Searched defs:maxDist (Results 1 – 8 of 8) sorted by relevance
61 …onvexPolyhedron hullB, Matrix4 transA, Matrix4 transB, float minDist, float maxDist, btDiscreteCol… in clipHullAgainstHull()65 …on hullA, Matrix4 transA, btVector3Array worldVertsB1, float minDist, float maxDist, btDiscreteCol… in clipFaceAgainstHull()
377 float maxDist = 0; field in Box2DCharacterControllerTest.MovingPlatform379 …atform (float x, float y, float width, float height, float dx, float dy, float da, float maxDist) { in MovingPlatform()
414 …sform& transA, btVertexArray& worldVertsB1, const btScalar minDist, btScalar maxDist,btDiscreteCol… in clipFaceAgainstHull()530 …ransform& transA,const btTransform& transB, const btScalar minDist, btScalar maxDist,btDiscreteCol… in clipHullAgainstHull()
1214 double maxDist; in icvGetCrossRectDirect() local1950 double maxDist = 0; in icvGetCutPiece() local2225 float maxDist = (float)(INT_MIN); in FindLineForEpiline() local3286 float maxDist = (float)(INT_MIN); in FindLine() local3369 float maxDist = (float)(INT_MIN); in FindLineForEpiline() local
1220 double angle=0.0, aoffset=0.0, maxDist, dist; in rpng2_x_load_bg_image() local1992 double angle=0.0, aoffset=0.0, maxDist, dist; in rpng2_x_reload_bg_image() local
971 double angle=0.0, aoffset=0.0, maxDist, dist; in rpng2_win_load_bg_image() local
535 btScalar maxDist = threshold; in processCollision() local
258 static double maxDist(const SkDQuad& quad) { in maxDist() function