Searched defs:magic_number (Results 1 – 15 of 15) sorted by relevance
26 int32 magic_number = 0; in IsSTList() local
26 int32 magic_number = 0; in IsSTTable() local
116 int32 magic_number = 0; in IsFstHeader() local131 int32 magic_number = 0; in Read() local
162 int32 magic_number = 0; in Read() local
144 int32 magic_number = 0, file_version = 0; in STListReader() local280 int32 magic_number = 0, file_version = 0; in ReadSTListHeader() local
130 int32 magic_number = 0, file_version = 0; in STTableReader() local335 int32 magic_number = 0, file_version = 0; in ReadSTTableHeader() local
16 __u32 magic_number; /* This must be EXT2_ET_MAGIC_E2IMAGE */ member
212 int32 magic_number = 0; in Read() local
246 int32 magic_number = 0; in Read() local
149 void FontHeaderTable::Builder::SetMagicNumber(int64_t magic_number) { in SetMagicNumber()
43 unsigned long magic_number = 0; variable
290 uint32_t magic_number = GetMagicNumber(); in SanityCheck() local
27 enum enum_type { negative_number = -1, magic_number = 42 }; enumerator
3960 magic_number[MagickPathExtent]; in ReadPNGImage() local4830 magic_number[MagickPathExtent]; in ReadJNGImage() local5039 magic_number[MagickPathExtent]; in ReadMNGImage() local
2326 pcre_uint32 magic_number; member2352 pcre_uint32 magic_number; member