in rsdAllocationAdapterOffset() local 871 uint32_t xoff, uint32_t lod, size_t count, in rsdAllocationData1D() 891 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData2D() 922 int lod = 1; in rsdAllocationData2D() local 954 uint32_t lod, in rsdAllocationData3D() [all …]
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/frameworks/rs/ |
D | rsType.h | 84 uint32_t getLODDimX(uint32_t lod) const { in getLODDimX() 88 uint32_t getLODDimY(uint32_t lod) const { in getLODDimY() 92 uint32_t getLODDimZ(uint32_t lod) const { in getLODDimZ()
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D | rsAllocation.cpp | 170 void * Allocation::getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, in getPointer() 192 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data() 209 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data() 216 uint32_t lod, in data() 222 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read() 238 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read() 256 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, in read() 723 void rsi_Allocation1DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t lod, in rsi_Allocation1DData() 730 uint32_t lod, const void *data, size_t sizeBytes, size_t eoff) { in rsi_Allocation1DElementData() 736 uint32_t lod, const void *data, size_t sizeBytes, size_t eoff) { in rsi_AllocationElementData() [all …]
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D | rsType.cpp | 107 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { in compute() local
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D | rsAllocation.h | 95 } lod[android::renderscript::Allocation::MAX_LOD]; member
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/frameworks/base/rs/java/android/renderscript/ |
D | AllocationAdapter.java | 39 void initLOD(int lod) { in initLOD() 103 public void setLOD(int lod) { in setLOD()
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/frameworks/rs/driver/runtime/ |
D | rs_sample.c | 270 rs_data_kind dk, rs_data_type dt, uint32_t lod) { in getBilinearSample1D() 320 rs_data_kind dk, rs_data_type dt, uint32_t lod) { in getBilinearSample2D() 349 rs_data_type dt, uint32_t lod) { in getNearestSample() 386 rs_data_type dt, uint32_t lod) { in getNearestSample() 424 float uv, uint32_t lod) { in sample_LOD_LinearPixel() 456 float uv, uint32_t lod) { in sample_LOD_NearestPixel() 470 float2 uv, uint32_t lod) { in sample_LOD_LinearPixel() 518 float2 uv, uint32_t lod) { in sample_LOD_NearestPixel() 534 rsSample(rs_allocation a, rs_sampler s, float uv, float lod) { in rsSample() 586 rsSample(rs_allocation a, rs_sampler s, float2 uv, float lod) { in rsSample()
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D | rs_structs.h | 69 } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; member
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/frameworks/rs/cpu_ref/ |
D | rsCpuCoreRuntime.h | 34 uint32_t lod; member
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D | rsCpuCore.cpp | 341 uint32_t z = 0, uint32_t lod = 0, in FepPtrSetup()
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/frameworks/native/opengl/libagl/ |
D | TextureObjectManager.cpp | 114 GGLSurface& EGLTextureObject::editMip(int lod) in editMip()
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D | primitives.cpp | 711 int lod = (log2TArea - log2Area + 1) >> 1; in compute_lod() local 735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); in lerp_texcoords() local 792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); in lerp_texcoords_w() local
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/frameworks/base/rs/jni/ |
D | android_renderscript_RenderScript.cpp | 1387 nAllocationData1D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint offset, jint lod, in nAllocationData1D() 1404 jint lod, jint compIdx, jbyteArray data, jint sizeBytes) in nAllocationElementData() 1426 …D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint lod, jint _face, in nAllocationData2D() 1471 …3D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint zoff, jint lod, in nAllocationData3D() 1529 nAllocationRead1D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint offset, jint lod, in nAllocationRead1D() 1546 jint lod, jint compIdx, jbyteArray data, jint sizeBytes) in nAllocationElementRead() 1567 …D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint lod, jint _face, in nAllocationRead2D() 1584 …3D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint zoff, jint lod, in nAllocationRead3D() 1633 jint x, jint y, jint z, jint face, jint lod, in nAllocationAdapterOffset()
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/frameworks/support/v8/renderscript/jni/ |
D | android_renderscript_RenderScript.cpp | 1172 nAllocationData1D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint offset, jint lod, in nAllocationData1D() 1187 jint lod, jint compIdx, jbyteArray data, jint sizeBytes) in nAllocationElementData1D() 1219 …D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint lod, jint _face, in nAllocationData2D() 1258 …3D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint zoff, jint lod, in nAllocationData3D() 1307 nAllocationRead1D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint offset, jint lod, in nAllocationRead1D() 1339 …D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint lod, jint _face, in nAllocationRead2D()
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/frameworks/base/libs/hwui/ |
D | SkiaCanvasProxy.cpp | 369 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &matrix); in onDrawPatch() local
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