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Searched defs:nestingDepth (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1140 …ring loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopVertexTemplate()
1211 …ng loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopFragmentTemplate()
2272 …ddWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth) in ShaderCompilerLoopCase()
2711 …dityType invalidityType, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth) in InvalidShaderCompilerLoopCase()
2978 for (int nestingDepth = 1; nestingDepth <= maxLoopNestingDepth; nestingDepth++) in addShaderCompilationPerformanceCases() local
Des2pShaderOptimizationTests.cpp931 const int nestingDepth = callNestingDepths[nestDepthNdx]; in init() local
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1145 …ring loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopVertexTemplate()
1217 …ng loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopFragmentTemplate()
2292 …ddWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth) in ShaderCompilerLoopCase()
2731 …dityType invalidityType, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth) in InvalidShaderCompilerLoopCase()
2998 for (int nestingDepth = 1; nestingDepth <= maxLoopNestingDepth; nestingDepth++) in addShaderCompilationPerformanceCases() local
Des3pShaderOptimizationTests.cpp942 const int nestingDepth = callNestingDepths[nestDepthNdx]; in init() local
/external/clang/lib/AST/
DItaniumMangle.cpp3584 unsigned nestingDepth = FunctionTypeDepth.getDepth() - parmDepth; in mangleFunctionParam() local