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Searched defs:shaders (Results 1 – 25 of 62) sorted by relevance

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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DBaseShaderProvider.java25 protected Array<Shader> shaders = new Array<Shader>(); field in BaseShaderProvider
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateGeneralTests.cpp54 StateSwitchTestInstance (Context &context, ShaderMap shaders) in StateSwitchTestInstance()
159 BindOrderTestInstance (Context& context, ShaderMap shaders) in BindOrderTestInstance()
270 StatePersistenceTestInstance (Context& context, ShaderMap shaders) in StatePersistenceTestInstance()
DvktDynamicStateVPTests.cpp133 ViewportParamTestInstane (Context& context, ShaderMap shaders) in ViewportParamTestInstane()
180 ScissorParamTestInstance (Context& context, ShaderMap shaders) in ScissorParamTestInstance()
231 ViewportArrayTestInstance (Context& context, ShaderMap shaders) in ViewportArrayTestInstance()
DvktDynamicStateCBTests.cpp46 BlendConstantsTestInstance (Context& context, ShaderMap shaders) in BlendConstantsTestInstance()
DvktDynamicStateRSTests.cpp381 DepthBiasParamTestInstance (Context& context, ShaderMap shaders) in DepthBiasParamTestInstance()
494 DepthBiasClampParamTestInstance (Context& context, ShaderMap shaders) in DepthBiasClampParamTestInstance()
600 LineWidthParamTestInstance (Context& context, ShaderMap shaders) in LineWidthParamTestInstance()
DvktDynamicStateDSTests.cpp410 DepthBoundsParamTestInstance (Context &context, ShaderMap shaders) in DepthBoundsParamTestInstance()
717 StencilParamsAdvancedTestInstance (Context& context, ShaderMap shaders) in StencilParamsAdvancedTestInstance()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp348 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram()
843 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram()
891 ShaderAllocator shaders (renderCtx, sourceGen); in test() local
949 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
971 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
994 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1017 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1041 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1064 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1417 void ProgramBinaryPersistenceCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawSimpleTest.cpp60 SimpleDraw::SimpleDraw (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology) in SimpleDraw()
208 SimpleDrawInstanced::SimpleDrawInstanced (Context &context, ShaderMap shaders, vk::VkPrimitiveTopol… in SimpleDrawInstanced()
DvktDrawIndexedTest.cpp60 DrawIndexed::DrawIndexed (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology) in DrawIndexed()
213 DrawInstancedIndexed::DrawInstancedIndexed (Context &context, ShaderMap shaders, vk::VkPrimitiveTop… in DrawInstancedIndexed()
DvktDrawIndirectTest.cpp101 IndirectDraw::IndirectDraw (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology) in IndirectDraw()
333 …ced<FirstInstanceSupport>::IndirectDrawInstanced (Context &context, ShaderMap shaders, vk::VkPrimi… in IndirectDrawInstanced()
/external/mesa3d/src/gallium/auxiliary/postprocess/
Dfilters.h40 unsigned int shaders; /* Request how many shaders */ member
Dpostprocess.h59 void ***shaders; /* Shaders in TGSI form */ member
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp294 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram()
783 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram()
831 ShaderAllocator shaders (renderCtx, sourceGen); in test() local
889 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
911 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
934 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
957 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
981 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1004 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
/external/skia/gm/
Dcomposeshader.cpp93 SkShader* shaders[] = { shader0.get(), shader1.get() }; in onDraw() local
204 SkShader* shaders[] = { shader0.get(), shader1.get() }; in onDraw() local
Dlumafilter.cpp121 } shaders[] = { in onDraw() local
Dmodecolorfilters.cpp84 SkShader* shaders[] = { in onDraw() local
Dcolorfilterimagefilter.cpp201 SkTRefArray<SkShader*> shaders; variable
Dshadertext.cpp126 SkShader* shaders[gradCount + bmpCount]; in onDraw() local
/external/mesa3d/src/gallium/state_trackers/xorg/
Dxorg_renderer.h22 struct xorg_shaders *shaders; member
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlRectDrawer.java132 private final Map<String, Shader> shaders = new IdentityHashMap<String, Shader>(); field in GlRectDrawer
/external/mesa3d/src/gallium/auxiliary/rbug/
Drbug_shader.h78 rbug_shader_t *shaders; member
/external/mesa3d/src/gallium/drivers/rbug/
Drbug_context.h79 struct rbug_list shaders; member
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DShaderCollectionTest.java59 …protected String shaders[] = new String[] {"<default>", "depth", "gouraud", "phong", "normal", "fu… field in ShaderCollectionTest
/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.c257 const struct shader_asm_info * shaders[SHADER_STAGES]; in create_shader() local
/external/skia/samplecode/
DSampleShaderText.cpp136 SkShader* shaders[gradCount + bmpCount]; in onDrawContent() local

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