/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_clear.c | 46 double depth, unsigned stencil, in i915_clear_emit() 222 double depth, unsigned stencil) in i915_clear_blitter() 231 double depth, unsigned stencil) in i915_clear_render()
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D | i915_surface.c | 128 unsigned stencil, in i915_clear_depth_stencil_render() 239 unsigned stencil, in i915_clear_depth_stencil_blitter()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_clear.c | 42 unsigned stencil) in try_clear() 109 double depth, unsigned stencil) in svga_clear()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 128 GLuint n, GLubyte stencil[], const GLubyte mask[], in apply_stencil_op() 211 GLubyte stencil[], GLubyte mask[], GLint stride) in do_stencil_test() 294 GLubyte stencil[]) in get_s8_values() 328 const GLubyte stencil[]) in put_s8_values() 454 GLint n, GLint x, GLint y, GLubyte stencil[]) in _swrast_read_stencil_span() 494 const GLubyte stencil[] ) in _swrast_write_stencil_span()
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_clear.c | 44 pack_zeta(enum pipe_format format, double depth, unsigned stencil) in pack_zeta() 54 const union pipe_color_union *color, double depth, unsigned stencil) in nv30_clear() 157 unsigned buffers, double depth, unsigned stencil, in nv30_clear_depth_stencil()
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/external/skia/src/gpu/batches/ |
D | GrStencilPathBatch.h | 24 const GrStencilSettings& stencil, in Create() 45 const GrStencilSettings& stencil, in GrStencilPathBatch()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_clear.c | 52 unsigned stencil) in llvmpipe_clear()
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/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 22 GrGLStencilAttachment* stencil) in GrGLRenderTarget() 78 GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in completeStencilAttachment() local
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_clear.h | 43 const union pipe_color_union *color, double depth, unsigned stencil) in util_clear()
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D | u_simple_shaders.c | 230 struct ureg_dst out, depth, stencil; in util_make_fragment_tex_shader_writedepthstencil() local 284 struct ureg_dst out, stencil; in util_make_fragment_tex_shader_writestencil() local
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/external/skia/src/gpu/vk/ |
D | GrVkRenderTarget.cpp | 257 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in getAttachmentsDescriptor() local 367 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilImageResource() local 377 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilAttachmentView() local
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D | GrVkStencilAttachment.cpp | 61 GrVkStencilAttachment* stencil = new GrVkStencilAttachment(gpu, lifeCycle, format, imageDesc, in Create() local
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_clear.c | 50 double depth, unsigned stencil) in softpipe_clear()
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/surfaceview/ |
D | GLSurfaceView20API18.java | 56 …public GLSurfaceView20API18 (Context context, boolean translucent, int depth, int stencil, Resolut… in GLSurfaceView20API18() 106 private void init (boolean translucent, int depth, int stencil) { in init() 160 public ConfigChooser (int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
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D | GLSurfaceView20.java | 64 …public GLSurfaceView20 (Context context, boolean translucent, int depth, int stencil, ResolutionSt… in GLSurfaceView20() 114 private void init (boolean translucent, int depth, int stencil) { in init() 177 public ConfigChooser (int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
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/external/skia/src/gpu/ |
D | GrRenderTarget.cpp | 95 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { in attachStencilAttachment()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_blit.c | 150 double depth, unsigned stencil) in r300_depth_clear_value() 178 unsigned stencil) in r300_clear() 368 unsigned stencil, in r300_clear_depth_stencil()
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtApplicationConfiguration.java | 29 public boolean stencil = false; field in GwtApplicationConfiguration
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/external/webrtc/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ |
D | ViEAndroidGLES20.java | 54 int depth, int stencil) { in ViEAndroidGLES20() 59 private void init(boolean translucent, int depth, int stencil) { in init() 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
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/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
D | WebGLContextAttributes.java | 54 public final native void setStencil (boolean stencil) /*-{ in setStencil()
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidApplicationConfiguration.java | 34 public int depth = 16, stencil = 0; field in AndroidApplicationConfiguration
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 629 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 866 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1128 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1285 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1524 bool stencil; in init() member 1606 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() local 1640 bool stencil = depthStencilFormats[depthStencilFmtNdx].stencil; in init() local 1682 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() local
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D | es3fStencilTests.cpp | 129 int stencil; //!< Ref for quad op, clear value for clears member in deqp::gles3::Functional::StencilOp 150 static StencilOp clearStencil (int stencil) in clearStencil() 164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkTypeUtil.hpp | 64 inline VkClearValue makeClearValueDepthStencil (float depth, deUint32 stencil) in makeClearValueDepthStencil()
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 126 int stencil; //!< Ref for quad op, clear value for clears member in deqp::gles2::Functional::StencilOp 147 static StencilOp clearStencil (int stencil) in clearStencil() 161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad()
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