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Searched defs:stencil (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
DGL2JNIView.java65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { in GL2JNIView()
70 private void init(boolean translucent, int depth, int stencil) { in init()
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DGLDualGL2View.java68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { in GLDualGL2View()
73 private void init(boolean translucent, int depth, int stencil) { in init()
115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
DGLPerfView.java65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { in GLPerfView()
70 private void init(boolean translucent, int depth, int stencil) { in init()
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
/frameworks/base/libs/hwui/renderstate/
DRenderState.h99 Stencil& stencil() { return *mStencil; } in stencil() function
/frameworks/base/libs/hwui/
DBakedOpRenderer.h132 RenderBuffer* stencil = nullptr; member
DLayer.h361 RenderBuffer* stencil = nullptr; variable
/frameworks/base/opengl/java/android/opengl/
DGLES30.java1243 int stencil in glClearBufferfi()
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp3198 (JNIEnv *_env, jobject _this, jint buffer, jint drawbuffer, jfloat depth, jint stencil) { in android_glClearBufferfi__IIFI()
/frameworks/native/vulkan/include/vulkan/
Dvulkan.h2141 uint32_t stencil; member