1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_mm.h"
38
39 #include "pipe/p_screen.h"
40
r300_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean dxtc_swizzle)41 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
42 const unsigned char *swizzle_view,
43 boolean dxtc_swizzle)
44 {
45 unsigned i;
46 unsigned char swizzle[4];
47 unsigned result = 0;
48 const uint32_t swizzle_shift[4] = {
49 R300_TX_FORMAT_R_SHIFT,
50 R300_TX_FORMAT_G_SHIFT,
51 R300_TX_FORMAT_B_SHIFT,
52 R300_TX_FORMAT_A_SHIFT
53 };
54 uint32_t swizzle_bit[4] = {
55 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
56 R300_TX_FORMAT_Y,
57 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
58 R300_TX_FORMAT_W
59 };
60
61 if (swizzle_view) {
62 /* Combine two sets of swizzles. */
63 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
64 } else {
65 memcpy(swizzle, swizzle_format, 4);
66 }
67
68 /* Get swizzle. */
69 for (i = 0; i < 4; i++) {
70 switch (swizzle[i]) {
71 case UTIL_FORMAT_SWIZZLE_Y:
72 result |= swizzle_bit[1] << swizzle_shift[i];
73 break;
74 case UTIL_FORMAT_SWIZZLE_Z:
75 result |= swizzle_bit[2] << swizzle_shift[i];
76 break;
77 case UTIL_FORMAT_SWIZZLE_W:
78 result |= swizzle_bit[3] << swizzle_shift[i];
79 break;
80 case UTIL_FORMAT_SWIZZLE_0:
81 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
82 break;
83 case UTIL_FORMAT_SWIZZLE_1:
84 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
85 break;
86 default: /* UTIL_FORMAT_SWIZZLE_X */
87 result |= swizzle_bit[0] << swizzle_shift[i];
88 }
89 }
90 return result;
91 }
92
93 /* Translate a pipe_format into a useful texture format for sampling.
94 *
95 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
96 * but the majority of them is translated in a generic way, automatically
97 * supporting all the formats hw can support.
98 *
99 * R300_EASY_TX_FORMAT swizzles the texture.
100 * Note the signature of R300_EASY_TX_FORMAT:
101 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
102 *
103 * The FORMAT specifies how the texture sampler will treat the texture, and
104 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
r300_translate_texformat(enum pipe_format format,const unsigned char * swizzle_view,boolean is_r500,boolean dxtc_swizzle)105 uint32_t r300_translate_texformat(enum pipe_format format,
106 const unsigned char *swizzle_view,
107 boolean is_r500,
108 boolean dxtc_swizzle)
109 {
110 uint32_t result = 0;
111 const struct util_format_description *desc;
112 unsigned i;
113 boolean uniform = TRUE;
114 const uint32_t sign_bit[4] = {
115 R300_TX_FORMAT_SIGNED_W,
116 R300_TX_FORMAT_SIGNED_Z,
117 R300_TX_FORMAT_SIGNED_Y,
118 R300_TX_FORMAT_SIGNED_X,
119 };
120
121 desc = util_format_description(format);
122
123 /* Colorspace (return non-RGB formats directly). */
124 switch (desc->colorspace) {
125 /* Depth stencil formats.
126 * Swizzles are added in r300_merge_textures_and_samplers. */
127 case UTIL_FORMAT_COLORSPACE_ZS:
128 switch (format) {
129 case PIPE_FORMAT_Z16_UNORM:
130 return R300_TX_FORMAT_X16;
131 case PIPE_FORMAT_X8Z24_UNORM:
132 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
133 if (is_r500)
134 return R500_TX_FORMAT_Y8X24;
135 else
136 return R300_TX_FORMAT_Y16X16;
137 default:
138 return ~0; /* Unsupported. */
139 }
140
141 /* YUV formats. */
142 case UTIL_FORMAT_COLORSPACE_YUV:
143 result |= R300_TX_FORMAT_YUV_TO_RGB;
144
145 switch (format) {
146 case PIPE_FORMAT_UYVY:
147 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
148 case PIPE_FORMAT_YUYV:
149 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
150 default:
151 return ~0; /* Unsupported/unknown. */
152 }
153
154 /* Add gamma correction. */
155 case UTIL_FORMAT_COLORSPACE_SRGB:
156 result |= R300_TX_FORMAT_GAMMA;
157 break;
158
159 default:
160 switch (format) {
161 /* Same as YUV but without the YUR->RGB conversion. */
162 case PIPE_FORMAT_R8G8_B8G8_UNORM:
163 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
164 case PIPE_FORMAT_G8R8_G8B8_UNORM:
165 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
166 default:;
167 }
168 }
169
170 /* Add swizzling. */
171 /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
172 if (format != PIPE_FORMAT_RGTC1_SNORM &&
173 format != PIPE_FORMAT_LATC1_SNORM) {
174 if (util_format_is_compressed(format) &&
175 dxtc_swizzle &&
176 format != PIPE_FORMAT_RGTC2_UNORM &&
177 format != PIPE_FORMAT_RGTC2_SNORM &&
178 format != PIPE_FORMAT_LATC2_UNORM &&
179 format != PIPE_FORMAT_LATC2_SNORM) {
180 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
181 TRUE);
182 } else {
183 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
184 FALSE);
185 }
186 }
187
188 /* S3TC formats. */
189 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
190 if (!util_format_s3tc_enabled) {
191 return ~0; /* Unsupported. */
192 }
193
194 switch (format) {
195 case PIPE_FORMAT_DXT1_RGB:
196 case PIPE_FORMAT_DXT1_RGBA:
197 case PIPE_FORMAT_DXT1_SRGB:
198 case PIPE_FORMAT_DXT1_SRGBA:
199 return R300_TX_FORMAT_DXT1 | result;
200 case PIPE_FORMAT_DXT3_RGBA:
201 case PIPE_FORMAT_DXT3_SRGBA:
202 return R300_TX_FORMAT_DXT3 | result;
203 case PIPE_FORMAT_DXT5_RGBA:
204 case PIPE_FORMAT_DXT5_SRGBA:
205 return R300_TX_FORMAT_DXT5 | result;
206 default:
207 return ~0; /* Unsupported/unknown. */
208 }
209 }
210
211 /* RGTC formats. */
212 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
213 switch (format) {
214 case PIPE_FORMAT_RGTC1_SNORM:
215 case PIPE_FORMAT_LATC1_SNORM:
216 case PIPE_FORMAT_LATC1_UNORM:
217 case PIPE_FORMAT_RGTC1_UNORM:
218 return R500_TX_FORMAT_ATI1N | result;
219
220 case PIPE_FORMAT_RGTC2_SNORM:
221 case PIPE_FORMAT_LATC2_SNORM:
222 result |= sign_bit[1] | sign_bit[0];
223 case PIPE_FORMAT_RGTC2_UNORM:
224 case PIPE_FORMAT_LATC2_UNORM:
225 return R400_TX_FORMAT_ATI2N | result;
226
227 default:
228 return ~0; /* Unsupported/unknown. */
229 }
230 }
231
232 /* This is truly a special format.
233 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
234 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
235 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
236 return R300_TX_FORMAT_CxV8U8 | result;
237 }
238
239 /* Integer and fixed-point 16.16 textures are not supported. */
240 for (i = 0; i < 4; i++) {
241 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
242 ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
243 desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
244 (!desc->channel[i].normalized ||
245 desc->channel[i].pure_integer))) {
246 return ~0; /* Unsupported/unknown. */
247 }
248 }
249
250 /* Add sign. */
251 for (i = 0; i < desc->nr_channels; i++) {
252 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
253 result |= sign_bit[i];
254 }
255 }
256
257 /* See whether the components are of the same size. */
258 for (i = 1; i < desc->nr_channels; i++) {
259 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
260 }
261
262 /* Non-uniform formats. */
263 if (!uniform) {
264 switch (desc->nr_channels) {
265 case 3:
266 if (desc->channel[0].size == 5 &&
267 desc->channel[1].size == 6 &&
268 desc->channel[2].size == 5) {
269 return R300_TX_FORMAT_Z5Y6X5 | result;
270 }
271 if (desc->channel[0].size == 5 &&
272 desc->channel[1].size == 5 &&
273 desc->channel[2].size == 6) {
274 return R300_TX_FORMAT_Z6Y5X5 | result;
275 }
276 if (desc->channel[0].size == 2 &&
277 desc->channel[1].size == 3 &&
278 desc->channel[2].size == 3) {
279 return R300_TX_FORMAT_Z3Y3X2 | result;
280 }
281 return ~0; /* Unsupported/unknown. */
282
283 case 4:
284 if (desc->channel[0].size == 5 &&
285 desc->channel[1].size == 5 &&
286 desc->channel[2].size == 5 &&
287 desc->channel[3].size == 1) {
288 return R300_TX_FORMAT_W1Z5Y5X5 | result;
289 }
290 if (desc->channel[0].size == 10 &&
291 desc->channel[1].size == 10 &&
292 desc->channel[2].size == 10 &&
293 desc->channel[3].size == 2) {
294 return R300_TX_FORMAT_W2Z10Y10X10 | result;
295 }
296 }
297 return ~0; /* Unsupported/unknown. */
298 }
299
300 /* Find the first non-VOID channel. */
301 for (i = 0; i < 4; i++) {
302 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
303 break;
304 }
305 }
306
307 if (i == 4)
308 return ~0; /* Unsupported/unknown. */
309
310 /* And finally, uniform formats. */
311 switch (desc->channel[i].type) {
312 case UTIL_FORMAT_TYPE_UNSIGNED:
313 case UTIL_FORMAT_TYPE_SIGNED:
314 if (!desc->channel[i].normalized &&
315 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
316 return ~0;
317 }
318
319 switch (desc->channel[i].size) {
320 case 4:
321 switch (desc->nr_channels) {
322 case 2:
323 return R300_TX_FORMAT_Y4X4 | result;
324 case 4:
325 return R300_TX_FORMAT_W4Z4Y4X4 | result;
326 }
327 return ~0;
328
329 case 8:
330 switch (desc->nr_channels) {
331 case 1:
332 return R300_TX_FORMAT_X8 | result;
333 case 2:
334 return R300_TX_FORMAT_Y8X8 | result;
335 case 4:
336 return R300_TX_FORMAT_W8Z8Y8X8 | result;
337 }
338 return ~0;
339
340 case 16:
341 switch (desc->nr_channels) {
342 case 1:
343 return R300_TX_FORMAT_X16 | result;
344 case 2:
345 return R300_TX_FORMAT_Y16X16 | result;
346 case 4:
347 return R300_TX_FORMAT_W16Z16Y16X16 | result;
348 }
349 }
350 return ~0;
351
352 case UTIL_FORMAT_TYPE_FLOAT:
353 switch (desc->channel[i].size) {
354 case 16:
355 switch (desc->nr_channels) {
356 case 1:
357 return R300_TX_FORMAT_16F | result;
358 case 2:
359 return R300_TX_FORMAT_16F_16F | result;
360 case 4:
361 return R300_TX_FORMAT_16F_16F_16F_16F | result;
362 }
363 return ~0;
364
365 case 32:
366 switch (desc->nr_channels) {
367 case 1:
368 return R300_TX_FORMAT_32F | result;
369 case 2:
370 return R300_TX_FORMAT_32F_32F | result;
371 case 4:
372 return R300_TX_FORMAT_32F_32F_32F_32F | result;
373 }
374 }
375 }
376
377 return ~0; /* Unsupported/unknown. */
378 }
379
r500_tx_format_msb_bit(enum pipe_format format)380 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
381 {
382 switch (format) {
383 case PIPE_FORMAT_RGTC1_UNORM:
384 case PIPE_FORMAT_RGTC1_SNORM:
385 case PIPE_FORMAT_LATC1_UNORM:
386 case PIPE_FORMAT_LATC1_SNORM:
387 case PIPE_FORMAT_X8Z24_UNORM:
388 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
389 return R500_TXFORMAT_MSB;
390 default:
391 return 0;
392 }
393 }
394
395 /* Buffer formats. */
396
397 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
398 * output. For the swizzling of the targets, check the shader's format. */
r300_translate_colorformat(enum pipe_format format)399 static uint32_t r300_translate_colorformat(enum pipe_format format)
400 {
401 switch (format) {
402 /* 8-bit buffers. */
403 case PIPE_FORMAT_A8_UNORM:
404 case PIPE_FORMAT_A8_SNORM:
405 case PIPE_FORMAT_I8_UNORM:
406 case PIPE_FORMAT_I8_SNORM:
407 case PIPE_FORMAT_L8_UNORM:
408 case PIPE_FORMAT_L8_SNORM:
409 case PIPE_FORMAT_R8_UNORM:
410 case PIPE_FORMAT_R8_SNORM:
411 return R300_COLOR_FORMAT_I8;
412
413 /* 16-bit buffers. */
414 case PIPE_FORMAT_L8A8_UNORM:
415 case PIPE_FORMAT_L8A8_SNORM:
416 case PIPE_FORMAT_R8G8_UNORM:
417 case PIPE_FORMAT_R8G8_SNORM:
418 /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
419 case PIPE_FORMAT_A16_UNORM:
420 case PIPE_FORMAT_A16_SNORM:
421 case PIPE_FORMAT_A16_FLOAT:
422 case PIPE_FORMAT_L16_UNORM:
423 case PIPE_FORMAT_L16_SNORM:
424 case PIPE_FORMAT_L16_FLOAT:
425 case PIPE_FORMAT_I16_UNORM:
426 case PIPE_FORMAT_I16_SNORM:
427 case PIPE_FORMAT_I16_FLOAT:
428 case PIPE_FORMAT_R16_UNORM:
429 case PIPE_FORMAT_R16_SNORM:
430 case PIPE_FORMAT_R16_FLOAT:
431 return R300_COLOR_FORMAT_UV88;
432
433 case PIPE_FORMAT_B5G6R5_UNORM:
434 return R300_COLOR_FORMAT_RGB565;
435
436 case PIPE_FORMAT_B5G5R5A1_UNORM:
437 case PIPE_FORMAT_B5G5R5X1_UNORM:
438 return R300_COLOR_FORMAT_ARGB1555;
439
440 case PIPE_FORMAT_B4G4R4A4_UNORM:
441 case PIPE_FORMAT_B4G4R4X4_UNORM:
442 return R300_COLOR_FORMAT_ARGB4444;
443
444 /* 32-bit buffers. */
445 case PIPE_FORMAT_B8G8R8A8_UNORM:
446 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
447 case PIPE_FORMAT_B8G8R8X8_UNORM:
448 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
449 case PIPE_FORMAT_R8G8B8A8_UNORM:
450 case PIPE_FORMAT_R8G8B8A8_SNORM:
451 case PIPE_FORMAT_R8G8B8X8_UNORM:
452 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
453 /* These formats work fine with ARGB8888 if US_OUT_FMT is set
454 * correctly. */
455 case PIPE_FORMAT_R16G16_UNORM:
456 case PIPE_FORMAT_R16G16_SNORM:
457 case PIPE_FORMAT_R16G16_FLOAT:
458 case PIPE_FORMAT_L16A16_UNORM:
459 case PIPE_FORMAT_L16A16_SNORM:
460 case PIPE_FORMAT_L16A16_FLOAT:
461 case PIPE_FORMAT_A32_FLOAT:
462 case PIPE_FORMAT_L32_FLOAT:
463 case PIPE_FORMAT_I32_FLOAT:
464 case PIPE_FORMAT_R32_FLOAT:
465 return R300_COLOR_FORMAT_ARGB8888;
466
467 case PIPE_FORMAT_R10G10B10A2_UNORM:
468 case PIPE_FORMAT_R10G10B10X2_SNORM:
469 case PIPE_FORMAT_B10G10R10A2_UNORM:
470 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
471
472 /* 64-bit buffers. */
473 case PIPE_FORMAT_R16G16B16A16_UNORM:
474 case PIPE_FORMAT_R16G16B16A16_SNORM:
475 case PIPE_FORMAT_R16G16B16A16_FLOAT:
476 /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
477 * correctly. */
478 case PIPE_FORMAT_R32G32_FLOAT:
479 case PIPE_FORMAT_L32A32_FLOAT:
480 return R300_COLOR_FORMAT_ARGB16161616;
481
482 /* 128-bit buffers. */
483 case PIPE_FORMAT_R32G32B32A32_FLOAT:
484 return R300_COLOR_FORMAT_ARGB32323232;
485
486 /* YUV buffers. */
487 case PIPE_FORMAT_UYVY:
488 return R300_COLOR_FORMAT_YVYU;
489 case PIPE_FORMAT_YUYV:
490 return R300_COLOR_FORMAT_VYUY;
491 default:
492 return ~0; /* Unsupported. */
493 }
494 }
495
496 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
r300_translate_zsformat(enum pipe_format format)497 static uint32_t r300_translate_zsformat(enum pipe_format format)
498 {
499 switch (format) {
500 /* 16-bit depth, no stencil */
501 case PIPE_FORMAT_Z16_UNORM:
502 return R300_DEPTHFORMAT_16BIT_INT_Z;
503 /* 24-bit depth, ignored stencil */
504 case PIPE_FORMAT_X8Z24_UNORM:
505 /* 24-bit depth, 8-bit stencil */
506 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
507 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
508 default:
509 return ~0; /* Unsupported. */
510 }
511 }
512
513 /* Shader output formats. This is essentially the swizzle from the shader
514 * to the RB3D block.
515 *
516 * Note that formats are stored from C3 to C0. */
r300_translate_out_fmt(enum pipe_format format)517 static uint32_t r300_translate_out_fmt(enum pipe_format format)
518 {
519 uint32_t modifier = 0;
520 unsigned i;
521 const struct util_format_description *desc;
522 boolean uniform_sign;
523
524 desc = util_format_description(format);
525
526 /* Find the first non-VOID channel. */
527 for (i = 0; i < 4; i++) {
528 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
529 break;
530 }
531 }
532
533 if (i == 4)
534 return ~0; /* Unsupported/unknown. */
535
536 /* Specifies how the shader output is written to the fog unit. */
537 switch (desc->channel[i].type) {
538 case UTIL_FORMAT_TYPE_FLOAT:
539 switch (desc->channel[i].size) {
540 case 32:
541 switch (desc->nr_channels) {
542 case 1:
543 modifier |= R300_US_OUT_FMT_C_32_FP;
544 break;
545 case 2:
546 modifier |= R300_US_OUT_FMT_C2_32_FP;
547 break;
548 case 4:
549 modifier |= R300_US_OUT_FMT_C4_32_FP;
550 break;
551 }
552 break;
553
554 case 16:
555 switch (desc->nr_channels) {
556 case 1:
557 modifier |= R300_US_OUT_FMT_C_16_FP;
558 break;
559 case 2:
560 modifier |= R300_US_OUT_FMT_C2_16_FP;
561 break;
562 case 4:
563 modifier |= R300_US_OUT_FMT_C4_16_FP;
564 break;
565 }
566 break;
567 }
568 break;
569
570 default:
571 switch (desc->channel[i].size) {
572 case 16:
573 switch (desc->nr_channels) {
574 case 1:
575 modifier |= R300_US_OUT_FMT_C_16;
576 break;
577 case 2:
578 modifier |= R300_US_OUT_FMT_C2_16;
579 break;
580 case 4:
581 modifier |= R300_US_OUT_FMT_C4_16;
582 break;
583 }
584 break;
585
586 case 10:
587 modifier |= R300_US_OUT_FMT_C4_10;
588 break;
589
590 default:
591 /* C4_8 seems to be used for the formats whose pixel size
592 * is <= 32 bits. */
593 modifier |= R300_US_OUT_FMT_C4_8;
594 break;
595 }
596 }
597
598 /* Add sign. */
599 uniform_sign = TRUE;
600 for (i = 0; i < desc->nr_channels; i++)
601 if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
602 uniform_sign = FALSE;
603
604 if (uniform_sign)
605 modifier |= R300_OUT_SIGN(0xf);
606
607 /* Add swizzles and return. */
608 switch (format) {
609 /*** Special cases (non-standard channel mapping) ***/
610
611 /* X8
612 * COLORFORMAT_I8 stores the Z component (C2). */
613 case PIPE_FORMAT_A8_UNORM:
614 case PIPE_FORMAT_A8_SNORM:
615 return modifier | R300_C2_SEL_A;
616 case PIPE_FORMAT_I8_UNORM:
617 case PIPE_FORMAT_I8_SNORM:
618 case PIPE_FORMAT_L8_UNORM:
619 case PIPE_FORMAT_L8_SNORM:
620 case PIPE_FORMAT_R8_UNORM:
621 case PIPE_FORMAT_R8_SNORM:
622 return modifier | R300_C2_SEL_R;
623
624 /* X8Y8
625 * COLORFORMAT_UV88 stores ZX (C2 and C0). */
626 case PIPE_FORMAT_L8A8_SNORM:
627 case PIPE_FORMAT_L8A8_UNORM:
628 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
629 case PIPE_FORMAT_R8G8_SNORM:
630 case PIPE_FORMAT_R8G8_UNORM:
631 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
632
633 /* X32Y32
634 * ARGB16161616 stores XZ for RG32F */
635 case PIPE_FORMAT_R32G32_FLOAT:
636 return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
637
638 /*** Generic cases (standard channel mapping) ***/
639
640 /* BGRA outputs. */
641 case PIPE_FORMAT_B5G6R5_UNORM:
642 case PIPE_FORMAT_B5G5R5A1_UNORM:
643 case PIPE_FORMAT_B5G5R5X1_UNORM:
644 case PIPE_FORMAT_B4G4R4A4_UNORM:
645 case PIPE_FORMAT_B4G4R4X4_UNORM:
646 case PIPE_FORMAT_B8G8R8A8_UNORM:
647 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
648 case PIPE_FORMAT_B8G8R8X8_UNORM:
649 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
650 case PIPE_FORMAT_B10G10R10A2_UNORM:
651 return modifier |
652 R300_C0_SEL_B | R300_C1_SEL_G |
653 R300_C2_SEL_R | R300_C3_SEL_A;
654
655 /* ARGB outputs. */
656 case PIPE_FORMAT_A16_UNORM:
657 case PIPE_FORMAT_A16_SNORM:
658 case PIPE_FORMAT_A16_FLOAT:
659 case PIPE_FORMAT_A32_FLOAT:
660 return modifier |
661 R300_C0_SEL_A | R300_C1_SEL_R |
662 R300_C2_SEL_G | R300_C3_SEL_B;
663
664 /* RGBA outputs. */
665 case PIPE_FORMAT_R8G8B8X8_UNORM:
666 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
667 case PIPE_FORMAT_R8G8B8A8_UNORM:
668 case PIPE_FORMAT_R8G8B8A8_SNORM:
669 case PIPE_FORMAT_R10G10B10A2_UNORM:
670 case PIPE_FORMAT_R10G10B10X2_SNORM:
671 case PIPE_FORMAT_R16_UNORM:
672 case PIPE_FORMAT_R16G16_UNORM:
673 case PIPE_FORMAT_R16G16B16A16_UNORM:
674 case PIPE_FORMAT_R16_SNORM:
675 case PIPE_FORMAT_R16G16_SNORM:
676 case PIPE_FORMAT_R16G16B16A16_SNORM:
677 case PIPE_FORMAT_R16_FLOAT:
678 case PIPE_FORMAT_R16G16_FLOAT:
679 case PIPE_FORMAT_R16G16B16A16_FLOAT:
680 case PIPE_FORMAT_R32_FLOAT:
681 case PIPE_FORMAT_R32G32B32A32_FLOAT:
682 case PIPE_FORMAT_L16_UNORM:
683 case PIPE_FORMAT_L16_SNORM:
684 case PIPE_FORMAT_L16_FLOAT:
685 case PIPE_FORMAT_L32_FLOAT:
686 case PIPE_FORMAT_I16_UNORM:
687 case PIPE_FORMAT_I16_SNORM:
688 case PIPE_FORMAT_I16_FLOAT:
689 case PIPE_FORMAT_I32_FLOAT:
690 return modifier |
691 R300_C0_SEL_R | R300_C1_SEL_G |
692 R300_C2_SEL_B | R300_C3_SEL_A;
693
694 /* LA outputs. */
695 case PIPE_FORMAT_L16A16_UNORM:
696 case PIPE_FORMAT_L16A16_SNORM:
697 case PIPE_FORMAT_L16A16_FLOAT:
698 case PIPE_FORMAT_L32A32_FLOAT:
699 return modifier |
700 R300_C0_SEL_R | R300_C1_SEL_A;
701
702 default:
703 return ~0; /* Unsupported. */
704 }
705 }
706
r300_translate_colormask_swizzle(enum pipe_format format)707 static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
708 {
709 switch (format) {
710 case PIPE_FORMAT_A8_UNORM:
711 case PIPE_FORMAT_A8_SNORM:
712 case PIPE_FORMAT_A16_UNORM:
713 case PIPE_FORMAT_A16_SNORM:
714 case PIPE_FORMAT_A16_FLOAT:
715 case PIPE_FORMAT_A32_FLOAT:
716 return COLORMASK_AAAA;
717
718 case PIPE_FORMAT_I8_UNORM:
719 case PIPE_FORMAT_I8_SNORM:
720 case PIPE_FORMAT_L8_UNORM:
721 case PIPE_FORMAT_L8_SNORM:
722 case PIPE_FORMAT_R8_UNORM:
723 case PIPE_FORMAT_R8_SNORM:
724 case PIPE_FORMAT_R32_FLOAT:
725 case PIPE_FORMAT_L32_FLOAT:
726 case PIPE_FORMAT_I32_FLOAT:
727 return COLORMASK_RRRR;
728
729 case PIPE_FORMAT_L8A8_SNORM:
730 case PIPE_FORMAT_L8A8_UNORM:
731 case PIPE_FORMAT_L16A16_UNORM:
732 case PIPE_FORMAT_L16A16_SNORM:
733 case PIPE_FORMAT_L16A16_FLOAT:
734 case PIPE_FORMAT_L32A32_FLOAT:
735 return COLORMASK_ARRA;
736
737 case PIPE_FORMAT_R8G8_SNORM:
738 case PIPE_FORMAT_R8G8_UNORM:
739 case PIPE_FORMAT_R16G16_UNORM:
740 case PIPE_FORMAT_R16G16_SNORM:
741 case PIPE_FORMAT_R16G16_FLOAT:
742 case PIPE_FORMAT_R32G32_FLOAT:
743 return COLORMASK_GRRG;
744
745 case PIPE_FORMAT_B5G6R5_UNORM:
746 case PIPE_FORMAT_B5G5R5A1_UNORM:
747 case PIPE_FORMAT_B5G5R5X1_UNORM:
748 case PIPE_FORMAT_B4G4R4A4_UNORM:
749 case PIPE_FORMAT_B4G4R4X4_UNORM:
750 case PIPE_FORMAT_B8G8R8A8_UNORM:
751 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
752 case PIPE_FORMAT_B8G8R8X8_UNORM:
753 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
754 case PIPE_FORMAT_B10G10R10A2_UNORM:
755 return COLORMASK_BGRA;
756
757 case PIPE_FORMAT_R8G8B8X8_UNORM:
758 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
759 case PIPE_FORMAT_R8G8B8A8_UNORM:
760 case PIPE_FORMAT_R8G8B8A8_SNORM:
761 case PIPE_FORMAT_R10G10B10A2_UNORM:
762 case PIPE_FORMAT_R10G10B10X2_SNORM:
763 case PIPE_FORMAT_R16_UNORM:
764 case PIPE_FORMAT_R16G16B16A16_UNORM:
765 case PIPE_FORMAT_R16_SNORM:
766 case PIPE_FORMAT_R16G16B16A16_SNORM:
767 case PIPE_FORMAT_R16_FLOAT:
768 case PIPE_FORMAT_R16G16B16A16_FLOAT:
769 case PIPE_FORMAT_R32G32B32A32_FLOAT:
770 case PIPE_FORMAT_L16_UNORM:
771 case PIPE_FORMAT_L16_SNORM:
772 case PIPE_FORMAT_L16_FLOAT:
773 case PIPE_FORMAT_I16_UNORM:
774 case PIPE_FORMAT_I16_SNORM:
775 case PIPE_FORMAT_I16_FLOAT:
776 return COLORMASK_RGBA;
777
778 default:
779 return ~0; /* Unsupported. */
780 }
781 }
782
r300_is_colorbuffer_format_supported(enum pipe_format format)783 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
784 {
785 return r300_translate_colorformat(format) != ~0 &&
786 r300_translate_out_fmt(format) != ~0 &&
787 r300_translate_colormask_swizzle(format) != ~0;
788 }
789
r300_is_zs_format_supported(enum pipe_format format)790 boolean r300_is_zs_format_supported(enum pipe_format format)
791 {
792 return r300_translate_zsformat(format) != ~0;
793 }
794
r300_is_sampler_format_supported(enum pipe_format format)795 boolean r300_is_sampler_format_supported(enum pipe_format format)
796 {
797 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
798 }
799
r300_texture_setup_format_state(struct r300_screen * screen,struct r300_resource * tex,enum pipe_format format,unsigned level,unsigned width0_override,unsigned height0_override,struct r300_texture_format_state * out)800 void r300_texture_setup_format_state(struct r300_screen *screen,
801 struct r300_resource *tex,
802 enum pipe_format format,
803 unsigned level,
804 unsigned width0_override,
805 unsigned height0_override,
806 struct r300_texture_format_state *out)
807 {
808 struct pipe_resource *pt = &tex->b.b;
809 struct r300_texture_desc *desc = &tex->tex;
810 boolean is_r500 = screen->caps.is_r500;
811 unsigned width, height, depth;
812 unsigned txwidth, txheight, txdepth;
813
814 width = u_minify(width0_override, level);
815 height = u_minify(height0_override, level);
816 depth = u_minify(desc->depth0, level);
817
818 txwidth = (width - 1) & 0x7ff;
819 txheight = (height - 1) & 0x7ff;
820 txdepth = util_logbase2(depth) & 0xf;
821
822 /* Mask out all the fields we change. */
823 out->format0 = 0;
824 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
825 out->format2 &= R500_TXFORMAT_MSB;
826 out->tile_config = 0;
827
828 /* Set sampler state. */
829 out->format0 =
830 R300_TX_WIDTH(txwidth) |
831 R300_TX_HEIGHT(txheight) |
832 R300_TX_DEPTH(txdepth);
833
834 if (desc->uses_stride_addressing) {
835 unsigned stride =
836 r300_stride_to_width(format, desc->stride_in_bytes[level]);
837 /* rectangles love this */
838 out->format0 |= R300_TX_PITCH_EN;
839 out->format2 = (stride - 1) & 0x1fff;
840 }
841
842 if (pt->target == PIPE_TEXTURE_CUBE) {
843 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
844 }
845 if (pt->target == PIPE_TEXTURE_3D) {
846 out->format1 |= R300_TX_FORMAT_3D;
847 }
848
849 /* large textures on r500 */
850 if (is_r500)
851 {
852 unsigned us_width = txwidth;
853 unsigned us_height = txheight;
854 unsigned us_depth = txdepth;
855
856 if (width > 2048) {
857 out->format2 |= R500_TXWIDTH_BIT11;
858 }
859 if (height > 2048) {
860 out->format2 |= R500_TXHEIGHT_BIT11;
861 }
862
863 /* The US_FORMAT register fixes an R500 TX addressing bug.
864 * Don't ask why it must be set like this. I don't know it either. */
865 if (width > 2048) {
866 us_width = (0x000007FF + us_width) >> 1;
867 us_depth |= 0x0000000D;
868 }
869 if (height > 2048) {
870 us_height = (0x000007FF + us_height) >> 1;
871 us_depth |= 0x0000000E;
872 }
873
874 out->us_format0 =
875 R300_TX_WIDTH(us_width) |
876 R300_TX_HEIGHT(us_height) |
877 R300_TX_DEPTH(us_depth);
878 }
879
880 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
881 R300_TXO_MICRO_TILE(desc->microtile);
882 }
883
r300_texture_setup_fb_state(struct r300_surface * surf)884 static void r300_texture_setup_fb_state(struct r300_surface *surf)
885 {
886 struct r300_resource *tex = r300_resource(surf->base.texture);
887 unsigned level = surf->base.u.tex.level;
888 unsigned stride =
889 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
890
891 /* Set framebuffer state. */
892 if (util_format_is_depth_or_stencil(surf->base.format)) {
893 surf->pitch =
894 stride |
895 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
896 R300_DEPTHMICROTILE(tex->tex.microtile);
897 surf->format = r300_translate_zsformat(surf->base.format);
898 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
899 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
900 } else {
901 surf->pitch =
902 stride |
903 r300_translate_colorformat(surf->base.format) |
904 R300_COLOR_TILE(tex->tex.macrotile[level]) |
905 R300_COLOR_MICROTILE(tex->tex.microtile);
906 surf->format = r300_translate_out_fmt(surf->base.format);
907 surf->colormask_swizzle =
908 r300_translate_colormask_swizzle(surf->base.format);
909 }
910 }
911
r300_texture_destroy(struct pipe_screen * screen,struct pipe_resource * texture)912 static void r300_texture_destroy(struct pipe_screen *screen,
913 struct pipe_resource* texture)
914 {
915 struct r300_resource* tex = (struct r300_resource*)texture;
916
917 pb_reference(&tex->buf, NULL);
918 FREE(tex);
919 }
920
r300_resource_get_handle(struct pipe_screen * screen,struct pipe_resource * texture,struct winsys_handle * whandle)921 boolean r300_resource_get_handle(struct pipe_screen* screen,
922 struct pipe_resource *texture,
923 struct winsys_handle *whandle)
924 {
925 struct radeon_winsys *rws = r300_screen(screen)->rws;
926 struct r300_resource* tex = (struct r300_resource*)texture;
927
928 if (!tex) {
929 return FALSE;
930 }
931
932 return rws->buffer_get_handle(tex->buf,
933 tex->tex.stride_in_bytes[0], whandle);
934 }
935
936 static const struct u_resource_vtbl r300_texture_vtbl =
937 {
938 NULL, /* get_handle */
939 r300_texture_destroy, /* resource_destroy */
940 r300_texture_get_transfer, /* get_transfer */
941 r300_texture_transfer_destroy, /* transfer_destroy */
942 r300_texture_transfer_map, /* transfer_map */
943 NULL, /* transfer_flush_region */
944 r300_texture_transfer_unmap, /* transfer_unmap */
945 NULL /* transfer_inline_write */
946 };
947
948 /* The common texture constructor. */
949 static struct r300_resource*
r300_texture_create_object(struct r300_screen * rscreen,const struct pipe_resource * base,enum radeon_bo_layout microtile,enum radeon_bo_layout macrotile,unsigned stride_in_bytes_override,struct pb_buffer * buffer)950 r300_texture_create_object(struct r300_screen *rscreen,
951 const struct pipe_resource *base,
952 enum radeon_bo_layout microtile,
953 enum radeon_bo_layout macrotile,
954 unsigned stride_in_bytes_override,
955 struct pb_buffer *buffer)
956 {
957 struct radeon_winsys *rws = rscreen->rws;
958 struct r300_resource *tex = CALLOC_STRUCT(r300_resource);
959 if (!tex) {
960 if (buffer)
961 pb_reference(&buffer, NULL);
962 return NULL;
963 }
964
965 if (base->nr_samples > 1)
966 return NULL;
967
968 pipe_reference_init(&tex->b.b.reference, 1);
969 tex->b.b.screen = &rscreen->screen;
970 tex->b.b.usage = base->usage;
971 tex->b.b.bind = base->bind;
972 tex->b.b.flags = base->flags;
973 tex->b.vtbl = &r300_texture_vtbl;
974 tex->tex.microtile = microtile;
975 tex->tex.macrotile[0] = macrotile;
976 tex->tex.stride_in_bytes_override = stride_in_bytes_override;
977 tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
978 RADEON_DOMAIN_GTT :
979 RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
980 tex->buf = buffer;
981
982 r300_texture_desc_init(rscreen, tex, base);
983
984 /* Create the backing buffer if needed. */
985 if (!tex->buf) {
986 tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048,
987 base->bind, tex->domain);
988
989 if (!tex->buf) {
990 FREE(tex);
991 return NULL;
992 }
993 }
994
995 tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
996
997 rws->buffer_set_tiling(tex->buf, NULL,
998 tex->tex.microtile, tex->tex.macrotile[0],
999 0, 0, 0, 0, 0,
1000 tex->tex.stride_in_bytes[0]);
1001
1002 return tex;
1003 }
1004
1005 /* Create a new texture. */
r300_texture_create(struct pipe_screen * screen,const struct pipe_resource * base)1006 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
1007 const struct pipe_resource *base)
1008 {
1009 struct r300_screen *rscreen = r300_screen(screen);
1010 enum radeon_bo_layout microtile, macrotile;
1011
1012 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
1013 (base->bind & PIPE_BIND_SCANOUT)) {
1014 microtile = RADEON_LAYOUT_LINEAR;
1015 macrotile = RADEON_LAYOUT_LINEAR;
1016 } else {
1017 /* This will make the texture_create_function select the layout. */
1018 microtile = RADEON_LAYOUT_UNKNOWN;
1019 macrotile = RADEON_LAYOUT_UNKNOWN;
1020 }
1021
1022 return (struct pipe_resource*)
1023 r300_texture_create_object(rscreen, base, microtile, macrotile,
1024 0, NULL);
1025 }
1026
r300_texture_from_handle(struct pipe_screen * screen,const struct pipe_resource * base,struct winsys_handle * whandle)1027 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
1028 const struct pipe_resource *base,
1029 struct winsys_handle *whandle)
1030 {
1031 struct r300_screen *rscreen = r300_screen(screen);
1032 struct radeon_winsys *rws = rscreen->rws;
1033 struct pb_buffer *buffer;
1034 enum radeon_bo_layout microtile, macrotile;
1035 unsigned stride;
1036
1037 /* Support only 2D textures without mipmaps */
1038 if ((base->target != PIPE_TEXTURE_2D &&
1039 base->target != PIPE_TEXTURE_RECT) ||
1040 base->depth0 != 1 ||
1041 base->last_level != 0) {
1042 return NULL;
1043 }
1044
1045 buffer = rws->buffer_from_handle(rws, whandle, &stride);
1046 if (!buffer)
1047 return NULL;
1048
1049 rws->buffer_get_tiling(buffer, µtile, ¯otile, NULL, NULL, NULL, NULL, NULL);
1050
1051 /* Enforce a microtiled zbuffer. */
1052 if (util_format_is_depth_or_stencil(base->format) &&
1053 microtile == RADEON_LAYOUT_LINEAR) {
1054 switch (util_format_get_blocksize(base->format)) {
1055 case 4:
1056 microtile = RADEON_LAYOUT_TILED;
1057 break;
1058
1059 case 2:
1060 microtile = RADEON_LAYOUT_SQUARETILED;
1061 break;
1062 }
1063 }
1064
1065 return (struct pipe_resource*)
1066 r300_texture_create_object(rscreen, base, microtile, macrotile,
1067 stride, buffer);
1068 }
1069
1070 /* Not required to implement u_resource_vtbl, consider moving to another file:
1071 */
r300_create_surface_custom(struct pipe_context * ctx,struct pipe_resource * texture,const struct pipe_surface * surf_tmpl,unsigned width0_override,unsigned height0_override)1072 struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
1073 struct pipe_resource* texture,
1074 const struct pipe_surface *surf_tmpl,
1075 unsigned width0_override,
1076 unsigned height0_override)
1077 {
1078 struct r300_resource* tex = r300_resource(texture);
1079 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1080 unsigned level = surf_tmpl->u.tex.level;
1081
1082 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
1083
1084 if (surface) {
1085 uint32_t offset, tile_height;
1086
1087 pipe_reference_init(&surface->base.reference, 1);
1088 pipe_resource_reference(&surface->base.texture, texture);
1089 surface->base.context = ctx;
1090 surface->base.format = surf_tmpl->format;
1091 surface->base.width = u_minify(width0_override, level);
1092 surface->base.height = u_minify(height0_override, level);
1093 surface->base.usage = surf_tmpl->usage;
1094 surface->base.u.tex.level = level;
1095 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
1096 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
1097
1098 surface->buf = tex->buf;
1099 surface->cs_buf = tex->cs_buf;
1100
1101 /* Prefer VRAM if there are multiple domains to choose from. */
1102 surface->domain = tex->domain;
1103 if (surface->domain & RADEON_DOMAIN_VRAM)
1104 surface->domain &= ~RADEON_DOMAIN_GTT;
1105
1106 surface->offset = r300_texture_get_offset(tex, level,
1107 surf_tmpl->u.tex.first_layer);
1108 r300_texture_setup_fb_state(surface);
1109
1110 /* Parameters for the CBZB clear. */
1111 surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
1112 surface->cbzb_width = align(surface->base.width, 64);
1113
1114 /* Height must be aligned to the size of a tile. */
1115 tile_height = r300_get_pixel_alignment(surface->base.format,
1116 tex->b.b.nr_samples,
1117 tex->tex.microtile,
1118 tex->tex.macrotile[level],
1119 DIM_HEIGHT, 0);
1120
1121 surface->cbzb_height = align((surface->base.height + 1) / 2,
1122 tile_height);
1123
1124 /* Offset must be aligned to 2K and must point at the beginning
1125 * of a scanline. */
1126 offset = surface->offset +
1127 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
1128 surface->cbzb_midpoint_offset = offset & ~2047;
1129
1130 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
1131
1132 if (util_format_get_blocksizebits(surface->base.format) == 32)
1133 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
1134 else
1135 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
1136
1137 DBG(r300_context(ctx), DBG_CBZB,
1138 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
1139 surface->cbzb_allowed ? "YES" : " NO",
1140 surface->cbzb_width, surface->cbzb_height,
1141 offset & 2047,
1142 tex->tex.microtile ? "YES" : " NO",
1143 tex->tex.macrotile[level] ? "YES" : " NO");
1144 }
1145
1146 return &surface->base;
1147 }
1148
r300_create_surface(struct pipe_context * ctx,struct pipe_resource * texture,const struct pipe_surface * surf_tmpl)1149 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
1150 struct pipe_resource* texture,
1151 const struct pipe_surface *surf_tmpl)
1152 {
1153 return r300_create_surface_custom(ctx, texture, surf_tmpl,
1154 texture->width0,
1155 texture->height0);
1156 }
1157
1158 /* Not required to implement u_resource_vtbl, consider moving to another file:
1159 */
r300_surface_destroy(struct pipe_context * ctx,struct pipe_surface * s)1160 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
1161 {
1162 pipe_resource_reference(&s->texture, NULL);
1163 FREE(s);
1164 }
1165