1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_FAST_THREAD_H 18 #define ANDROID_AUDIO_FAST_THREAD_H 19 20 #include "Configuration.h" 21 #ifdef CPU_FREQUENCY_STATISTICS 22 #include <cpustats/ThreadCpuUsage.h> 23 #endif 24 #include <utils/Thread.h> 25 #include "FastThreadState.h" 26 27 namespace android { 28 29 // FastThread is the common abstract base class of FastMixer and FastCapture 30 class FastThread : public Thread { 31 32 public: 33 FastThread(const char *cycleMs, const char *loadUs); 34 virtual ~FastThread(); 35 36 private: 37 // implement Thread::threadLoop() 38 virtual bool threadLoop(); 39 40 protected: 41 // callouts to subclass in same lexical order as they were in original FastMixer.cpp 42 // FIXME need comments 43 virtual const FastThreadState *poll() = 0; setLog(NBLog::Writer * logWriter __unused)44 virtual void setLog(NBLog::Writer *logWriter __unused) { } 45 virtual void onIdle() = 0; 46 virtual void onExit() = 0; 47 virtual bool isSubClassCommand(FastThreadState::Command command) = 0; 48 virtual void onStateChange() = 0; 49 virtual void onWork() = 0; 50 51 // FIXME these former local variables need comments 52 const FastThreadState* mPrevious; 53 const FastThreadState* mCurrent; 54 struct timespec mOldTs; 55 bool mOldTsValid; 56 long mSleepNs; // -1: busy wait, 0: sched_yield, > 0: nanosleep 57 long mPeriodNs; // expected period; the time required to render one mix buffer 58 long mUnderrunNs; // underrun likely when write cycle is greater than this value 59 long mOverrunNs; // overrun likely when write cycle is less than this value 60 long mForceNs; // if overrun detected, 61 // force the write cycle to take this much time 62 long mWarmupNsMin; // warmup complete when write cycle is greater than or equal to 63 // this value 64 long mWarmupNsMax; // and less than or equal to this value 65 FastThreadDumpState* mDummyDumpState; 66 FastThreadDumpState* mDumpState; 67 bool mIgnoreNextOverrun; // used to ignore initial overrun and first after an 68 // underrun 69 #ifdef FAST_THREAD_STATISTICS 70 struct timespec mOldLoad; // previous value of clock_gettime(CLOCK_THREAD_CPUTIME_ID) 71 bool mOldLoadValid; // whether oldLoad is valid 72 uint32_t mBounds; 73 bool mFull; // whether we have collected at least mSamplingN samples 74 #ifdef CPU_FREQUENCY_STATISTICS 75 ThreadCpuUsage mTcu; // for reading the current CPU clock frequency in kHz 76 #endif 77 #endif 78 unsigned mColdGen; // last observed mColdGen 79 bool mIsWarm; // true means ready to mix, 80 // false means wait for warmup before mixing 81 struct timespec mMeasuredWarmupTs; // how long did it take for warmup to complete 82 uint32_t mWarmupCycles; // counter of number of loop cycles during warmup phase 83 uint32_t mWarmupConsecutiveInRangeCycles; // number of consecutive cycles in range 84 NBLog::Writer mDummyLogWriter; 85 NBLog::Writer* mLogWriter; 86 status_t mTimestampStatus; 87 88 FastThreadState::Command mCommand; 89 bool mAttemptedWrite; 90 91 char mCycleMs[16]; // cycle_ms + suffix 92 char mLoadUs[16]; // load_us + suffix 93 94 }; // class FastThread 95 96 } // android 97 98 #endif // ANDROID_AUDIO_FAST_THREAD_H 99