Searched defs:new_state (Results 1 – 10 of 10) sorted by relevance
77 inline ThreadState Thread::SetState(ThreadState new_state) { in SetState()121 inline void Thread::TransitionToSuspendedAndRunCheckpoints(ThreadState new_state) { in TransitionToSuspendedAndRunCheckpoints()161 inline void Thread::TransitionFromRunnableToSuspended(ThreadState new_state) { in TransitionFromRunnableToSuspended()
344 void SetSegmentState(uint32_t new_state) { in SetSegmentState()
514 void InternTable::ChangeWeakRootState(gc::WeakRootState new_state) { in ChangeWeakRootState()519 void InternTable::ChangeWeakRootStateLocked(gc::WeakRootState new_state) { in ChangeWeakRootStateLocked()
121 LockWord::LockState new_state = lock_after.GetState(); in Run() local
1132 ThreadState SetStateUnsafe(ThreadState new_state) { in SetStateUnsafe()
1457 void Runtime::SetStatsEnabled(bool new_state) { in SetStatsEnabled()
2274 uint32_t new_state = old_state ^ 0x07705005; in TEST_F() local
114 void resetGuard(GuardState new_state) { in resetGuard()
103 void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) { in SetAwaitingHandshake()
605 LockWord::LockState new_state = lock_after.GetState(); in TEST_F() local682 LockWord::LockState new_state = lock_after.GetState(); in TestUnlockObject() local