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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 #include "jmeMotionState.h"
33 #include "jmeBulletUtil.h"
34 
35 /**
36  * Author: Normen Hansen
37  */
38 
jmeMotionState()39 jmeMotionState::jmeMotionState() {
40     trans = new btTransform();
41     trans -> setIdentity();
42     worldTransform = *trans;
43     dirty = true;
44 }
45 
getWorldTransform(btTransform & worldTrans) const46 void jmeMotionState::getWorldTransform(btTransform& worldTrans) const {
47     worldTrans = worldTransform;
48 }
49 
setWorldTransform(const btTransform & worldTrans)50 void jmeMotionState::setWorldTransform(const btTransform& worldTrans) {
51     worldTransform = worldTrans;
52     dirty = true;
53 }
54 
setKinematicTransform(const btTransform & worldTrans)55 void jmeMotionState::setKinematicTransform(const btTransform& worldTrans) {
56     worldTransform = worldTrans;
57     dirty = true;
58 }
59 
setKinematicLocation(JNIEnv * env,jobject location)60 void jmeMotionState::setKinematicLocation(JNIEnv* env, jobject location) {
61     jmeBulletUtil::convert(env, location, &worldTransform.getOrigin());
62     dirty = true;
63 }
64 
setKinematicRotation(JNIEnv * env,jobject rotation)65 void jmeMotionState::setKinematicRotation(JNIEnv* env, jobject rotation) {
66     jmeBulletUtil::convert(env, rotation, &worldTransform.getBasis());
67     dirty = true;
68 }
69 
setKinematicRotationQuat(JNIEnv * env,jobject rotation)70 void jmeMotionState::setKinematicRotationQuat(JNIEnv* env, jobject rotation) {
71     jmeBulletUtil::convertQuat(env, rotation, &worldTransform.getBasis());
72     dirty = true;
73 }
74 
applyTransform(JNIEnv * env,jobject location,jobject rotation)75 bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation) {
76     if (dirty) {
77         //        fprintf(stdout, "Apply world translation\n");
78         //        fflush(stdout);
79         jmeBulletUtil::convert(env, &worldTransform.getOrigin(), location);
80         jmeBulletUtil::convertQuat(env, &worldTransform.getBasis(), rotation);
81         dirty = false;
82         return true;
83     }
84     return false;
85 }
86 
~jmeMotionState()87 jmeMotionState::~jmeMotionState() {
88     free(trans);
89 }
90