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Searched defs:structType (Results 1 – 23 of 23) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
DbtBvhTriangleMeshShape.cpp409 const char* structType = m_bvh->serialize(chunk->m_oldPtr, serializer); in serialize() local
431 const char* structType = m_triangleInfoMap->serialize(chunk->m_oldPtr, serializer); in serialize() local
448 const char* structType = m_bvh->serialize(chunk->m_oldPtr, serializer); in serializeSingleBvh() local
459 const char* structType = m_triangleInfoMap->serialize(chunk->m_oldPtr, serializer); in serializeSingleTriangleInfoMap() local
DbtCollisionShape.cpp117 const char* structType = serialize(chunk->m_oldPtr, serializer); in serializeSingleShape() local
DbtCompoundShape.cpp348 const char* structType = m_children[i].m_childShape->serialize(chunk->m_oldPtr,serializer); in serialize() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtCollisionObject.cpp116 const char* structType = serialize(chunk->m_oldPtr, serializer); in serializeSingleObject() local
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/
DbtBulletFile.cpp416 void btBulletFile::addStruct(const char* structType,void* data, int len, void* oldPtr, int code) in addStruct()
/external/deqp/modules/glshared/
DglsRandomUniformBlockCase.cpp173 …StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx)).c_… in generateType() local
DglsUniformBlockCase.cpp819 void generateDeclaration (std::ostringstream& src, const StructType& structType, int indentLevel) in generateDeclaration()
826 void generateFullDeclaration (std::ostringstream& src, const StructType& structType, int indentLeve… in generateFullDeclaration()
842 void generateLocalDeclaration (std::ostringstream& src, const StructType& structType, int indentLev… in generateLocalDeclaration()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktRandomUniformBlockCase.cpp166 …StructType& structType = m_interface.allocStruct(std::string("s") + genName('A', 'Z', m_structNdx)… in generateType() local
DvktUniformBlockCase.cpp766 void generateDeclaration (std::ostringstream& src, const StructType& structType, int indentLevel) in generateDeclaration()
773 void generateFullDeclaration (std::ostringstream& src, const StructType& structType, int indentLeve… in generateFullDeclaration()
789 void generateLocalDeclaration (std::ostringstream& src, const StructType& structType, int /* indent… in generateLocalDeclaration()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtDiscreteDynamicsWorld.cpp1436 const char* structType = colObj->serialize(chunk->m_oldPtr, serializer); in serializeRigidBodies() local
1446 const char* structType = constraint->serialize(chunk->m_oldPtr,serializer); in serializeRigidBodies() local
1497 const char* structType = "btDynamicsWorldDoubleData"; in serializeDynamicsWorldInfo() local
1499 const char* structType = "btDynamicsWorldFloatData"; in serializeDynamicsWorldInfo() local
DbtRigidBody.cpp523 const char* structType = serialize(chunk->m_oldPtr, serializer); in serializeSingleObject() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
DbtSoftRigidDynamicsWorld.cpp344 const char* structType = colObj->serialize(chunk->m_oldPtr, serializer); in serializeSoftBodies() local
/external/deqp/modules/gles31/functional/
Des31fProgramUniformTests.cpp227 const StructType& structType = *type.getStructPtr(); in typeContainsMatchingBasicType() local
248 const StructType& structType = *type.getStructPtr(); in getDistinctSamplerTypes() local
263 const StructType& structType = *type.getStructPtr(); in getNumSamplersInType() local
397 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in basicStruct() local
424 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in nestedArraysStructs() local
1052 const StructType& structType = *varType.getStructPtr(); in generateBasicUniforms() local
Des31fUniformLocationTests.cpp305 const glu::StructType* const structType = uniformInfo.type.getStructPtr(); in genShaderSources() local
Des31fProgramInterfaceDefinitionUtil.cpp181 const glu::StructType* structType = type.getStructPtr(); in generateVariableTypeResourceNames() local
Des31fSSBOLayoutTests.cpp236 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType() local
Des31fTessellationTests.cpp223 const glu::StructType& structType = *type.getStructPtr(); in numBasicSubobjects() local
5680 const glu::StructType& structType = *rootType.getStructPtr(); in glslTraverseBasicTypes() local
5941 glu::StructType& structType = m_structTypes.back(); in init() local
/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp163 const StructType& structType = *type.getStructPtr(); in typeContainsMatchingBasicType() local
184 const StructType& structType = *type.getStructPtr(); in getDistinctSamplerTypes() local
199 const StructType& structType = *type.getStructPtr(); in getNumSamplersInType() local
215 …StructType* const structType = new StructType(("structType" + de::toString(curStructIdx++)).c_str(… in generateRandomType() local
351 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in basicStruct() local
378 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in nestedArraysStructs() local
1065 const StructType& structType = *varType.getStructPtr(); in generateBasicUniforms() local
/external/deqp/framework/opengl/
DgluVarType.hpp306 StructType structType; member
328 inline decl::DeclareStructType declare (const StructType& structType, int indentLevel = 0) {… in declare()
/external/deqp/modules/gles3/functional/
Des3fUniformApiTests.cpp223 const StructType& structType = *type.getStructPtr(); in typeContainsMatchingBasicType() local
244 const StructType& structType = *type.getStructPtr(); in getDistinctSamplerTypes() local
259 const StructType& structType = *type.getStructPtr(); in getNumSamplersInType() local
275 …StructType* const structType = new StructType(("structType" + de::toString(curStructIdx++)).c_str(… in generateRandomType() local
417 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in basicStruct() local
444 StructType* const structType = new StructType((string("structType") + nameSuffix).c_str()); in nestedArraysStructs() local
1236 const StructType& structType = *varType.getStructPtr(); in generateBasicUniforms() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
DbtSerializer.h579 virtual void finalizeChunk(btChunk* chunk, const char* structType, int chunkCode,void* oldPtr) in finalizeChunk()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBodyDynamicsWorld.cpp1000 const char* structType = mb->serialize(chunk->m_oldPtr, serializer); in serializeMultiBodies() local
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutTests.cpp223 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType() local