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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <GLES2/gl2.h>
18 
19 #include <utils/Mutex.h>
20 
21 #include "AssetAtlas.h"
22 #include "Caches.h"
23 #include "Texture.h"
24 #include "TextureCache.h"
25 #include "Properties.h"
26 #include "utils/TraceUtils.h"
27 
28 namespace android {
29 namespace uirenderer {
30 
31 ///////////////////////////////////////////////////////////////////////////////
32 // Constructors/destructor
33 ///////////////////////////////////////////////////////////////////////////////
34 
TextureCache()35 TextureCache::TextureCache()
36         : mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity)
37         , mSize(0)
38         , mMaxSize(Properties::textureCacheSize)
39         , mFlushRate(Properties::textureCacheFlushRate)
40         , mAssetAtlas(nullptr) {
41     mCache.setOnEntryRemovedListener(this);
42 
43     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
44     INIT_LOGD("    Maximum texture dimension is %d pixels", mMaxTextureSize);
45 
46     mDebugEnabled = Properties::debugLevel & kDebugCaches;
47 }
48 
~TextureCache()49 TextureCache::~TextureCache() {
50     mCache.clear();
51 }
52 
53 ///////////////////////////////////////////////////////////////////////////////
54 // Size management
55 ///////////////////////////////////////////////////////////////////////////////
56 
getSize()57 uint32_t TextureCache::getSize() {
58     return mSize;
59 }
60 
getMaxSize()61 uint32_t TextureCache::getMaxSize() {
62     return mMaxSize;
63 }
64 
65 ///////////////////////////////////////////////////////////////////////////////
66 // Callbacks
67 ///////////////////////////////////////////////////////////////////////////////
68 
operator ()(uint32_t &,Texture * & texture)69 void TextureCache::operator()(uint32_t&, Texture*& texture) {
70     // This will be called already locked
71     if (texture) {
72         mSize -= texture->bitmapSize;
73         TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d",
74                 texture->id, texture->bitmapSize, mSize);
75         if (mDebugEnabled) {
76             ALOGD("Texture deleted, size = %d", texture->bitmapSize);
77         }
78         texture->deleteTexture();
79         delete texture;
80     }
81 }
82 
83 ///////////////////////////////////////////////////////////////////////////////
84 // Caching
85 ///////////////////////////////////////////////////////////////////////////////
86 
setAssetAtlas(AssetAtlas * assetAtlas)87 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) {
88     mAssetAtlas = assetAtlas;
89 }
90 
resetMarkInUse(void * ownerToken)91 void TextureCache::resetMarkInUse(void* ownerToken) {
92     LruCache<uint32_t, Texture*>::Iterator iter(mCache);
93     while (iter.next()) {
94         if (iter.value()->isInUse == ownerToken) {
95             iter.value()->isInUse = nullptr;
96         }
97     }
98 }
99 
canMakeTextureFromBitmap(const SkBitmap * bitmap)100 bool TextureCache::canMakeTextureFromBitmap(const SkBitmap* bitmap) {
101     if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
102         ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)",
103                 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
104         return false;
105     }
106     return true;
107 }
108 
109 // Returns a prepared Texture* that either is already in the cache or can fit
110 // in the cache (and is thus added to the cache)
getCachedTexture(const SkBitmap * bitmap,AtlasUsageType atlasUsageType)111 Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) {
112     if (CC_LIKELY(mAssetAtlas != nullptr) && atlasUsageType == AtlasUsageType::Use) {
113         AssetAtlas::Entry* entry = mAssetAtlas->getEntry(bitmap->pixelRef());
114         if (CC_UNLIKELY(entry)) {
115             return entry->texture;
116         }
117     }
118 
119     Texture* texture = mCache.get(bitmap->pixelRef()->getStableID());
120 
121     if (!texture) {
122         if (!canMakeTextureFromBitmap(bitmap)) {
123             return nullptr;
124         }
125 
126         const uint32_t size = bitmap->rowBytes() * bitmap->height();
127         bool canCache = size < mMaxSize;
128         // Don't even try to cache a bitmap that's bigger than the cache
129         while (canCache && mSize + size > mMaxSize) {
130             Texture* oldest = mCache.peekOldestValue();
131             if (oldest && !oldest->isInUse) {
132                 mCache.removeOldest();
133             } else {
134                 canCache = false;
135             }
136         }
137 
138         if (canCache) {
139             texture = new Texture(Caches::getInstance());
140             texture->bitmapSize = size;
141             texture->generation = bitmap->getGenerationID();
142             texture->upload(*bitmap);
143 
144             mSize += size;
145             TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
146                      bitmap, texture->id, size, mSize);
147             if (mDebugEnabled) {
148                 ALOGD("Texture created, size = %d", size);
149             }
150             mCache.put(bitmap->pixelRef()->getStableID(), texture);
151         }
152     } else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) {
153         // Texture was in the cache but is dirty, re-upload
154         // TODO: Re-adjust the cache size if the bitmap's dimensions have changed
155         texture->upload(*bitmap);
156         texture->generation = bitmap->getGenerationID();
157     }
158 
159     return texture;
160 }
161 
prefetchAndMarkInUse(void * ownerToken,const SkBitmap * bitmap)162 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap) {
163     Texture* texture = getCachedTexture(bitmap, AtlasUsageType::Use);
164     if (texture) {
165         texture->isInUse = ownerToken;
166     }
167     return texture;
168 }
169 
prefetch(const SkBitmap * bitmap)170 bool TextureCache::prefetch(const SkBitmap* bitmap) {
171     return getCachedTexture(bitmap, AtlasUsageType::Use);
172 }
173 
get(const SkBitmap * bitmap,AtlasUsageType atlasUsageType)174 Texture* TextureCache::get(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) {
175     Texture* texture = getCachedTexture(bitmap, atlasUsageType);
176 
177     if (!texture) {
178         if (!canMakeTextureFromBitmap(bitmap)) {
179             return nullptr;
180         }
181 
182         const uint32_t size = bitmap->rowBytes() * bitmap->height();
183         texture = new Texture(Caches::getInstance());
184         texture->bitmapSize = size;
185         texture->upload(*bitmap);
186         texture->generation = bitmap->getGenerationID();
187         texture->cleanup = true;
188     }
189 
190     return texture;
191 }
192 
releaseTexture(uint32_t pixelRefStableID)193 void TextureCache::releaseTexture(uint32_t pixelRefStableID) {
194     Mutex::Autolock _l(mLock);
195     mGarbage.push_back(pixelRefStableID);
196 }
197 
clearGarbage()198 void TextureCache::clearGarbage() {
199     Mutex::Autolock _l(mLock);
200     size_t count = mGarbage.size();
201     for (size_t i = 0; i < count; i++) {
202         uint32_t pixelRefId = mGarbage[i];
203         mCache.remove(pixelRefId);
204     }
205     mGarbage.clear();
206 }
207 
clear()208 void TextureCache::clear() {
209     mCache.clear();
210     TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
211 }
212 
flush()213 void TextureCache::flush() {
214     if (mFlushRate >= 1.0f || mCache.size() == 0) return;
215     if (mFlushRate <= 0.0f) {
216         clear();
217         return;
218     }
219 
220     uint32_t targetSize = uint32_t(mSize * mFlushRate);
221     TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize);
222 
223     while (mSize > targetSize) {
224         mCache.removeOldest();
225     }
226 }
227 
228 }; // namespace uirenderer
229 }; // namespace android
230