/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/ |
D | btBvhTriangleMeshShape.cpp | 409 const char* structType = m_bvh->serialize(chunk->m_oldPtr, serializer); in serialize() local 431 const char* structType = m_triangleInfoMap->serialize(chunk->m_oldPtr, serializer); in serialize() local 448 const char* structType = m_bvh->serialize(chunk->m_oldPtr, serializer); in serializeSingleBvh() local 459 const char* structType = m_triangleInfoMap->serialize(chunk->m_oldPtr, serializer); in serializeSingleTriangleInfoMap() local
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D | btCollisionShape.cpp | 117 const char* structType = serialize(chunk->m_oldPtr, serializer); in serializeSingleShape() local
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D | btCompoundShape.cpp | 348 const char* structType = m_children[i].m_childShape->serialize(chunk->m_oldPtr,serializer); in serialize() local
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
D | btCollisionObject.cpp | 116 const char* structType = serialize(chunk->m_oldPtr, serializer); in serializeSingleObject() local
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/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/ |
D | btBulletFile.cpp | 416 void btBulletFile::addStruct(const char* structType,void* data, int len, void* oldPtr, int code) in addStruct()
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/external/deqp/modules/glshared/ |
D | glsRandomUniformBlockCase.cpp | 173 …StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx)).c_… in generateType() local
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D | glsUniformBlockCase.cpp | 819 void generateDeclaration (std::ostringstream& src, const StructType& structType, int indentLevel) in generateDeclaration() 826 void generateFullDeclaration (std::ostringstream& src, const StructType& structType, int indentLeve… in generateFullDeclaration() 842 void generateLocalDeclaration (std::ostringstream& src, const StructType& structType, int indentLev… in generateLocalDeclaration()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktRandomUniformBlockCase.cpp | 166 …StructType& structType = m_interface.allocStruct(std::string("s") + genName('A', 'Z', m_structNdx)… in generateType() local
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D | vktUniformBlockCase.cpp | 766 void generateDeclaration (std::ostringstream& src, const StructType& structType, int indentLevel) in generateDeclaration() 773 void generateFullDeclaration (std::ostringstream& src, const StructType& structType, int indentLeve… in generateFullDeclaration() 789 void generateLocalDeclaration (std::ostringstream& src, const StructType& structType, int /* indent… in generateLocalDeclaration()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btDiscreteDynamicsWorld.cpp | 1436 const char* structType = colObj->serialize(chunk->m_oldPtr, serializer); in serializeRigidBodies() local 1446 const char* structType = constraint->serialize(chunk->m_oldPtr,serializer); in serializeRigidBodies() local 1497 const char* structType = "btDynamicsWorldDoubleData"; in serializeDynamicsWorldInfo() local 1499 const char* structType = "btDynamicsWorldFloatData"; in serializeDynamicsWorldInfo() local
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D | btRigidBody.cpp | 523 const char* structType = serialize(chunk->m_oldPtr, serializer); in serializeSingleObject() local
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
D | btSoftRigidDynamicsWorld.cpp | 344 const char* structType = colObj->serialize(chunk->m_oldPtr, serializer); in serializeSoftBodies() local
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 227 const StructType& structType = *type.getStructPtr(); in typeContainsMatchingBasicType() local 248 const StructType& structType = *type.getStructPtr(); in getDistinctSamplerTypes() local 263 const StructType& structType = *type.getStructPtr(); in getNumSamplersInType() local 397 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in basicStruct() local 424 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in nestedArraysStructs() local 1052 const StructType& structType = *varType.getStructPtr(); in generateBasicUniforms() local
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D | es31fUniformLocationTests.cpp | 305 const glu::StructType* const structType = uniformInfo.type.getStructPtr(); in genShaderSources() local
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D | es31fProgramInterfaceDefinitionUtil.cpp | 181 const glu::StructType* structType = type.getStructPtr(); in generateVariableTypeResourceNames() local
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D | es31fSSBOLayoutTests.cpp | 236 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType() local
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D | es31fTessellationTests.cpp | 223 const glu::StructType& structType = *type.getStructPtr(); in numBasicSubobjects() local 5680 const glu::StructType& structType = *rootType.getStructPtr(); in glslTraverseBasicTypes() local 5941 glu::StructType& structType = m_structTypes.back(); in init() local
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 163 const StructType& structType = *type.getStructPtr(); in typeContainsMatchingBasicType() local 184 const StructType& structType = *type.getStructPtr(); in getDistinctSamplerTypes() local 199 const StructType& structType = *type.getStructPtr(); in getNumSamplersInType() local 215 …StructType* const structType = new StructType(("structType" + de::toString(curStructIdx++)).c_str(… in generateRandomType() local 351 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in basicStruct() local 378 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in nestedArraysStructs() local 1065 const StructType& structType = *varType.getStructPtr(); in generateBasicUniforms() local
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/external/deqp/framework/opengl/ |
D | gluVarType.hpp | 306 StructType structType; member 328 inline decl::DeclareStructType declare (const StructType& structType, int indentLevel = 0) {… in declare()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 223 const StructType& structType = *type.getStructPtr(); in typeContainsMatchingBasicType() local 244 const StructType& structType = *type.getStructPtr(); in getDistinctSamplerTypes() local 259 const StructType& structType = *type.getStructPtr(); in getNumSamplersInType() local 275 …StructType* const structType = new StructType(("structType" + de::toString(curStructIdx++)).c_str(… in generateRandomType() local 417 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in basicStruct() local 444 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in nestedArraysStructs() local 1236 const StructType& structType = *varType.getStructPtr(); in generateBasicUniforms() local
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
D | btSerializer.h | 579 virtual void finalizeChunk(btChunk* chunk, const char* structType, int chunkCode,void* oldPtr) in finalizeChunk()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
D | btMultiBodyDynamicsWorld.cpp | 1000 const char* structType = mb->serialize(chunk->m_oldPtr, serializer); in serializeMultiBodies() local
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutTests.cpp | 223 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType() local
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