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1 /**************************************************************************
2  *
3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef INTEL_REGIONS_H
29 #define INTEL_REGIONS_H
30 
31 /** @file intel_regions.h
32  *
33  * Structure definitions and prototypes for intel_region handling,
34  * which is the basic structure for rectangular collections of pixels
35  * stored in a drm_intel_bo.
36  */
37 
38 #include <stdbool.h>
39 #include <xf86drm.h>
40 
41 #include "main/mtypes.h"
42 #include "intel_bufmgr.h"
43 
44 #ifdef __cplusplus
45 extern "C" {
46 #endif
47 
48 struct intel_context;
49 struct intel_buffer_object;
50 
51 /**
52  * A layer on top of the bufmgr buffers that adds a few useful things:
53  *
54  * - Refcounting for local buffer references.
55  * - Refcounting for buffer maps
56  * - Buffer dimensions - pitch and height.
57  * - Blitter commands for copying 2D regions between buffers. (really???)
58  */
59 struct intel_region
60 {
61    drm_intel_bo *bo;  /**< buffer manager's buffer */
62    GLuint refcount; /**< Reference count for region */
63    GLuint cpp;      /**< bytes per pixel */
64    GLuint width;    /**< in pixels */
65    GLuint height;   /**< in pixels */
66    GLuint pitch;    /**< in pixels */
67    GLubyte *map;    /**< only non-NULL when region is actually mapped */
68    GLuint map_refcount;  /**< Reference count for mapping */
69 
70    uint32_t tiling; /**< Which tiling mode the region is in */
71 
72    uint32_t name; /**< Global name for the bo */
73    struct intel_screen *screen;
74 };
75 
76 
77 /* Allocate a refcounted region.  Pointers to regions should only be
78  * copied by calling intel_reference_region().
79  */
80 struct intel_region *intel_region_alloc(struct intel_screen *screen,
81                                         uint32_t tiling,
82 					GLuint cpp, GLuint width,
83                                         GLuint height,
84 					bool expect_accelerated_upload);
85 
86 struct intel_region *
87 intel_region_alloc_for_handle(struct intel_screen *screen,
88 			      GLuint cpp,
89 			      GLuint width, GLuint height, GLuint pitch,
90 			      unsigned int handle, const char *name);
91 
92 bool
93 intel_region_flink(struct intel_region *region, uint32_t *name);
94 
95 void intel_region_reference(struct intel_region **dst,
96                             struct intel_region *src);
97 
98 void intel_region_release(struct intel_region **ib);
99 
100 void intel_recreate_static_regions(struct intel_context *intel);
101 
102 /**
103  * Map/unmap regions.  This is refcounted also:
104  *
105  * \param mode  bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
106  */
107 void *intel_region_map(struct intel_context *intel,
108 		       struct intel_region *ib,
109 		       GLbitfield mode);
110 
111 void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
112 
113 /* Copy rectangular sub-regions
114  */
115 bool
116 intel_region_copy(struct intel_context *intel,
117 		  struct intel_region *dest,
118 		  GLuint dest_offset,
119 		  GLuint destx, GLuint desty,
120 		  struct intel_region *src,
121 		  GLuint src_offset,
122 		  GLuint srcx, GLuint srcy, GLuint width, GLuint height,
123 		  bool flip,
124 		  GLenum logicop);
125 
126 void _mesa_copy_rect(GLubyte * dst,
127                 GLuint cpp,
128                 GLuint dst_pitch,
129                 GLuint dst_x,
130                 GLuint dst_y,
131                 GLuint width,
132                 GLuint height,
133                 const GLubyte * src,
134                 GLuint src_pitch, GLuint src_x, GLuint src_y);
135 
136 void
137 intel_region_get_tile_masks(struct intel_region *region,
138                             uint32_t *mask_x, uint32_t *mask_y,
139                             bool map_stencil_as_y_tiled);
140 
141 uint32_t
142 intel_region_get_aligned_offset(struct intel_region *region, uint32_t x,
143                                 uint32_t y, bool map_stencil_as_y_tiled);
144 
145 /**
146  * Used with images created with image_from_names
147  * to help support planar images.
148  */
149 struct intel_image_format {
150    int fourcc;
151    int components;
152    int nplanes;
153    struct {
154       int buffer_index;
155       int width_shift;
156       int height_shift;
157       uint32_t dri_format;
158       int cpp;
159    } planes[3];
160 };
161 
162 struct __DRIimageRec {
163    struct intel_region *region;
164    GLenum internal_format;
165    uint32_t dri_format;
166    GLuint format;
167    uint32_t offset;
168 
169    /*
170     * Need to save these here between calls to
171     * image_from_names and calls to image_from_planar.
172     */
173    uint32_t strides[3];
174    uint32_t offsets[3];
175    struct intel_image_format *planar_format;
176 
177    void *data;
178 };
179 
180 #ifdef __cplusplus
181 }
182 #endif
183 
184 #endif
185